Claim Undead.json 6.4 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "duration": 600,
  13. "duration_raw": "10 minutes",
  14. "exclude_from_search": false,
  15. "heighten_level": [
  16. 6
  17. ],
  18. "id": "spell-749",
  19. "level": 6,
  20. "lesson_markdown": "",
  21. "markdown": "<title level=\"1\" right=\"Focus 6\" pfs=\"Standard\">[Claim Undead](/Spells.aspx?ID=749)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cursebound\" url=\"/Traits.aspx?ID=320\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Oracle\" url=\"/Traits.aspx?ID=319\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 230 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) For the purposes of Society play, the Targets entry for the claim undead oracle revelation spell is “1 mindless undead creature”, not “1 undead creature.” The intent of this change is to reduce the prevalence of domination magic on sapient creatures in Society play._\n\n**Mystery**\r\n[Bones](/Mysteries.aspx?ID=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 [undead](/Traits.aspx?ID=160) creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** 10 minutes\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou attempt to wrest control of a target undead or force it to recognize you as its master. If the target is controlled by another creature, that controller attempts a Will saving throw to retain control; otherwise, the target must attempt a Will save.\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** The target is [stunned 1](/Conditions.aspx?ID=36) as it fights off your commands.<br />\r\n**Failure** The target becomes [controlled](/Conditions.aspx?ID=6) by you and follows your orders. It (or the creature previously controlling it) can attempt a new Will save at the end of each of its turns, and the spell ends on a success. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order.<br />\r\n**Critical Failure** As failure, but the target (or the creature previously controlling it) receives a new save only if you give it a new order that is against its nature.",
  22. "mystery": [
  23. "Bones"
  24. ],
  25. "mystery_markdown": "[Bones](/Mysteries.aspx?ID=3)",
  26. "name": "Claim Undead",
  27. "patron_theme_markdown": "",
  28. "pfs": "Standard",
  29. "range": 30,
  30. "range_raw": "30 feet",
  31. "rarity": "uncommon",
  32. "release_date": "2020-07-30",
  33. "resistance": {},
  34. "saving_throw": "Will",
  35. "saving_throw_markdown": "Will",
  36. "school": "necromancy",
  37. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cursebound\" url=\"/Traits.aspx?ID=320\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Oracle\" url=\"/Traits.aspx?ID=319\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 230 <sup>2.0</sup></row>\n\n**Mystery**\r\n[Bones](/Mysteries.aspx?ID=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 [undead](/Traits.aspx?ID=160) creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** 10 minutes\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou attempt to wrest control of a target undead or force it to recognize you as its master.\r\n</summary>",
  38. "source": [
  39. "Advanced Player's Guide"
  40. ],
  41. "source_raw": [
  42. "Advanced Player's Guide pg. 230"
  43. ],
  44. "source_category": "Rulebooks",
  45. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 230 <sup>2.0</sup></row>",
  46. "speed": {},
  47. "summary": "You attempt to wrest control of a target undead or force it to recognize you as its master.",
  48. "summary_markdown": "You attempt to wrest control of a target undead or force it to recognize you as its master.",
  49. "target": "1 undead creature",
  50. "target_markdown": "1 [undead](/Traits.aspx?ID=160) creature",
  51. "text": " Claim Undead Source Advanced Player's Guide pg. 230 2.0 PFS Note For the purposes of Society play, the Targets entry for the claim undead oracle revelation spell is “1 mindless undead creature”, not “1 undead creature.” The intent of this change is to reduce the prevalence of domination magic on sapient creatures in Society play. Mystery Bones Cast Two Actions somatic, verbal Range 30 feet Target 1 undead creature Saving Throw Will Duration 10 minutes --- You attempt to wrest control of a target undead or force it to recognize you as its master. If the target is controlled by another creature, that controller attempts a Will saving throw to retain control; otherwise, the target must attempt a Will save. Critical Success The target is unaffected. Success The target is stunned 1 as it fights off your commands. Failure The target becomes controlled by you and follows your orders. It (or the creature previously controlling it) can attempt a new Will save at the end of each of its turns, and the spell ends on a success. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. Critical Failure As failure, but the target (or the creature previously controlling it) receives a new save only if you give it a new order that is against its nature.",
  52. "tradition_markdown": "",
  53. "trait": [
  54. "Cursebound",
  55. "Incapacitation",
  56. "Necromancy",
  57. "Oracle",
  58. "Uncommon"
  59. ],
  60. "trait_markdown": "[Cursebound](/Traits.aspx?ID=320), [Incapacitation](/Traits.aspx?ID=93), [Necromancy](/Traits.aspx?ID=117), [Oracle](/Traits.aspx?ID=319), [Uncommon](/Traits.aspx?ID=159)",
  61. "trait_raw": [
  62. "Cursebound",
  63. "Incapacitation",
  64. "Necromancy",
  65. "Oracle",
  66. "Uncommon"
  67. ],
  68. "type": "Focus",
  69. "url": "/Spells.aspx?ID=749",
  70. "weakness": {}
  71. }