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- {
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- "Chapter 1: Introduction",
- "Sample Character"
- ],
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- "category": "rules",
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- "id": "rules-108",
- "markdown": "<title level=\"1\" right=\"Rules\">[Step 3](/Rules.aspx?ID=108)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 30 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nAdam looks up the dwarf entry in Chapter 2. He records the ability boosts to his Constitution and Wisdom scores (bringing both up to 12). He also applies the ability flaw to his Charisma, dropping it to 8. For his free ability boost, he chooses Dexterity to boost his defenses, raising it to 12 as well. He also records the 10 Hit Points the ancestry gives him. Next, he returns to his character sheet to record the size, Speed, language, and darkvision ability he gets from being a dwarf. Finally, he decides on a heritage, writing “rock dwarf” next to dwarf, and he picks an ancestry feat, deciding on [Rock Runner](/Feats.aspx?ID=3), to show his character’s strong connection to stone.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Step 3",
- "next_link": {
- "label": "Step 4",
- "url": "/Rules.aspx?ID=109"
- },
- "previous_link": {
- "label": "Steps 1 and 2",
- "url": "/Rules.aspx?ID=107"
- },
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 30 <sup>4.0</sup></row>\r\n\r\nChapter 1: Introduction / Sample Character\r\n</additional-info>",
- "source": [
- "Core Rulebook"
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- "source_raw": [
- "Core Rulebook pg. 30"
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- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 30 <sup>4.0</sup></row>",
- "speed": {},
- "text": " Step 3 Source Core Rulebook pg. 30 4.0 Adam looks up the dwarf entry in Chapter 2. He records the ability boosts to his Constitution and Wisdom scores (bringing both up to 12). He also applies the ability flaw to his Charisma, dropping it to 8. For his free ability boost, he chooses Dexterity to boost his defenses, raising it to 12 as well. He also records the 10 Hit Points the ancestry gives him. Next, he returns to his character sheet to record the size, Speed, language, and darkvision ability he gets from being a dwarf. Finally, he decides on a heritage, writing “rock dwarf” next to dwarf, and he picks an ancestry feat, deciding on Rock Runner, to show his character’s strong connection to stone. ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=108",
- "weakness": {}
- }
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