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- {
- "actions": "Two Actions",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity_markdown": "",
- "domain": [
- "Dreams"
- ],
- "domain_markdown": "[Dreams](/Domains.aspx?ID=9)",
- "duration_raw": "until the end of the target's next turn",
- "exclude_from_search": false,
- "heighten_level": [
- 4
- ],
- "id": "spell-418",
- "level": 4,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Focus 4\" pfs=\"Standard\">[Dreamer's Call](/Spells.aspx?ID=418)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cleric\" url=\"/Traits.aspx?ID=26\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 391 <sup>4.0</sup></row>\n\n**Domain**\r\n[Dreams](/Domains.aspx?ID=9)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** until the end of the target's next turn\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nThe target becomes distracted and suggestible, inundated by vivid daydreams.\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** The target's attention wavers. It becomes [flat-footed](/Conditions.aspx?ID=16) and [fascinated](/Conditions.aspx?ID=14) by its daydreams.<br />\r\n**Failure** As success, except that you appear in the dream and give a suggestion. This can be to approach you, run away (as if it had the [fleeing](/Conditions.aspx?ID=17) condition), [Release](/Actions.aspx?ID=83) what it's holding, [Drop Prone](/Actions.aspx?ID=78), or stand in place. The creature follows this course of action as its first action after you Cast the Spell.<br />\r\n**Critical Failure** As failure, but the target follows the course of action for as many actions as possible for the spell's duration, and it does nothing else.",
- "mystery_markdown": "",
- "name": "Dreamer's Call",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 30,
- "range_raw": "30 feet",
- "rarity": "uncommon",
- "release_date": "2019-08-01",
- "resistance": {},
- "saving_throw": "Will",
- "saving_throw_markdown": "Will",
- "school": "enchantment",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cleric\" url=\"/Traits.aspx?ID=26\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 391 <sup>4.0</sup></row>\n\n**Domain**\r\n[Dreams](/Domains.aspx?ID=9)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** until the end of the target's next turn\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe target becomes distracted and suggestible, inundated by vivid daydreams.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 391"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 391 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "The target becomes distracted and suggestible, inundated by vivid daydreams.",
- "summary_markdown": "The target becomes distracted and suggestible, inundated by vivid daydreams.",
- "target": "1 creature",
- "target_markdown": "1 creature",
- "text": " Dreamer's Call Source Core Rulebook pg. 391 4.0 Domain Dreams Cast Two Actions somatic, verbal Range 30 feet Target 1 creature Saving Throw Will Duration until the end of the target's next turn --- The target becomes distracted and suggestible, inundated by vivid daydreams. Critical Success The target is unaffected. Success The target's attention wavers. It becomes flat-footed and fascinated by its daydreams. Failure As success, except that you appear in the dream and give a suggestion. This can be to approach you, run away (as if it had the fleeing condition), Release what it's holding, Drop Prone, or stand in place. The creature follows this course of action as its first action after you Cast the Spell. Critical Failure As failure, but the target follows the course of action for as many actions as possible for the spell's duration, and it does nothing else.",
- "tradition_markdown": "",
- "trait": [
- "Cleric",
- "Enchantment",
- "Incapacitation",
- "Mental",
- "Uncommon"
- ],
- "trait_markdown": "[Cleric](/Traits.aspx?ID=26), [Enchantment](/Traits.aspx?ID=61), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Cleric",
- "Enchantment",
- "Incapacitation",
- "Mental",
- "Uncommon"
- ],
- "type": "Focus",
- "url": "/Spells.aspx?ID=418",
- "weakness": {}
- }
|