Boneshaker.json 7.2 KB

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  1. {
  2. "actions": "Two Actions or Three Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "deity_markdown": "",
  7. "domain_markdown": "",
  8. "exclude_from_search": false,
  9. "heighten": [
  10. "+2"
  11. ],
  12. "heighten_level": [
  13. 2,
  14. 4,
  15. 6,
  16. 8,
  17. 10
  18. ],
  19. "id": "spell-1098",
  20. "level": 2,
  21. "lesson_markdown": "",
  22. "markdown": "<title level=\"1\" right=\"Spell 2\" pfs=\"Limited\">[Boneshaker](/Spells.aspx?ID=1098)</title>\r\n\r\n<spoilers>May contain spoilers from Quest for the Frozen Flame</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 76</row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions or Three Actions\" /></row>\r\n<row></row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 100 feet\n\n**Target** 1 creature with a skeleton\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Fortitude\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou reach out a hand and seize a creature's skeleton from afar, harming their body and potentially wrenching them by the bones to move them against their will. The number of actions you spend when Casting this Spell determines the spell's effects. Regardless of the number of actions spent to Cast this Spell, the target must attempt a Fortitude save.\n\n**<actions string=\"Two Actions\" /> (somatic, verbal)** You clench your fist, painfully compressing the target's bones and dealing 3d8 bludgeoning damage.<br /> **<actions string=\"Three Actions\" /> (material, somatic, verbal)** As the 2-action version, plus you pull the target's body by their bones, moving them around like an awkward marionette. This movement follows the rules for [forced movement](/Rules.aspx?ID=451).\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** The target takes half damage. If you cast the 3-action version, you can move the target up to 5 feet; it can choose to fall [prone](/Conditions.aspx?ID=31) to avoid moving.<br />\r\n**Failure** The target takes full damage and is [enfeebled 1](/Conditions.aspx?ID=13). If you cast the 3-action version, you can move the target up to 15 feet; it can fall prone to avoid moving.<br />\r\n**Critical Failure** The target takes double damage and is enfeebled 2. If you cast the 3-action version, you can move the target up to 25 feet, then knock the target prone; if you attempt to move the target to a hazardous location, such as into a pool of acid or off a cliff, it can fall prone to avoid moving.\n\n---\r\n**Heightened (+2)** The damage increases by 3d8.",
  23. "mystery_markdown": "",
  24. "name": "Boneshaker",
  25. "patron_theme_markdown": "",
  26. "pfs": "Limited",
  27. "range": 100,
  28. "range_raw": "100 feet",
  29. "rarity": "uncommon",
  30. "release_date": "2022-02-23",
  31. "resistance": {},
  32. "saving_throw": "Fortitude",
  33. "saving_throw_markdown": "Fortitude",
  34. "school": "necromancy",
  35. "search_markdown": "<spoilers>May contain spoilers from Quest for the Frozen Flame</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 76</row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions or Three Actions\" /></row>\r\n<row></row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 100 feet\r\n\r\n \r\n\r\n**Target** 1 creature with a skeleton\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Fortitude\r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou reach out a hand and seize a creature's skeleton from afar, harming their body and potentially wrenching them by the bones to move them against their will.\r\n</summary>",
  36. "source": [
  37. "Pathfinder #176: Lost Mammoth Valley"
  38. ],
  39. "source_raw": [
  40. "Pathfinder #176: Lost Mammoth Valley pg. 76"
  41. ],
  42. "source_category": "Adventure Paths",
  43. "source_group": "Quest for the Frozen Flame",
  44. "source_markdown": "<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 76</row>",
  45. "speed": {},
  46. "spoilers": "Quest for the Frozen Flame",
  47. "summary": "You reach out a hand and seize a creature's skeleton from afar, harming their body and potentially wrenching them by the bones to move them against their will.",
  48. "summary_markdown": "You reach out a hand and seize a creature's skeleton from afar, harming their body and potentially wrenching them by the bones to move them against their will.",
  49. "target": "1 creature with a skeleton",
  50. "target_markdown": "1 creature with a skeleton",
  51. "text": " Boneshaker May contain spoilers from Quest for the Frozen Flame Source Pathfinder #176: Lost Mammoth Valley pg. 76 Traditions Arcane, Divine, Primal Cast Two Actions or Three Actions Range 100 feet Target 1 creature with a skeleton Saving Throw Fortitude --- You reach out a hand and seize a creature's skeleton from afar, harming their body and potentially wrenching them by the bones to move them against their will. The number of actions you spend when Casting this Spell determines the spell's effects. Regardless of the number of actions spent to Cast this Spell, the target must attempt a Fortitude save. Two Actions (somatic, verbal) You clench your fist, painfully compressing the target's bones and dealing 3d8 bludgeoning damage. Three Actions (material, somatic, verbal) As the 2-action version, plus you pull the target's body by their bones, moving them around like an awkward marionette. This movement follows the rules for forced movement. Critical Success The target is unaffected. Success The target takes half damage. If you cast the 3-action version, you can move the target up to 5 feet; it can choose to fall prone to avoid moving. Failure The target takes full damage and is enfeebled 1. If you cast the 3-action version, you can move the target up to 15 feet; it can fall prone to avoid moving. Critical Failure The target takes double damage and is enfeebled 2. If you cast the 3-action version, you can move the target up to 25 feet, then knock the target prone; if you attempt to move the target to a hazardous location, such as into a pool of acid or off a cliff, it can fall prone to avoid moving. --- Heightened (+2) The damage increases by 3d8.",
  52. "tradition": [
  53. "Arcane",
  54. "Divine",
  55. "Primal"
  56. ],
  57. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)",
  58. "trait": [
  59. "Necromancy",
  60. "Uncommon"
  61. ],
  62. "trait_markdown": "[Necromancy](/Traits.aspx?ID=117), [Uncommon](/Traits.aspx?ID=159)",
  63. "trait_raw": [
  64. "Necromancy",
  65. "Uncommon"
  66. ],
  67. "type": "Spell",
  68. "url": "/Spells.aspx?ID=1098",
  69. "weakness": {}
  70. }