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- {
- "actions": "Two Actions",
- "bloodline": [
- "Aberrant"
- ],
- "bloodline_markdown": "[Aberrant](/Bloodlines.aspx?ID=1)",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity": [
- "Hastur",
- "Lahkgya",
- "Narriseminek"
- ],
- "deity_markdown": "[Hastur](/Deities.aspx?ID=162), [Lahkgya](/Deities.aspx?ID=191), [Narriseminek](/Deities.aspx?ID=144)",
- "domain_markdown": "",
- "duration": 60,
- "duration_raw": "1 minute",
- "exclude_from_search": false,
- "heighten": [
- "8th"
- ],
- "heighten_level": [
- 4,
- 8
- ],
- "id": "spell-48",
- "level": 4,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 4\" pfs=\"Standard\">[Confusion](/Spells.aspx?ID=48)</title>\n\n<traits>\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 325 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Bloodline**\r\n[Aberrant](/Bloodlines.aspx?ID=1)\r\n\r\n**Deities**\r\n[Hastur](/Deities.aspx?ID=162), [Lahkgya](/Deities.aspx?ID=191), [Narriseminek](/Deities.aspx?ID=144)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** The target babbles incoherently and is stunned 1.<br />\r\n**Failure** The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.<br />\r\n**Critical Failure** The target is confused for 1 minute, with no save to end early.\n\n---\r\n**Heightened (8th)** You can target up to 10 creatures.",
- "mystery_markdown": "",
- "name": "Confusion",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 30,
- "range_raw": "30 feet",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "saving_throw": "Will",
- "saving_throw_markdown": "Will",
- "school": "enchantment",
- "search_markdown": "<traits>\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 325 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Bloodline**\r\n[Aberrant](/Bloodlines.aspx?ID=1)\r\n\r\n**Deities**\r\n[Hastur](/Deities.aspx?ID=162), [Lahkgya](/Deities.aspx?ID=191), [Narriseminek](/Deities.aspx?ID=144)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBefuddle a creature, making it act randomly.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 325"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 325 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Befuddle a creature, making it act randomly.",
- "summary_markdown": "Befuddle a creature, making it act randomly.",
- "target": "1 creature",
- "target_markdown": "1 creature",
- "text": " Confusion Source Core Rulebook pg. 325 4.0 Traditions Arcane, Occult Bloodline Aberrant Deities Hastur, Lahkgya, Narriseminek Cast Two Actions somatic, verbal Range 30 feet Target 1 creature Saving Throw Will Duration 1 minute --- You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell. Critical Success The target is unaffected. Success The target babbles incoherently and is stunned 1. Failure The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion. Critical Failure The target is confused for 1 minute, with no save to end early. --- Heightened (8th) You can target up to 10 creatures.",
- "tradition": [
- "Arcane",
- "Occult"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Emotion",
- "Enchantment",
- "Mental"
- ],
- "trait_markdown": "[Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106)",
- "trait_raw": [
- "Emotion",
- "Enchantment",
- "Mental"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=48",
- "weakness": {}
- }
|