Wounded.json 2.5 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. {
  2. "breadcrumbs": [
  3. "Chapter 9: Playing the Game",
  4. "General Rules",
  5. "Hit Points, Healing, and Dying",
  6. "Conditions Related to Death and Dying"
  7. ],
  8. "breadcrumbs_spa": [],
  9. "category": "rules",
  10. "exclude_from_search": false,
  11. "id": "rules-379",
  12. "markdown": "<title level=\"1\" right=\"Rules\">[Wounded](/Rules.aspx?ID=379)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 460 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nYou have been seriously injured during a fight. Anytime you lose the dying condition, you become wounded 1 if you didn’t already have the wounded condition. If you already have the wounded condition, your wounded condition value instead increases by 1. If you gain the dying condition while wounded, increase the dying condition’s value by your wounded value. The wounded condition ends if someone successfully restores Hit Points to you with Treat Wounds, or if you are restored to full Hit Points and rest for 10 minutes.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Wounded",
  14. "next_link": {
  15. "label": "Doomed",
  16. "url": "/Rules.aspx?ID=380"
  17. },
  18. "previous_link": {
  19. "label": "Unconscious",
  20. "url": "/Rules.aspx?ID=378"
  21. },
  22. "rarity": "common",
  23. "release_date": "2019-08-01",
  24. "resistance": {},
  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 460 <sup>4.0</sup></row>\r\n\r\nChapter 9: Playing the Game / General Rules / Hit Points, Healing, and Dying / Conditions Related to Death and Dying\r\n</additional-info>",
  26. "source": [
  27. "Core Rulebook"
  28. ],
  29. "source_raw": [
  30. "Core Rulebook pg. 460"
  31. ],
  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 460 <sup>4.0</sup></row>",
  34. "speed": {},
  35. "text": " Wounded Source Core Rulebook pg. 460 4.0 You have been seriously injured during a fight. Anytime you lose the dying condition, you become wounded 1 if you didn’t already have the wounded condition. If you already have the wounded condition, your wounded condition value instead increases by 1. If you gain the dying condition while wounded, increase the dying condition’s value by your wounded value. The wounded condition ends if someone successfully restores Hit Points to you with Treat Wounds, or if you are restored to full Hit Points and rest for 10 minutes. ",
  36. "type": "Rules",
  37. "url": "/Rules.aspx?ID=379",
  38. "weakness": {}
  39. }