Abyssal Wrath.json 4.8 KB

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  1. {
  2. "actions": "Two Actions",
  3. "area": "60-foot cone",
  4. "bloodline": [
  5. "Demonic"
  6. ],
  7. "bloodline_markdown": "[Demonic](/Bloodlines.aspx?ID=3)",
  8. "breadcrumbs_spa": [],
  9. "category": "spell",
  10. "component": [
  11. "somatic",
  12. "verbal"
  13. ],
  14. "deity_markdown": "",
  15. "domain_markdown": "",
  16. "exclude_from_search": false,
  17. "heighten": [
  18. "+1"
  19. ],
  20. "heighten_level": [
  21. 5,
  22. 6,
  23. 7,
  24. 8,
  25. 9,
  26. 10
  27. ],
  28. "id": "spell-492",
  29. "level": 5,
  30. "lesson_markdown": "",
  31. "markdown": "<title level=\"1\" right=\"Focus 5\" pfs=\"Standard\">[Abyssal Wrath](/Spells.aspx?ID=492)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Sorcerer\" url=\"/Traits.aspx?ID=148\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 402 <sup>4.0</sup></row>\n\n**Bloodline**\r\n[Demonic](/Bloodlines.aspx?ID=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Area** 60-foot cone\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Reflex\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou evoke the energy of an Abyssal realm. The damage types of the spell (one energy and one physical) are based on the result of rolling on the table below. \n\n## Abyssal Wrath\n<row gap=\"tiny\">\n<table> <tr><td>**1d4**</td><td>**Realm**</td><td>**Manifestation**</td><td>**Damage Type**</td></tr> <tr><td>1</td><td>Skies</td><td>Bolts and lightning and flying debris</td><td>Bludgeoning and electricity</td></tr> <tr><td>2</td><td>Depths</td><td>Acid and demonic shells</td><td>Acid and slashing</td></tr> <tr><td>3</td><td>Frozen</td><td>Frigid air and ice</td><td>Bludgeoning and cold</td></tr> <tr><td>4</td><td>Volcanic</td><td>Jagged volcanic rocks and magma</td><td>Fire and piercing</td></tr> </table></row><br />You deal 4d6 damage of each of the corresponding damage types to each creature in the cone (8d6 total damage).\n\n---\r\n**Heightened (+1)** The damage for each type increases by 1d6.",
  32. "mystery_markdown": "",
  33. "name": "Abyssal Wrath",
  34. "patron_theme_markdown": "",
  35. "pfs": "Standard",
  36. "rarity": "uncommon",
  37. "release_date": "2019-08-01",
  38. "resistance": {},
  39. "saving_throw": "basic Reflex",
  40. "saving_throw_markdown": "[basic](/Rules.aspx?ID=329) Reflex",
  41. "school": "evocation",
  42. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Sorcerer\" url=\"/Traits.aspx?ID=148\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 402 <sup>4.0</sup></row>\n\n**Bloodline**\r\n[Demonic](/Bloodlines.aspx?ID=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Area** 60-foot cone\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Reflex\r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou evoke the energy of an Abyssal realm.\r\n</summary>",
  43. "source": [
  44. "Core Rulebook"
  45. ],
  46. "source_raw": [
  47. "Core Rulebook pg. 402"
  48. ],
  49. "source_category": "Rulebooks",
  50. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 402 <sup>4.0</sup></row>",
  51. "speed": {},
  52. "summary": "You evoke the energy of an Abyssal realm.",
  53. "summary_markdown": "You evoke the energy of an Abyssal realm.",
  54. "text": " Abyssal Wrath Source Core Rulebook pg. 402 4.0 Bloodline Demonic Cast Two Actions somatic, verbal Area 60-foot cone Saving Throw basic Reflex --- You evoke the energy of an Abyssal realm. The damage types of the spell (one energy and one physical) are based on the result of rolling on the table below. ## Abyssal Wrath 1d4 Realm Manifestation Damage Type 1 Skies Bolts and lightning and flying debris Bludgeoning and electricity 2 Depths Acid and demonic shells Acid and slashing 3 Frozen Frigid air and ice Bludgeoning and cold 4 Volcanic Jagged volcanic rocks and magma Fire and piercing You deal 4d6 damage of each of the corresponding damage types to each creature in the cone (8d6 total damage). --- Heightened (+1) The damage for each type increases by 1d6.",
  55. "tradition_markdown": "",
  56. "trait": [
  57. "Evocation",
  58. "Sorcerer",
  59. "Uncommon"
  60. ],
  61. "trait_markdown": "[Evocation](/Traits.aspx?ID=65), [Sorcerer](/Traits.aspx?ID=148), [Uncommon](/Traits.aspx?ID=159)",
  62. "trait_raw": [
  63. "Evocation",
  64. "Sorcerer",
  65. "Uncommon"
  66. ],
  67. "type": "Focus",
  68. "url": "/Spells.aspx?ID=492",
  69. "weakness": {}
  70. }