| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- {
- "actions": "Two Actions",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "duration": 60,
- "duration_raw": "1 minute",
- "exclude_from_search": false,
- "heighten_level": [
- 3
- ],
- "id": "spell-1150",
- "level": 3,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 3\" pfs=\"Standard\">[Bracing Tendrils](/Spells.aspx?ID=1150)</title>\n\n<traits>\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Force\" url=\"/Traits.aspx?ID=75\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 104</row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nVisible tendrils of force anchor your body to the ground, preventing unwanted movement. Whenever you're on the ground and a creature or effect attempts to forcibly move you from your space, you can use your spell DC in place of your Fortitude DC as the DC of the check to move you. If a creature wouldn't normally need a check to move you, it must succeed at an appropriate check (usually an [Athletics](/Skills.aspx?ID=3) check for physical movement) against your spell DC or you are unmoved; if an effect wouldn't normally need a check to move you, it must [counteract](/Rules.aspx?ID=371) _bracing tendrils_ or you are unmoved. When a creature fails to move you in this way, you can choose to have the tendrils lash back and [push](/Rules.aspx?ID=451) them 5 feet away from you.\n\n While the tendrils anchor you in place when you come to a stop, they uproot easily to cooperate with your own voluntary movement, so you can still move freely while under the effect of the spell.",
- "mystery_markdown": "",
- "name": "Bracing Tendrils",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2022-07-27",
- "resistance": {},
- "school": "evocation",
- "search_markdown": "<traits>\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Force\" url=\"/Traits.aspx?ID=75\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 104</row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nForce tendrils prevent unwanted movement\r\n\r\n</summary>",
- "source": [
- "Dark Archive"
- ],
- "source_raw": [
- "Dark Archive pg. 104"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Dark Archive](/Sources.aspx?ID=129) pg. 104</row>",
- "speed": {},
- "summary": "Force tendrils prevent unwanted movement\r\n",
- "summary_markdown": "Force tendrils prevent unwanted movement\r\n",
- "text": " Bracing Tendrils Source Dark Archive pg. 104 Traditions Arcane, Occult Cast Two Actions somatic, verbal Duration 1 minute --- Visible tendrils of force anchor your body to the ground, preventing unwanted movement. Whenever you're on the ground and a creature or effect attempts to forcibly move you from your space, you can use your spell DC in place of your Fortitude DC as the DC of the check to move you. If a creature wouldn't normally need a check to move you, it must succeed at an appropriate check (usually an Athletics check for physical movement) against your spell DC or you are unmoved; if an effect wouldn't normally need a check to move you, it must counteract bracing tendrils or you are unmoved. When a creature fails to move you in this way, you can choose to have the tendrils lash back and push them 5 feet away from you. While the tendrils anchor you in place when you come to a stop, they uproot easily to cooperate with your own voluntary movement, so you can still move freely while under the effect of the spell.",
- "tradition": [
- "Arcane",
- "Occult"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Evocation",
- "Force"
- ],
- "trait_markdown": "[Evocation](/Traits.aspx?ID=65), [Force](/Traits.aspx?ID=75)",
- "trait_raw": [
- "Evocation",
- "Force"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=1150",
- "weakness": {}
- }
|