Walls.json 1.7 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. {
  2. "breadcrumbs": [
  3. "Chapter 10: Game Mastering",
  4. "Environment",
  5. "Underground"
  6. ],
  7. "breadcrumbs_spa": [],
  8. "category": "rules",
  9. "exclude_from_search": false,
  10. "id": "rules-635",
  11. "markdown": "<title level=\"1\" right=\"Rules\">[Walls](/Rules.aspx?ID=635)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 517 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nNatural cave walls are uneven, with nooks, crannies, and ledges. Since most caves are formed by water, cave walls are often damp, making them even more difficult to Climb.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Walls",
  13. "next_link": {
  14. "label": "Climate",
  15. "url": "/Rules.aspx?ID=636"
  16. },
  17. "previous_link": {
  18. "label": "Stalagmites and Stalactites",
  19. "url": "/Rules.aspx?ID=634"
  20. },
  21. "rarity": "common",
  22. "release_date": "2019-08-01",
  23. "resistance": {},
  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 517 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering / Environment / Underground\r\n</additional-info>",
  25. "source": [
  26. "Core Rulebook"
  27. ],
  28. "source_raw": [
  29. "Core Rulebook pg. 517"
  30. ],
  31. "source_category": "Rulebooks",
  32. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 517 <sup>4.0</sup></row>",
  33. "speed": {},
  34. "text": " Walls Source Core Rulebook pg. 517 4.0 Natural cave walls are uneven, with nooks, crannies, and ledges. Since most caves are formed by water, cave walls are often damp, making them even more difficult to Climb. ",
  35. "type": "Rules",
  36. "url": "/Rules.aspx?ID=635",
  37. "weakness": {}
  38. }