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- {
- "ability": [
- "Charisma"
- ],
- "breadcrumbs_spa": [],
- "category": "skill",
- "exclude_from_search": false,
- "id": "skill-7",
- "markdown": "<title level=\"1\" right=\"Skill \" pfs=\"\">[Intimidation](/Skills.aspx?ID=7)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 247 <sup>4.0</sup></row>\n\nYou bend others to your will using threats.\n\n<title level=\"2\" right=\"\">Changing Attitudes</title>Your influence on NPCs is measured with a set of attitudes that reflect how they view your character. These are only a brief summary of a creature's disposition. The GM will supply additional nuance based on the history and beliefs of the characters you're interacting with, and their attitudes can change in accordance with the story. The attitudes are detailed on the [Conditions](/conditions) page and are summarized here. \n<ul><li>[Helpful](/Conditions.aspx?ID=21): Willing to help you and responds favorably to your requests. </li><li>[Friendly](/Conditions.aspx?ID=18): Has a good attitude toward you, but won't necessarily stick their neck out to help you. </li><li>[Indifferent](/Conditions.aspx?ID=25): Doesn't care about you either way. (Most NPCs start out indifferent.) </li><li>[Unfriendly](/Conditions.aspx?ID=40): Dislikes you and doesn't want to help you. </li><li>[Hostile](/Conditions.aspx?ID=23): Actively works against you—and might attack you just because of their dislike.</li></ul> No one can ever change the attitude of a player character with these skills. You can roleplay interactions with player characters, and even use Diplomacy results if the player wants a mechanical sense of how convincing or charming a character is, but players make the ultimate decisions about how their characters respond.\n\n<title level=\"2\">Item Bonuses for Intimidation</title>\n<table>\r\n<thead>\r\n<tr>\r\n<th>Item</th>\r\n<th>Bonus</th>\r\n<th>Level</th>\r\n<th>Category</th>\r\n<th>Consumable</th>\r\n<th>Note</th>\r\n</tr>\r\n</thead>\r\n<tbody>\r\n\r\n<tr>\r\n<td>[Dread Helm](/Equipment.aspx?ID=1976)</td>\r\n<td>-1</td>\r\n<td>4</td>\r\n<td>[Alchemical Other](/equipment/alchemical-items/alchemical-other)</td>\r\n<td>No</td>\r\n<td>Varies by consumable level</td>\r\n</tr>\n\n<tr>\r\n<td>[Parade Armor](/Equipment.aspx?ID=1560)</td>\r\n<td>+1</td>\r\n<td>2</td>\r\n<td>[Adjustments](/equipment/adjustments)</td>\r\n<td>No</td>\r\n<td>Intimidation checks against creatures of the same affiliation as your parade armor, though the bonus doesn't apply when interacting with creatures of higher rank than you</td>\r\n</tr>\n\n<tr>\r\n<td>[Menacing](/Equipment.aspx?ID=2300)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Accessory Runes](/equipment/runes/accessory-runes)</td>\r\n<td>No</td>\r\n<td>Intimidation checks to Coerce others</td>\r\n</tr>\n\n<tr>\r\n<td>[One Hundred Victories](/Equipment.aspx?ID=2214)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Tattoos](/equipment/tattoos)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Demon Mask](/Equipment.aspx?ID=430)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Druid's Crown](/Equipment.aspx?ID=2335)</td>\r\n<td>+1</td>\r\n<td>6</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[The Snakebite](/Equipment.aspx?ID=2489)</td>\r\n<td>+1</td>\r\n<td>20</td>\r\n<td>[The Deck of Destiny](/equipment/artifacts/the-deck-of-destiny)</td>\r\n<td>No</td>\r\n<td>checks to Coerce (can be up to +2 at 15th level and up to +3 at 18th level)</td>\r\n</tr>\n\n<tr>\r\n<td>[The Rakshasa](/Equipment.aspx?ID=2488)</td>\r\n<td>+1</td>\r\n<td>20</td>\r\n<td>[The Deck of Destiny](/equipment/artifacts/the-deck-of-destiny)</td>\r\n<td>No</td>\r\n<td>checks to Coerce (can be up to +2 at 15th level and up to +3 at 18th level)</td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Lesser)](/Equipment.aspx?ID=101)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Stole of Civility](/Equipment.aspx?ID=592)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Intimidation checks against humans</td>\r\n</tr>\n\n<tr>\r\n<td>[Mask of the Banshee](/Equipment.aspx?ID=738)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Crown of the Kobold King](/Equipment.aspx?ID=1727)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Demon Mask (Greater)](/Equipment.aspx?ID=430)</td>\r\n<td>+2</td>\r\n<td>10</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Menacing (Greater)](/Equipment.aspx?ID=2300)</td>\r\n<td>+2</td>\r\n<td>10</td>\r\n<td>[Accessory Runes](/equipment/runes/accessory-runes)</td>\r\n<td>No</td>\r\n<td>Intimidation checks to Coerce others</td>\r\n</tr>\n\n<tr>\r\n<td>[Gorget of the Primal Roar](/Equipment.aspx?ID=439)</td>\r\n<td>+2</td>\r\n<td>11</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Splendid Floodlight](/Equipment.aspx?ID=1785)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Held Items](/equipment/held-items)</td>\r\n<td>No</td>\r\n<td>Charisma-based skill checks while within the red light</td>\r\n</tr>\n\n<tr>\r\n<td>[Mask of Allure](/Equipment.aspx?ID=1066)</td>\r\n<td>+2</td>\r\n<td>18</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[The Tyrant](/Equipment.aspx?ID=2516)</td>\r\n<td>+2</td>\r\n<td>20</td>\r\n<td>[The Deck of Destiny](/equipment/artifacts/the-deck-of-destiny)</td>\r\n<td>No</td>\r\n<td>Intimidation checks made to Demoralize (+3 at 17th level).</td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Moderate)](/Equipment.aspx?ID=101)</td>\r\n<td>+2</td>\r\n<td>3</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Dragon's Blood Pudding (Moderate)](/Equipment.aspx?ID=1310)</td>\r\n<td>+2</td>\r\n<td>5</td>\r\n<td>[Alchemical Tools](/equipment/alchemical-items/alchemical-tools)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Dread Blindfold](/Equipment.aspx?ID=433)</td>\r\n<td>+3</td>\r\n<td>17</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Mask of the Banshee (Greater)](/Equipment.aspx?ID=738)</td>\r\n<td>+3</td>\r\n<td>19</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Greater)](/Equipment.aspx?ID=101)</td>\r\n<td>+3</td>\r\n<td>11</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Dragon's Blood Pudding (Greater)](/Equipment.aspx?ID=1310)</td>\r\n<td>+3</td>\r\n<td>13</td>\r\n<td>[Alchemical Tools](/equipment/alchemical-items/alchemical-tools)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Silvertongue Mutagen (Major)](/Equipment.aspx?ID=101)</td>\r\n<td>+4</td>\r\n<td>17</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Dragon's Blood Pudding (Major)](/Equipment.aspx?ID=1310)</td>\r\n<td>+4</td>\r\n<td>19</td>\r\n<td>[Alchemical Tools](/equipment/alchemical-items/alchemical-tools)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\r\n\r\n</tbody>\r\n</table>\r\n\r\n<title level=\"2\">Related Feats</title>\r\n\r\nTo see a list of Feats related to Intimidation, [click here](/feats?include-traits=skill&exclude-traits=archetype&include-skills=intimidation&sort=level-asc%3Bname-asc).\r\n\r\n<title level=\"2\">Intimidation Untrained Actions</title>\r\n\r\n<document level=\"3\" id=\"action-52\" />\r\n\r\n<document level=\"3\" id=\"action-53\" />",
- "name": "Intimidation",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 247 <sup>4.0</sup></row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou bend others to your will using threats.\r\n</summary>",
- "skill": [
- "Intimidation"
- ],
- "skill_markdown": "Intimidation",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 247"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 247 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "You bend others to your will using threats.",
- "summary_markdown": "You bend others to your will using threats.",
- "text": " Intimidation Source Core Rulebook pg. 247 4.0 You bend others to your will using threats. Changing Attitudes Your influence on NPCs is measured with a set of attitudes that reflect how they view your character. These are only a brief summary of a creature's disposition. The GM will supply additional nuance based on the history and beliefs of the characters you're interacting with, and their attitudes can change in accordance with the story. The attitudes are detailed on the Conditions page and are summarized here. Helpful: Willing to help you and responds favorably to your requests. Friendly: Has a good attitude toward you, but won't necessarily stick their neck out to help you. Indifferent: Doesn't care about you either way. (Most NPCs start out indifferent.) Unfriendly: Dislikes you and doesn't want to help you. Hostile: Actively works against you—and might attack you just because of their dislike. No one can ever change the attitude of a player character with these skills. You can roleplay interactions with player characters, and even use Diplomacy results if the player wants a mechanical sense of how convincing or charming a character is, but players make the ultimate decisions about how their characters respond. Item Bonuses for Intimidation Item Bonus Level Category Consumable Note Dread Helm -1 4 Alchemical Other No Varies by consumable level Parade Armor +1 2 Adjustments No Intimidation checks against creatures of the same affiliation as your parade armor, though the bonus doesn't apply when interacting with creatures of higher rank than you Menacing +1 3 Accessory Runes No Intimidation checks to Coerce others One Hundred Victories +1 3 Tattoos No Demon Mask +1 4 Other Worn Items No Druid's Crown +1 6 Other Worn Items No The Snakebite +1 20 The Deck of Destiny No checks to Coerce (can be up to +2 at 15th level and up to +3 at 18th level) The Rakshasa +1 20 The Deck of Destiny No checks to Coerce (can be up to +2 at 15th level and up to +3 at 18th level) Silvertongue Mutagen (Lesser) +1 1 Alchemical Elixirs Yes Stole of Civility +2 9 Other Worn Items No Intimidation checks against humans Mask of the Banshee +2 9 Other Worn Items No Crown of the Kobold King +2 9 Other Worn Items No Demon Mask (Greater) +2 10 Other Worn Items No Menacing (Greater) +2 10 Accessory Runes No Intimidation checks to Coerce others Gorget of the Primal Roar +2 11 Other Worn Items No Splendid Floodlight +2 12 Held Items No Charisma-based skill checks while within the red light Mask of Allure +2 18 Other Worn Items No The Tyrant +2 20 The Deck of Destiny No Intimidation checks made to Demoralize (+3 at 17th level). Silvertongue Mutagen (Moderate) +2 3 Alchemical Elixirs Yes Dragon's Blood Pudding (Moderate) +2 5 Alchemical Tools Yes Dread Blindfold +3 17 Other Worn Items No Mask of the Banshee (Greater) +3 19 Other Worn Items No Silvertongue Mutagen (Greater) +3 11 Alchemical Elixirs Yes Dragon's Blood Pudding (Greater) +3 13 Alchemical Tools Yes Silvertongue Mutagen (Major) +4 17 Alchemical Elixirs Yes Dragon's Blood Pudding (Major) +4 19 Alchemical Tools Yes Related Feats To see a list of Feats related to Intimidation, click here. Intimidation Untrained Actions ",
- "type": "Skill",
- "url": "/Skills.aspx?ID=7",
- "weakness": {}
- }
|