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- {
- "actions": "Two Actions",
- "area": "10-foot burst",
- "bloodline": [
- "Nymph",
- "Psychopomp"
- ],
- "bloodline_markdown": "[Nymph](/Bloodlines.aspx?ID=12), [Psychopomp](/Bloodlines.aspx?ID=13)",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "duration": 60,
- "duration_raw": "sustained up to 1 minute",
- "exclude_from_search": false,
- "heighten_level": [
- 2
- ],
- "id": "spell-31",
- "level": 2,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 2\" pfs=\"Standard\">[Calm Emotions](/Spells.aspx?ID=31)</title>\n\n<traits>\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 322 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Bloodlines**\r\n[Nymph](/Bloodlines.aspx?ID=12), [Psychopomp](/Bloodlines.aspx?ID=13)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 120 feet\r\n\r\n**Area** 10-foot burst\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** Calming urges impose a –1 status penalty to the creature's attack rolls.<br />\r\n**Failure** Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by _calm emotions_.<br />\r\n**Critical Failure** As failure, but hostility doesn't end the effect.",
- "mystery_markdown": "",
- "name": "Calm Emotions",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 120,
- "range_raw": "120 feet",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "saving_throw": "Will",
- "saving_throw_markdown": "Will",
- "school": "enchantment",
- "search_markdown": "<traits>\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 322 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Bloodlines**\r\n[Nymph](/Bloodlines.aspx?ID=12), [Psychopomp](/Bloodlines.aspx?ID=13)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 120 feet\r\n\r\n**Area** 10-foot burst\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSuppress strong emotions and hostility.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 322"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 322 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Suppress strong emotions and hostility.",
- "summary_markdown": "Suppress strong emotions and hostility.",
- "text": " Calm Emotions Source Core Rulebook pg. 322 4.0 Traditions Divine, Occult Bloodlines Nymph, Psychopomp Cast Two Actions somatic, verbal Range 120 feet Area 10-foot burst Saving Throw Will Duration sustained up to 1 minute --- You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save. Critical Success The creature is unaffected. Success Calming urges impose a –1 status penalty to the creature's attack rolls. Failure Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions . Critical Failure As failure, but hostility doesn't end the effect.",
- "tradition": [
- "Divine",
- "Occult"
- ],
- "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Emotion",
- "Enchantment",
- "Incapacitation",
- "Mental"
- ],
- "trait_markdown": "[Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106)",
- "trait_raw": [
- "Emotion",
- "Enchantment",
- "Incapacitation",
- "Mental"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=31",
- "weakness": {}
- }
|