| 1234567891011121314151617181920212223242526272829303132333435363738 |
- {
- "breadcrumbs": [
- "Introduction",
- "Adjusting Creatures",
- "Combat Power"
- ],
- "breadcrumbs_spa": [],
- "category": "rules",
- "exclude_from_search": false,
- "id": "rules-791",
- "markdown": "<title level=\"1\" right=\"Rules\">[Weak Adjustments](/Rules.aspx?ID=791)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 6</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nSometimes you’ll want a creature that’s weaker than normal so you can use a creature that would otherwise be too challenging, or show that one enemy is weaker than its kin. To do this quickly and easily, apply the weak adjustments to its statistics as follows. \n<ul><li>Decrease the creature’s AC, attack modifiers, DCs, saving throws, and skill modifiers by 2. </li><li>Decrease the damage of its Strikes and other offensive abilities by 2. If the creature has limits on how many times or how often it can use an ability (such as a spellcaster’s spells or a dragon’s Breath Weapon), decrease the damage by 4 instead. </li><li>Decrease the creature’s HP based on its starting level.</li></ul>\n\n## Weak Adjustment\n<row gap=\"tiny\">\n<table> <tr><td>**Starting Level**</td><td>**HP Decrease**</td></tr> <tr><td>1-2</td><td>-10</td></tr> <tr><td>3-5</td><td>-15</td></tr> <tr><td>6-20</td><td>-20</td></tr> <tr><td>21+</td><td>-30</td></tr> </table></row>\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Weak Adjustments",
- "next_link": {
- "label": "Language",
- "url": "/Rules.aspx?ID=792"
- },
- "previous_link": {
- "label": "Elite Adjustment",
- "url": "/Rules.aspx?ID=790"
- },
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 6</row>\r\n\r\nIntroduction / Adjusting Creatures / Combat Power\r\n</additional-info>",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 6"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 6</row>",
- "speed": {},
- "text": " Weak Adjustments Source Bestiary pg. 6 Sometimes you’ll want a creature that’s weaker than normal so you can use a creature that would otherwise be too challenging, or show that one enemy is weaker than its kin. To do this quickly and easily, apply the weak adjustments to its statistics as follows. Decrease the creature’s AC, attack modifiers, DCs, saving throws, and skill modifiers by 2. Decrease the damage of its Strikes and other offensive abilities by 2. If the creature has limits on how many times or how often it can use an ability (such as a spellcaster’s spells or a dragon’s Breath Weapon), decrease the damage by 4 instead. Decrease the creature’s HP based on its starting level. ## Weak Adjustment Starting Level HP Decrease 1-2 -10 3-5 -15 6-20 -20 21+ -30 ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=791",
- "weakness": {}
- }
|