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- {
- "ability": [
- "Strength"
- ],
- "breadcrumbs_spa": [],
- "category": "skill",
- "exclude_from_search": false,
- "id": "skill-3",
- "markdown": "<title level=\"1\" right=\"Skill \" pfs=\"\">[Athletics](/Skills.aspx?ID=3)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 241 <sup>4.0</sup></row>\n\nAthletics allows you to perform deeds of physical prowess. When you use the [Escape](/Actions.aspx?ID=79) basic action, you can use your Athletics modifier instead of your unarmed attack modifier.\n\n<title level=\"2\" right=\"\">Table 4–4: Climb And Swim Distance</title>This table provides a quick reference for how far you can move with a Climb or Swim action.\n\n## Table 4-4: Climb and Swim Distance\n<row gap=\"tiny\">\n<table> <tr><td></td><td colspan=\"2\">**Climb Distance**</td><td colspan=\"2\">**Swim Distance**</td></tr> <tr><td>**Speed**</td><td>**Success**</td><td>**Critical Success**</td><td>**Success**</td><td>**Critical Success**</td></tr> <tr><td>5-15 feet</td><td>5</td><td>5</td><td>5</td><td>10</td></tr> <tr><td>20-35 feet</td><td>5</td><td>10</td><td>10</td><td>15</td></tr> <tr><td>40-55 feet</td><td>10</td><td>15</td><td>15</td><td>20</td></tr> <tr><td>60-65 feet</td><td>15</td><td>20</td><td>20</td><td>25</td></tr> </table>\r\n</row>\n\n<title level=\"2\" right=\"\">Leap</title> The [Leap](/Actions.aspx?ID=81) basic action is used for [High Jump](/Actions.aspx?ID=36) and [Long Jump](/Actions.aspx?ID=37). Leap lets you take a careful, short jump. You can Leap up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your Leap ends (meaning you can typically clear a 5-foot gap if your Speed is between 15 feet and 30 feet, or a 10-foot gap if your Speed is 30 feet or more). If you make a vertical Leap, you can move up to 3 feet vertically and 5 feet horizontally onto an elevated surface.\n\n<title level=\"2\" right=\"\">Forced Movement</title> The Shove action can force a creature to move. When an effect forces you to move, or if you start falling, the distance you move is defined by the effect that moved you, not by your Speed. Because you're not acting to move, this doesn't trigger reactions triggered by movement.\n\n<title level=\"3\">Falling</title> When you fall more than 5 feet, you take falling damage when you land, which is bludgeoning damage equal to half the distance you fell. If you take any damage from a fall, you’re knocked prone when you land.\n\n If you fall into water, snow, or another soft substance, calculate the damage from the fall as though your fall were 20 feet shorter. The reduction can’t be greater than the depth of the water (so when falling into water that is only 10 feet deep, you treat the fall as 10 feet shorter). You can Grab an Edge as a reaction (page 472) to reduce or eliminate the damage from some falls. More detailed rules for falling damage appear on page 463.\r\n\r\n<title level=\"2\">Item Bonuses for Athletics</title>\n<table>\r\n<thead>\r\n<tr>\r\n<th>Item</th>\r\n<th>Bonus</th>\r\n<th>Level</th>\r\n<th>Category</th>\r\n<th>Consumable</th>\r\n<th>Note</th>\r\n</tr>\r\n</thead>\r\n<tbody>\r\n\r\n<tr>\r\n<td>[Climbing Kit (Extreme)](/Equipment.aspx?ID=14)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Climb</td>\r\n</tr>\n\n<tr>\r\n<td>[Crowbar (Levered)](/Equipment.aspx?ID=18)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Force Open anything that can be pried open</td>\r\n</tr>\n\n<tr>\r\n<td>[Diving Suit](/Equipment.aspx?ID=1261)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Swim checks made underwater</td>\r\n</tr>\n\n<tr>\r\n<td>[Portable Ram](/Equipment.aspx?ID=1398)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Checks to Force Open doors, gates, and other similar obstacles</td>\r\n</tr>\n\n<tr>\r\n<td>[Lifting Belt](/Equipment.aspx?ID=447)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Magnetic Suit](/Equipment.aspx?ID=1117)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Gadgets](/equipment/consumables/gadgets)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Climb metal objects and Grapple metal creatures</td>\r\n</tr>\n\n<tr>\r\n<td>[Diver's Gloves (Lesser)](/Equipment.aspx?ID=2461)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Grasp of Droskar](/Equipment.aspx?ID=1729)</td>\r\n<td>+1</td>\r\n<td>5</td>\r\n<td>[Specific Magic Weapons](/equipment/weapons/specific-magic-weapons)</td>\r\n<td>No</td>\r\n<td>Activate action, once per hour and lasts 1 minute</td>\r\n</tr>\n\n<tr>\r\n<td>[Helmsman's Recourse](/Equipment.aspx?ID=1858)</td>\r\n<td>+1</td>\r\n<td>5</td>\r\n<td>[Specific Shields](/equipment/shields/specific-shields)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Living Leaf Weave](/Equipment.aspx?ID=1978)</td>\r\n<td>+1</td>\r\n<td>5</td>\r\n<td>[Alchemical Other](/equipment/alchemical-items/alchemical-other)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Grapple, varies by consumable level</td>\r\n</tr>\n\n<tr>\r\n<td>[Boots of Free Running (Lesser)](/Equipment.aspx?ID=2456)</td>\r\n<td>+1</td>\r\n<td>5</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Helm of Underwater Action](/Equipment.aspx?ID=2337)</td>\r\n<td>+1</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Spiderfoot Brew](/Equipment.aspx?ID=1966)</td>\r\n<td>+1</td>\r\n<td>0</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb</td>\r\n</tr>\n\n<tr>\r\n<td>[Bestial Mutagen (Lesser)](/Equipment.aspx?ID=82)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Blood Sap](/Equipment.aspx?ID=625)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Drugs](/equipment/alchemical-items/drugs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Gecko Potion](/Equipment.aspx?ID=714)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Potions](/equipment/consumables/potions)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb</td>\r\n</tr>\n\n<tr>\r\n<td>[Grit](/Equipment.aspx?ID=1494)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Drugs](/equipment/alchemical-items/drugs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Deadweight Mutagen (Lesser)](/Equipment.aspx?ID=1961)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Shove and Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[Journeybread](/Equipment.aspx?ID=1921)</td>\r\n<td>+1</td>\r\n<td>1</td>\r\n<td>[Alchemical Food](/equipment/alchemical-items/alchemical-food)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb, Force open, and Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Spiderfoot Brew (Lesser)](/Equipment.aspx?ID=1461)</td>\r\n<td>+1</td>\r\n<td>3</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks made to climb</td>\r\n</tr>\n\n<tr>\r\n<td>[Crystal Shards (Moderate)](/Equipment.aspx?ID=685)</td>\r\n<td>+1</td>\r\n<td>4</td>\r\n<td>[Alchemical Bombs](/equipment/alchemical-items/alchemical-bombs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb affected spaces</td>\r\n</tr>\n\n<tr>\r\n<td>[Egg Cream Fizz](/Equipment.aspx?ID=1915)</td>\r\n<td>+1</td>\r\n<td>5</td>\r\n<td>[Alchemical Food](/equipment/alchemical-items/alchemical-food)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb, Leap, and Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Elysian Dew](/Equipment.aspx?ID=2082)</td>\r\n<td>+1</td>\r\n<td>12</td>\r\n<td>[Potions](/equipment/consumables/potions)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Horseshoes of Speed](/Equipment.aspx?ID=406)</td>\r\n<td>+2</td>\r\n<td>7</td>\r\n<td>[Companion Items](/equipment/worn-items/companion-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Boots of Bounding](/Equipment.aspx?ID=412)</td>\r\n<td>+2</td>\r\n<td>7</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Armbands of Athleticism](/Equipment.aspx?ID=409)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Portable Ram (Reinforced)](/Equipment.aspx?ID=1398)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Adventuring Gear](/equipment/adventuring-gear)</td>\r\n<td>No</td>\r\n<td>Checks to Force Open doors, gates, and other similar obstacles</td>\r\n</tr>\n\n<tr>\r\n<td>[Diver's Gloves (Moderate)](/Equipment.aspx?ID=2461)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Electric Eelskin](/Equipment.aspx?ID=152)</td>\r\n<td>+2</td>\r\n<td>10</td>\r\n<td>[Specific Magic Armor](/equipment/armor/specific-magic-armor)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Magnetic Suit (Greater)](/Equipment.aspx?ID=1117)</td>\r\n<td>+2</td>\r\n<td>10</td>\r\n<td>[Gadgets](/equipment/consumables/gadgets)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Climb metal objects and Grapple metal creatures</td>\r\n</tr>\n\n<tr>\r\n<td>[Helmsman's Recourse (Major)](/Equipment.aspx?ID=1858)</td>\r\n<td>+2</td>\r\n<td>11</td>\r\n<td>[Specific Shields](/equipment/shields/specific-shields)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Boots of Free Running (Moderate)](/Equipment.aspx?ID=2456)</td>\r\n<td>+2</td>\r\n<td>11</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Stampede Medallion](/Equipment.aspx?ID=1080)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Eidolon Items](/equipment/worn-items/eidolon-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Shove or Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[Helm of Underwater Action (Greater)](/Equipment.aspx?ID=2337)</td>\r\n<td>+2</td>\r\n<td>13</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Plate Armor of the Deep](/Equipment.aspx?ID=157)</td>\r\n<td>+2</td>\r\n<td>15</td>\r\n<td>[Specific Magic Armor](/equipment/armor/specific-magic-armor)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Stampede Medallion (Greater)](/Equipment.aspx?ID=1080)</td>\r\n<td>+2</td>\r\n<td>15</td>\r\n<td>[Eidolon Items](/equipment/worn-items/eidolon-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Shove or Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[The Cyclone](/Equipment.aspx?ID=2503)</td>\r\n<td>+2</td>\r\n<td>20</td>\r\n<td>[The Deck of Destiny](/equipment/artifacts/the-deck-of-destiny)</td>\r\n<td>No</td>\r\n<td>Athletics checks made to Climb, High Jump, Long Jump, and Disarm (+3 at 17th level).</td>\r\n</tr>\n\n<tr>\r\n<td>[Bestial Mutagen (Moderate)](/Equipment.aspx?ID=82)</td>\r\n<td>+2</td>\r\n<td>3</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Deadweight Mutagen (Moderate)](/Equipment.aspx?ID=1961)</td>\r\n<td>+2</td>\r\n<td>3</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Shove and Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[Applereed Mutagen (Lesser)](/Equipment.aspx?ID=783)</td>\r\n<td>+2</td>\r\n<td>4</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Demon Dust](/Equipment.aspx?ID=1495)</td>\r\n<td>+2</td>\r\n<td>6</td>\r\n<td>[Drugs](/equipment/alchemical-items/drugs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Dragonfly Fulu](/Equipment.aspx?ID=2032)</td>\r\n<td>+2</td>\r\n<td>7</td>\r\n<td>[Fulu](/equipment/consumables/fulu)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to High Jump or Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Ensnaring Disk](/Equipment.aspx?ID=2105)</td>\r\n<td>+2</td>\r\n<td>7</td>\r\n<td>[Talismans](/equipment/consumables/talismans)</td>\r\n<td>Yes</td>\r\n<td>Disarm</td>\r\n</tr>\n\n<tr>\r\n<td>[Spiderfoot Brew (Greater)](/Equipment.aspx?ID=1461)</td>\r\n<td>+2</td>\r\n<td>9</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks made to climb</td>\r\n</tr>\n\n<tr>\r\n<td>[Delve Scale](/Equipment.aspx?ID=1913)</td>\r\n<td>+2</td>\r\n<td>10</td>\r\n<td>[Alchemical Food](/equipment/alchemical-items/alchemical-food)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to High Jump or Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Crystal Shards (Greater)](/Equipment.aspx?ID=685)</td>\r\n<td>+2</td>\r\n<td>12</td>\r\n<td>[Alchemical Bombs](/equipment/alchemical-items/alchemical-bombs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb affected spaces</td>\r\n</tr>\n\n<tr>\r\n<td>[Horseshoes of Speed (Greater)](/Equipment.aspx?ID=406)</td>\r\n<td>+3</td>\r\n<td>14</td>\r\n<td>[Companion Items](/equipment/worn-items/companion-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Boots of Bounding (Greater)](/Equipment.aspx?ID=412)</td>\r\n<td>+3</td>\r\n<td>14</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Diver's Gloves (Greater)](/Equipment.aspx?ID=2461)</td>\r\n<td>+3</td>\r\n<td>15</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Swim</td>\r\n</tr>\n\n<tr>\r\n<td>[Magnetic Suit (Major)](/Equipment.aspx?ID=1117)</td>\r\n<td>+3</td>\r\n<td>16</td>\r\n<td>[Gadgets](/equipment/consumables/gadgets)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Climb metal objects and Grapple metal creatures</td>\r\n</tr>\n\n<tr>\r\n<td>[Belt of Giant Strength](/Equipment.aspx?ID=398)</td>\r\n<td>+3</td>\r\n<td>17</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Armbands of Athleticism (Greater)](/Equipment.aspx?ID=409)</td>\r\n<td>+3</td>\r\n<td>17</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Avalanche Boots](/Equipment.aspx?ID=2135)</td>\r\n<td>+3</td>\r\n<td>17</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Boots of Free Running (Greater)](/Equipment.aspx?ID=2456)</td>\r\n<td>+3</td>\r\n<td>17</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump and Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Stampede Medallion (Major)](/Equipment.aspx?ID=1080)</td>\r\n<td>+3</td>\r\n<td>18</td>\r\n<td>[Eidolon Items](/equipment/worn-items/eidolon-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Shove or Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[Titan's Grasp](/Equipment.aspx?ID=1082)</td>\r\n<td>+3</td>\r\n<td>18</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Sandals of the Stag](/Equipment.aspx?ID=2142)</td>\r\n<td>+3</td>\r\n<td>18</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to High Jump or Long Jump</td>\r\n</tr>\n\n<tr>\r\n<td>[Mattock of the Titans](/Equipment.aspx?ID=391)</td>\r\n<td>+3</td>\r\n<td>19</td>\r\n<td>[Specific Magic Weapons](/equipment/weapons/specific-magic-weapons)</td>\r\n<td>No</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Bestial Mutagen (Greater)](/Equipment.aspx?ID=82)</td>\r\n<td>+3</td>\r\n<td>11</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Deadweight Mutagen (Greater)](/Equipment.aspx?ID=1961)</td>\r\n<td>+3</td>\r\n<td>11</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Shove and Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[Applereed Mutagen (Moderate)](/Equipment.aspx?ID=783)</td>\r\n<td>+3</td>\r\n<td>12</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Spiderfoot Brew (Major)](/Equipment.aspx?ID=1461)</td>\r\n<td>+3</td>\r\n<td>17</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks made to climb</td>\r\n</tr>\n\n<tr>\r\n<td>[Crystal Shards (Major)](/Equipment.aspx?ID=685)</td>\r\n<td>+3</td>\r\n<td>18</td>\r\n<td>[Alchemical Bombs](/equipment/alchemical-items/alchemical-bombs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Climb affected spaces</td>\r\n</tr>\n\n<tr>\r\n<td>[Dragon Handwraps](/Equipment.aspx?ID=2138)</td>\r\n<td>+4</td>\r\n<td>20</td>\r\n<td>[Other Worn Items](/equipment/worn-items/other-worn-items)</td>\r\n<td>No</td>\r\n<td>Athletics checks to Grapple or Shove</td>\r\n</tr>\n\n<tr>\r\n<td>[Bestial Mutagen (Major)](/Equipment.aspx?ID=82)</td>\r\n<td>+4</td>\r\n<td>17</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\n\n<tr>\r\n<td>[Deadweight Mutagen (Major)](/Equipment.aspx?ID=1961)</td>\r\n<td>+4</td>\r\n<td>17</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td>Athletics checks to Shove and Trip</td>\r\n</tr>\n\n<tr>\r\n<td>[Applereed Mutagen (Greater)](/Equipment.aspx?ID=783)</td>\r\n<td>+4</td>\r\n<td>18</td>\r\n<td>[Alchemical Elixirs](/equipment/alchemical-items/alchemical-elixirs)</td>\r\n<td>Yes</td>\r\n<td></td>\r\n</tr>\r\n\r\n</tbody>\r\n</table>\r\n\r\n<title level=\"2\">Related Feats</title>\r\n\r\nTo see a list of Feats related to Athletics, [click here](/feats?include-traits=skill&exclude-traits=archetype&include-skills=athletics&sort=level-asc%3Bname-asc).\r\n\r\n<title level=\"2\">Athletics Untrained Actions</title>\r\n\r\n<document level=\"3\" id=\"action-33\" />\r\n\r\n<document level=\"3\" id=\"action-34\" />\r\n\r\n<document level=\"3\" id=\"action-35\" />\r\n\r\n<document level=\"3\" id=\"action-36\" />\r\n\r\n<document level=\"3\" id=\"action-37\" />\r\n\r\n<document level=\"3\" id=\"action-38\" />\r\n\r\n<document level=\"3\" id=\"action-39\" />\r\n\r\n<document level=\"3\" id=\"action-40\" />\r\n\r\n<title level=\"2\">Athletics Trained Actions</title>\r\n\r\n<document level=\"3\" id=\"action-41\" />",
- "name": "Athletics",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 241 <sup>4.0</sup></row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAthletics allows you to perform deeds of physical prowess. When you use the Escape basic action, you can use your Athletics modifier instead of …\r\n</summary>",
- "skill": [
- "Athletics"
- ],
- "skill_markdown": "Athletics",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 241"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 241 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Athletics allows you to perform deeds of physical prowess. When you use the Escape basic action, you can use your Athletics modifier instead of …",
- "summary_markdown": "Athletics allows you to perform deeds of physical prowess. When you use the Escape basic action, you can use your Athletics modifier instead of …",
- "text": " Athletics Source Core Rulebook pg. 241 4.0 Athletics allows you to perform deeds of physical prowess. When you use the Escape basic action, you can use your Athletics modifier instead of your unarmed attack modifier. Table 4–4: Climb And Swim Distance This table provides a quick reference for how far you can move with a Climb or Swim action. ## Table 4-4: Climb and Swim Distance Climb Distance Swim Distance Speed Success Critical Success Success Critical Success 5-15 feet 5 5 5 10 20-35 feet 5 10 10 15 40-55 feet 10 15 15 20 60-65 feet 15 20 20 25 Leap The Leap basic action is used for High Jump and Long Jump. Leap lets you take a careful, short jump. You can Leap up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your Leap ends (meaning you can typically clear a 5-foot gap if your Speed is between 15 feet and 30 feet, or a 10-foot gap if your Speed is 30 feet or more). If you make a vertical Leap, you can move up to 3 feet vertically and 5 feet horizontally onto an elevated surface. Forced Movement The Shove action can force a creature to move. When an effect forces you to move, or if you start falling, the distance you move is defined by the effect that moved you, not by your Speed. Because you're not acting to move, this doesn't trigger reactions triggered by movement. Falling When you fall more than 5 feet, you take falling damage when you land, which is bludgeoning damage equal to half the distance you fell. If you take any damage from a fall, you’re knocked prone when you land. If you fall into water, snow, or another soft substance, calculate the damage from the fall as though your fall were 20 feet shorter. The reduction can’t be greater than the depth of the water (so when falling into water that is only 10 feet deep, you treat the fall as 10 feet shorter). You can Grab an Edge as a reaction (page 472) to reduce or eliminate the damage from some falls. More detailed rules for falling damage appear on page 463. Item Bonuses for Athletics Item Bonus Level Category Consumable Note Climbing Kit (Extreme) +1 3 Adventuring Gear No Athletics checks to Climb Crowbar (Levered) +1 3 Adventuring Gear No Athletics checks to Force Open anything that can be pried open Diving Suit +1 3 Adventuring Gear No Swim checks made underwater Portable Ram +1 3 Adventuring Gear No Checks to Force Open doors, gates, and other similar obstacles Lifting Belt +1 4 Other Worn Items No Magnetic Suit +1 4 Gadgets No Athletics checks to Climb metal objects and Grapple metal creatures Diver's Gloves (Lesser) +1 4 Other Worn Items No Athletics checks to Swim Grasp of Droskar +1 5 Specific Magic Weapons No Activate action, once per hour and lasts 1 minute Helmsman's Recourse +1 5 Specific Shields No Athletics checks to Swim Living Leaf Weave +1 5 Alchemical Other No Athletics checks to Grapple, varies by consumable level Boots of Free Running (Lesser) +1 5 Other Worn Items No Athletics checks to High Jump and Long Jump Helm of Underwater Action +1 9 Other Worn Items No Athletics checks to Swim Spiderfoot Brew +1 0 Alchemical Elixirs Yes Athletics checks to Climb Bestial Mutagen (Lesser) +1 1 Alchemical Elixirs Yes Blood Sap +1 1 Drugs Yes Gecko Potion +1 1 Potions Yes Athletics checks to Climb Grit +1 1 Drugs Yes Deadweight Mutagen (Lesser) +1 1 Alchemical Elixirs Yes Athletics checks to Shove and Trip Journeybread +1 1 Alchemical Food Yes Athletics checks to Climb, Force open, and Swim Spiderfoot Brew (Lesser) +1 3 Alchemical Elixirs Yes Athletics checks made to climb Crystal Shards (Moderate) +1 4 Alchemical Bombs Yes Athletics checks to Climb affected spaces Egg Cream Fizz +1 5 Alchemical Food Yes Athletics checks to Climb, Leap, and Swim Elysian Dew +1 12 Potions Yes Horseshoes of Speed +2 7 Companion Items No Athletics checks to High Jump and Long Jump Boots of Bounding +2 7 Other Worn Items No Athletics checks to High Jump and Long Jump Armbands of Athleticism +2 9 Other Worn Items No Portable Ram (Reinforced) +2 9 Adventuring Gear No Checks to Force Open doors, gates, and other similar obstacles Diver's Gloves (Moderate) +2 9 Other Worn Items No Athletics checks to Swim Electric Eelskin +2 10 Specific Magic Armor No Athletics checks to Swim Magnetic Suit (Greater) +2 10 Gadgets No Athletics checks to Climb metal objects and Grapple metal creatures Helmsman's Recourse (Major) +2 11 Specific Shields No Athletics checks to Swim Boots of Free Running (Moderate) +2 11 Other Worn Items No Athletics checks to High Jump and Long Jump Stampede Medallion +2 12 Eidolon Items No Athletics checks to Shove or Trip Helm of Underwater Action (Greater) +2 13 Other Worn Items No Athletics checks to Swim Plate Armor of the Deep +2 15 Specific Magic Armor No Athletics checks to Swim Stampede Medallion (Greater) +2 15 Eidolon Items No Athletics checks to Shove or Trip The Cyclone +2 20 The Deck of Destiny No Athletics checks made to Climb, High Jump, Long Jump, and Disarm (+3 at 17th level). Bestial Mutagen (Moderate) +2 3 Alchemical Elixirs Yes Deadweight Mutagen (Moderate) +2 3 Alchemical Elixirs Yes Athletics checks to Shove and Trip Applereed Mutagen (Lesser) +2 4 Alchemical Elixirs Yes Demon Dust +2 6 Drugs Yes Dragonfly Fulu +2 7 Fulu Yes Athletics checks to High Jump or Long Jump Ensnaring Disk +2 7 Talismans Yes Disarm Spiderfoot Brew (Greater) +2 9 Alchemical Elixirs Yes Athletics checks made to climb Delve Scale +2 10 Alchemical Food Yes Athletics checks to High Jump or Long Jump Crystal Shards (Greater) +2 12 Alchemical Bombs Yes Athletics checks to Climb affected spaces Horseshoes of Speed (Greater) +3 14 Companion Items No Athletics checks to High Jump and Long Jump Boots of Bounding (Greater) +3 14 Other Worn Items No Athletics checks to High Jump and Long Jump Diver's Gloves (Greater) +3 15 Other Worn Items No Athletics checks to Swim Magnetic Suit (Major) +3 16 Gadgets No Athletics checks to Climb metal objects and Grapple metal creatures Belt of Giant Strength +3 17 Other Worn Items No Armbands of Athleticism (Greater) +3 17 Other Worn Items No Avalanche Boots +3 17 Other Worn Items No Boots of Free Running (Greater) +3 17 Other Worn Items No Athletics checks to High Jump and Long Jump Stampede Medallion (Major) +3 18 Eidolon Items No Athletics checks to Shove or Trip Titan's Grasp +3 18 Other Worn Items No Sandals of the Stag +3 18 Other Worn Items No Athletics checks to High Jump or Long Jump Mattock of the Titans +3 19 Specific Magic Weapons No Bestial Mutagen (Greater) +3 11 Alchemical Elixirs Yes Deadweight Mutagen (Greater) +3 11 Alchemical Elixirs Yes Athletics checks to Shove and Trip Applereed Mutagen (Moderate) +3 12 Alchemical Elixirs Yes Spiderfoot Brew (Major) +3 17 Alchemical Elixirs Yes Athletics checks made to climb Crystal Shards (Major) +3 18 Alchemical Bombs Yes Athletics checks to Climb affected spaces Dragon Handwraps +4 20 Other Worn Items No Athletics checks to Grapple or Shove Bestial Mutagen (Major) +4 17 Alchemical Elixirs Yes Deadweight Mutagen (Major) +4 17 Alchemical Elixirs Yes Athletics checks to Shove and Trip Applereed Mutagen (Greater) +4 18 Alchemical Elixirs Yes Related Feats To see a list of Feats related to Athletics, click here. Athletics Untrained Actions Athletics Trained Actions ",
- "type": "Skill",
- "url": "/Skills.aspx?ID=3",
- "weakness": {}
- }
|