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- {
- "ability": [
- "Charisma"
- ],
- "breadcrumbs_spa": [],
- "category": "skill",
- "exclude_from_search": false,
- "id": "skill-12",
- "markdown": "<title level=\"1\" right=\"Skill \" pfs=\"\">[Performance](/Skills.aspx?ID=12)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 250 <sup>4.0</sup></row>\n\nYou are skilled at a form of performance, using your talents to impress a crowd or make a living.\r\n\r\n<title level=\"2\">Performance Trained General Actions</title>\r\n\r\n- [Earn Income](/Skills.aspx?ID=2&General=true) by staging a performance.\n\n<title level=\"2\" right=\"\">Basic Competence</title> Some performances require you to be more than just charismatic, and if you don't meet the demands of the art form or the audience, the GM might apply a penalty based on the relevant ability score. For example, if you're dancing and have a negative Dexterity modifier, you might take a penalty to your attempt at dancing. Likewise, if you are orating and have a negative Intelligence modifier, you might have to hope your raw Charisma can overcome the penalties from your intellectual shortcomings—or ask someone to help write your speeches! \n\n<title level=\"2\" right=\"\">Performance Traits</title> When you use an action that utilizes the Performance skill, it gains one or more traits relevant to the type of performance. The GM might change these depending on the circumstances, but the most common performance-based traits are listed below.\n\n## Performance Traits\n<row gap=\"tiny\">\n<table> <tr><td>**Performance**</td><td>**Additional Traits**</td></tr> <tr><td>Act or perform comedy</td><td>[Auditory](/Traits.aspx?ID=16), [linguistic](/Traits.aspx?ID=101), and [visual](/Traits.aspx?ID=163)</td></tr> <tr><td>Dance</td><td>[Move](/Traits.aspx?ID=114) and [visual](/Traits.aspx?ID=163)</td></tr> <tr><td>Play an instrument</td><td>[Auditory](/Traits.aspx?ID=16) and [manipulate](/Traits.aspx?ID=104)</td></tr> <tr><td>Orate or sing</td><td>[Auditory](/Traits.aspx?ID=16) and [linguistic](/Traits.aspx?ID=101)</td></tr> </table></row>\n\n<title level=\"2\">Item Bonuses for Performance</title>\n<table>\r\n<thead>\r\n<tr>\r\n<th>Item</th>\r\n<th>Bonus</th>\r\n<th>Level</th>\r\n<th>Category</th>\r\n<th>Consumable</th>\r\n<th>Note</th>\r\n</tr>\r\n</thead>\r\n<tbody>\r\n\r\n<tr>\r\n<td>[Musical Instrument (Virtuoso Handheld)](/Equipment.aspx?ID=37)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks using that instrument</td>\r\n</tr>\n\n<tr>\r\n<td>[Musical Instrument (Virtuoso Heavy)](/Equipment.aspx?ID=37)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks using that instrument</td>\r\n</tr>\n\n<tr>\r\n<td>[Maestro's Instrument (Lesser)](/Equipment.aspx?ID=260)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Performance checks while playing music with the instrument</td>\r\n</tr>\n\n<tr>\r\n<td>[Dancing Scarf](/Equipment.aspx?ID=428)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Performance checks to dance</td>\r\n</tr>\n\n<tr>\r\n<td>[Persona Mask](/Equipment.aspx?ID=451)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Performance checks while acting, orating, performing comedy, or singing</td>\r\n</tr>\n\n<tr>\r\n<td>[Portable Altar](/Equipment.aspx?ID=1557)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks to conduct religious rites</td>\r\n</tr>\n\n<tr>\r\n<td>[Confabulator](/Equipment.aspx?ID=2166)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Assistive Items](/equipment/assistive-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Bagpipes of Turmoil](/Equipment.aspx?ID=2265)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the bagpipes</td>\r\n</tr>\n\n<tr>\r\n<td>[Composer Staff](/Equipment.aspx?ID=2249)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Staves](/equipment/staves)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Drums of War](/Equipment.aspx?ID=2266)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the drums</td>\r\n</tr>\n\n<tr>\r\n<td>[Entertainer's Lute](/Equipment.aspx?ID=2267)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the lute</td>\r\n</tr>\n\n<tr>\r\n<td>[Pipes of Compulsion](/Equipment.aspx?ID=2269)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the pipes</td>\r\n</tr>\n\n<tr>\r\n<td>[Seer's Flute](/Equipment.aspx?ID=2270)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the flute</td>\r\n</tr>\n\n<tr>\r\n<td>[Trickster's Mandolin](/Equipment.aspx?ID=2271)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the mandolin\r\n</td>\r\n</tr>\n\n<tr>\r\n<td>[Spirit-Singer](/Equipment.aspx?ID=1138)</td>\r\n<td>+1</td>\r\n<td>5</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead</td>\r\n</tr>\n\n<tr>\r\n<td>[Spirit-Singer (Handheld)](/Equipment.aspx?ID=1138)</td>\r\n<td>+1</td>\r\n<td>6</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead</td>\r\n</tr>\n\n<tr>\r\n<td>[Maestro's Chair](/Equipment.aspx?ID=1357)</td>\r\n<td>+1</td>\r\n<td>7</td>\r\n<td>[Mobility Devices](/equipment/assistive-items/mobility-devices)</td>\r\n<td>No</td>\r\n<td>Performance checks using the chair</td>\r\n</tr>\n\n<tr>\r\n<td>[Entertainer's Lute (Greater)](/Equipment.aspx?ID=2267)</td>\r\n<td>+1</td>\r\n<td>8</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the lute</td>\r\n</tr>\n\n<tr>\r\n<td>[Pipes of Compulsion (Greater)](/Equipment.aspx?ID=2269)</td>\r\n<td>+1</td>\r\n<td>8</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the pipes</td>\r\n</tr>\n\n<tr>\r\n<td>[Seer's Flute (Greater)](/Equipment.aspx?ID=2270)</td>\r\n<td>+1</td>\r\n<td>8</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the flute</td>\r\n</tr>\n\n<tr>\r\n<td>[Trickster's Mandolin (Greater)](/Equipment.aspx?ID=2271)</td>\r\n<td>+1</td>\r\n<td>8</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the mandolin</td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Lesser)](/Equipment.aspx?ID=101)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Grit](/Equipment.aspx?ID=1494)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Drugs](/equipment/alchemical-items/drugs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Theatrical Mutagen (Lesser)](/Equipment.aspx?ID=1968)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Sprite Apple (Pink)](/Equipment.aspx?ID=1932)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Alchemical Food](/equipment/alchemical-items/alchemical-food)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Horn of Blasting](/Equipment.aspx?ID=257)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Performance checks to play the _horn of blasting_</td>\r\n</tr>\n\n<tr>\r\n<td>[Dancing Scarf (Greater)](/Equipment.aspx?ID=428)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Performance checks to dance</td>\r\n</tr>\n\n<tr>\r\n<td>[Persona Mask (Greater)](/Equipment.aspx?ID=451)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Performance checks while acting, orating, performing comedy, or singing</td>\r\n</tr>\n\n<tr>\r\n<td>[Taleteller's Ring](/Equipment.aspx?ID=1648)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Cursed Items](/equipment/cursed-items)</td>\r\n<td>No</td>\r\n<td>Performance checks for storytelling</td>\r\n</tr>\n\n<tr>\r\n<td>[Maestro's Instrument (Moderate)](/Equipment.aspx?ID=260)</td>\r\n<td>+2</td>\r\n<td>10</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Performance checks while playing music with the instrument</td>\r\n</tr>\n\n<tr>\r\n<td>[Spirit-Singer (Incredible)](/Equipment.aspx?ID=1138)</td>\r\n<td>+2</td>\r\n<td>11</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead</td>\r\n</tr>\n\n<tr>\r\n<td>[Accompaniment Cloak](/Equipment.aspx?ID=2318)</td>\r\n<td>+2</td>\r\n<td>11</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Nosoi Charm](/Equipment.aspx?ID=1095)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Spirit-Singer (Incredible Handheld)](/Equipment.aspx?ID=1138)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead</td>\r\n</tr>\n\n<tr>\r\n<td>[Curtain Call Cloak](/Equipment.aspx?ID=1782)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Performance checks while acting, orating, or singing</td>\r\n</tr>\n\n<tr>\r\n<td>[Splendid Floodlight](/Equipment.aspx?ID=1785)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Charisma-based skill checks while within the red light</td>\r\n</tr>\n\n<tr>\r\n<td>[Bagpipes of Turmoil (Major)](/Equipment.aspx?ID=2265)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the bagpipes</td>\r\n</tr>\n\n<tr>\r\n<td>[Composer Staff (Major)](/Equipment.aspx?ID=2249)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Staves](/equipment/staves)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Drums of War (Major)](/Equipment.aspx?ID=2266)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the drums</td>\r\n</tr>\n\n<tr>\r\n<td>[Entertainer's Lute (Major)](/Equipment.aspx?ID=2267)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the lute</td>\r\n</tr>\n\n<tr>\r\n<td>[Phantom Piano](/Equipment.aspx?ID=2400)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Intelligent Items](/equipment/intelligent-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Pipes of Compulsion (Major)](/Equipment.aspx?ID=2269)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the pipes</td>\r\n</tr>\n\n<tr>\r\n<td>[Seer's Flute (Major)](/Equipment.aspx?ID=2270)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the flute</td>\r\n</tr>\n\n<tr>\r\n<td>[Seer's Flute (Major)](/Equipment.aspx?ID=2270)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the flute</td>\r\n</tr>\n\n<tr>\r\n<td>[Trickster's Mandolin (Major)](/Equipment.aspx?ID=2271)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td>while playing the mandolin\r\n</td>\r\n</tr>\n\n<tr>\r\n<td>[Horn of the Sun Aurochs](/Equipment.aspx?ID=1550)</td>\r\n<td>+2</td>\r\n<td>13</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Glaive of the Artist](/Equipment.aspx?ID=567)</td>\r\n<td>+2</td>\r\n<td>14</td>\r\n<td>[Specific Magic Weapons](/equipment/weapons/specific-magic-weapons)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Busine of Divine Reinforcement](/Equipment.aspx?ID=1566)</td>\r\n<td>+2</td>\r\n<td>15</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Performance checks to play the busine as an instrument</td>\r\n</tr>\n\n<tr>\r\n<td>[Songbird's Brush](/Equipment.aspx?ID=1760)</td>\r\n<td>+2</td>\r\n<td>15</td>\r\n<td>[Specific Magic Weapons](/equipment/weapons/specific-magic-weapons)</td>\r\n<td>No</td>\r\n<td>Performance checks made to dance or sing as long as the glaive is held in two hands</td>\r\n</tr>\n\n<tr>\r\n<td>[Fiddle of the Maestro](/Equipment.aspx?ID=2268)</td>\r\n<td>+2</td>\r\n<td>16</td>\r\n<td>[Coda](/equipment/staves/coda)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Troubadour's Cap](/Equipment.aspx?ID=2144)</td>\r\n<td>+2</td>\r\n<td>17</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Mask of Allure](/Equipment.aspx?ID=1066)</td>\r\n<td>+2</td>\r\n<td>18</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Moderate)](/Equipment.aspx?ID=101)</td>\r\n<td>+2</td>\r\n<td>3</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Theatrical Mutagen (Moderate)](/Equipment.aspx?ID=1968)</td>\r\n<td>+2</td>\r\n<td>3</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Elven Absinthe](/Equipment.aspx?ID=631)</td>\r\n<td>+2</td>\r\n<td>5</td>\r\n<td>[Drugs](/equipment/alchemical-items/drugs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Bargainer's Instrument](/Equipment.aspx?ID=2116)</td>\r\n<td>+2</td>\r\n<td>15</td>\r\n<td>[Other Consumables](/equipment/consumables/other-consumables)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Maestro's Instrument (Greater)](/Equipment.aspx?ID=260)</td>\r\n<td>+3</td>\r\n<td>18</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Performance checks while playing music with the instrument</td>\r\n</tr>\n\n<tr>\r\n<td>[Nosoi Charm (Greater)](/Equipment.aspx?ID=1095)</td>\r\n<td>+3</td>\r\n<td>18</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Drum of Upheaval](/Equipment.aspx?ID=1281)</td>\r\n<td>+3</td>\r\n<td>20</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Greater)](/Equipment.aspx?ID=101)</td>\r\n<td>+3</td>\r\n<td>11</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Theatrical Mutagen (Greater)](/Equipment.aspx?ID=1968)</td>\r\n<td>+3</td>\r\n<td>11</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Major)](/Equipment.aspx?ID=101)</td>\r\n<td>+4</td>\r\n<td>17</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Theatrical Mutagen (Major)](/Equipment.aspx?ID=1968)</td>\r\n<td>+4</td>\r\n<td>17</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\r\n\r\n</tbody>\r\n</table>\r\n\r\n<title level=\"2\">Related Feats</title>\r\n\r\nTo see a list of Feats related to Performance, [click here](/feats?include-traits=skill&exclude-traits=archetype&include-skills=performance&sort=level-asc%3Bname-asc).\r\n\r\n<title level=\"2\">Performance Untrained Actions</title>\r\n\r\n<document level=\"3\" id=\"action-59\" />",
- "name": "Performance",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 250 <sup>4.0</sup></row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou are skilled at a form of performance, using your talents to impress a crowd or make a living.\r\n</summary>",
- "skill": [
- "Performance"
- ],
- "skill_markdown": "Performance",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 250"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 250 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "You are skilled at a form of performance, using your talents to impress a crowd or make a living.",
- "summary_markdown": "You are skilled at a form of performance, using your talents to impress a crowd or make a living.",
- "text": " Performance Source Core Rulebook pg. 250 4.0 You are skilled at a form of performance, using your talents to impress a crowd or make a living. Performance Trained General Actions - Earn Income by staging a performance. Basic Competence Some performances require you to be more than just charismatic, and if you don't meet the demands of the art form or the audience, the GM might apply a penalty based on the relevant ability score. For example, if you're dancing and have a negative Dexterity modifier, you might take a penalty to your attempt at dancing. Likewise, if you are orating and have a negative Intelligence modifier, you might have to hope your raw Charisma can overcome the penalties from your intellectual shortcomings—or ask someone to help write your speeches! Performance Traits When you use an action that utilizes the Performance skill, it gains one or more traits relevant to the type of performance. The GM might change these depending on the circumstances, but the most common performance-based traits are listed below. ## Performance Traits Performance Additional Traits Act or perform comedy Auditory, linguistic, and visual Dance Move and visual Play an instrument Auditory and manipulate Orate or sing Auditory and linguistic Item Bonuses for Performance Item Bonus Level Category Consumable Note Musical Instrument (Virtuoso Handheld) +1 3 Adventuring Gear No Performance checks using that instrument Musical Instrument (Virtuoso Heavy) +1 3 Adventuring Gear No Performance checks using that instrument Maestro's Instrument (Lesser) +1 3 Held Items No Performance checks while playing music with the instrument Dancing Scarf +1 3 Other Worn Items No Performance checks to dance Persona Mask +1 3 Other Worn Items No Performance checks while acting, orating, performing comedy, or singing Portable Altar +1 3 Adventuring Gear No Performance checks to conduct religious rites Confabulator +1 3 Assistive Items No Bagpipes of Turmoil +1 4 Coda No while playing the bagpipes Composer Staff +1 4 Staves No Drums of War +1 4 Coda No while playing the drums Entertainer's Lute +1 4 Coda No while playing the lute Pipes of Compulsion +1 4 Coda No while playing the pipes Seer's Flute +1 4 Coda No while playing the flute Trickster's Mandolin +1 4 Coda No while playing the mandolin Spirit-Singer +1 5 Adventuring Gear No Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead Spirit-Singer (Handheld) +1 6 Adventuring Gear No Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead Maestro's Chair +1 7 Mobility Devices No Performance checks using the chair Entertainer's Lute (Greater) +1 8 Coda No while playing the lute Pipes of Compulsion (Greater) +1 8 Coda No while playing the pipes Seer's Flute (Greater) +1 8 Coda No while playing the flute Trickster's Mandolin (Greater) +1 8 Coda No while playing the mandolin Silvertongue Mutagen (Lesser) +1 1 Alchemical Elixirs Yes Grit +1 1 Drugs Yes Theatrical Mutagen (Lesser) +1 1 Alchemical Elixirs Yes Sprite Apple (Pink) +1 4 Alchemical Food Yes Horn of Blasting +2 9 Held Items No Performance checks to play the horn of blasting Dancing Scarf (Greater) +2 9 Other Worn Items No Performance checks to dance Persona Mask (Greater) +2 9 Other Worn Items No Performance checks while acting, orating, performing comedy, or singing Taleteller's Ring +2 9 Cursed Items No Performance checks for storytelling Maestro's Instrument (Moderate) +2 10 Held Items No Performance checks while playing music with the instrument Spirit-Singer (Incredible) +2 11 Adventuring Gear No Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead Accompaniment Cloak +2 11 Other Worn Items No Nosoi Charm +2 12 Held Items No Spirit-Singer (Incredible Handheld) +2 12 Adventuring Gear No Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead Curtain Call Cloak +2 12 Other Worn Items No Performance checks while acting, orating, or singing Splendid Floodlight +2 12 Held Items No Charisma-based skill checks while within the red light Bagpipes of Turmoil (Major) +2 12 Coda No while playing the bagpipes Composer Staff (Major) +2 12 Staves No Drums of War (Major) +2 12 Coda No while playing the drums Entertainer's Lute (Major) +2 12 Coda No while playing the lute Phantom Piano +2 12 Intelligent Items No Pipes of Compulsion (Major) +2 12 Coda No while playing the pipes Seer's Flute (Major) +2 12 Coda No while playing the flute Seer's Flute (Major) +2 12 Coda No while playing the flute Trickster's Mandolin (Major) +2 12 Coda No while playing the mandolin Horn of the Sun Aurochs +2 13 Held Items No Glaive of the Artist +2 14 Specific Magic Weapons No Busine of Divine Reinforcement +2 15 Held Items No Performance checks to play the busine as an instrument Songbird's Brush +2 15 Specific Magic Weapons No Performance checks made to dance or sing as long as the glaive is held in two hands Fiddle of the Maestro +2 16 Coda No Troubadour's Cap +2 17 Other Worn Items No Mask of Allure +2 18 Other Worn Items No Silvertongue Mutagen (Moderate) +2 3 Alchemical Elixirs Yes Theatrical Mutagen (Moderate) +2 3 Alchemical Elixirs Yes Elven Absinthe +2 5 Drugs Yes Bargainer's Instrument +2 15 Other Consumables Yes Maestro's Instrument (Greater) +3 18 Held Items No Performance checks while playing music with the instrument Nosoi Charm (Greater) +3 18 Held Items No Drum of Upheaval +3 20 Held Items No Silvertongue Mutagen (Greater) +3 11 Alchemical Elixirs Yes Theatrical Mutagen (Greater) +3 11 Alchemical Elixirs Yes Silvertongue Mutagen (Major) +4 17 Alchemical Elixirs Yes Theatrical Mutagen (Major) +4 17 Alchemical Elixirs Yes Related Feats To see a list of Feats related to Performance, click here. Performance Untrained Actions ",
- "type": "Skill",
- "url": "/Skills.aspx?ID=12",
- "weakness": {}
- }
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