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- {
- "actions": "30 minutes",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "material",
- "somatic",
- "verbal"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "duration": 2592000,
- "duration_raw": "1 month",
- "exclude_from_search": false,
- "heighten": [
- "+2"
- ],
- "heighten_level": [
- 5,
- 7,
- 9
- ],
- "id": "spell-866",
- "level": 5,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 5\" pfs=\"Limited\">[Bandit's Doom](/Spells.aspx?ID=866)</title>\n\n<traits>\r\n<trait label=\"Abjuration\" url=\"/Traits.aspx?ID=2\" />\r\n<trait label=\"Curse\" url=\"/Traits.aspx?ID=38\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 90 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n\r\n<row>30 minutes ([material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284))</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Target** 1 item of 2 Bulk or less\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 1 month\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou ward the target item against those who would steal it. When a creature attempts to take the target into its possession, it takes 8d8 mental damage and is [doomed](/Conditions.aspx?ID=9), depending on the result of its Will save. The spell then ends. You can choose up to 10 creatures when you cast this spell; if you do, those creatures can take the target item without triggering the ward. You can only have one _bandit's doom_ active at a time. If you cast the spell again, the newer casting supersedes the older.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** The creature takes half damage and is doomed 1.<br />\r\n**Failure** The creature takes full damage and is doomed 2.<br />\r\n**Critical Failure** The creature takes double damage and is doomed 3.\n\n---\r\n**Heightened (+2)** The damage increases by 2d8.",
- "mystery_markdown": "",
- "name": "Bandit's Doom",
- "patron_theme_markdown": "",
- "pfs": "Limited",
- "rarity": "common",
- "release_date": "2021-09-01",
- "resistance": {},
- "school": "abjuration",
- "search_markdown": "<traits>\r\n<trait label=\"Abjuration\" url=\"/Traits.aspx?ID=2\" />\r\n<trait label=\"Curse\" url=\"/Traits.aspx?ID=38\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 90 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n\r\n<row>30 minutes ([material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284))</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n**Target** 1 item of 2 Bulk or less\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 1 month\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSet up a ward to protect an item.\r\n</summary>",
- "source": [
- "Secrets of Magic"
- ],
- "source_raw": [
- "Secrets of Magic pg. 90"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 90 <sup>1.1</sup></row>",
- "speed": {},
- "summary": "Set up a ward to protect an item.",
- "summary_markdown": "Set up a ward to protect an item.",
- "target": "1 item of 2 Bulk or less",
- "target_markdown": "1 item of 2 Bulk or less",
- "text": " Bandit's Doom Source Secrets of Magic pg. 90 1.1 Traditions Arcane, Divine, Occult Cast 30 minutes (material, somatic, verbal) Target 1 item of 2 Bulk or less Duration 1 month --- You ward the target item against those who would steal it. When a creature attempts to take the target into its possession, it takes 8d8 mental damage and is doomed, depending on the result of its Will save. The spell then ends. You can choose up to 10 creatures when you cast this spell; if you do, those creatures can take the target item without triggering the ward. You can only have one bandit's doom active at a time. If you cast the spell again, the newer casting supersedes the older. Critical Success The creature is unaffected. Success The creature takes half damage and is doomed 1. Failure The creature takes full damage and is doomed 2. Critical Failure The creature takes double damage and is doomed 3. --- Heightened (+2) The damage increases by 2d8.",
- "tradition": [
- "Arcane",
- "Divine",
- "Occult"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Abjuration",
- "Curse"
- ],
- "trait_markdown": "[Abjuration](/Traits.aspx?ID=2), [Curse](/Traits.aspx?ID=38)",
- "trait_raw": [
- "Abjuration",
- "Curse"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=866",
- "weakness": {}
- }
|