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- "markdown": "<title level=\"1\" right=\"Rules\">[Reputation](/Rules.aspx?ID=1234)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 164</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nSometimes it’s crucial to know how groups of people feel about the PCs. That’s where reputation comes into play. The reputation subsystem is a simple way to use Victory Points to determine how the PCs stand with such groups.\n\n Reputation is a mid- to long-term subsystem wherein the PCs accumulate or lose Reputation Points with a particular group of people, whether it be a guild, a government, a church, a village, or anything else you can think of. The PCs gain Reputation Points by performing favors for the organization, to a maximum of 50 Reputation Points, and lose Reputation Points by doing disservices, to a minimum of –50 Reputation Points.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Reputation in Pathfinder Society Organized Play</title>\r\n\r\nPathfinder Society Organized Play uses a version of the reputation subsystem with various factions to offer unique benefits for different characters, with different Reputation Point thresholds that adapted to the Organized Play structure. Check it out for inspiration for reputation in your own game!\r\n</aside>\r\n\r\n<document level=\"2\" id=\"rules-1235\" />\r\n\r\n<document level=\"2\" id=\"rules-1236\" />\r\n\r\n<document level=\"2\" id=\"rules-1237\" />\r\n\r\n<document level=\"2\" id=\"rules-1245\" />",
- "name": "Reputation",
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- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 164</row>\r\n\r\nChapter 3: Subsystems\r\n</additional-info>",
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- "Gamemastery Guide pg. 164"
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- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 164</row>",
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- "text": " Reputation Source Gamemastery Guide pg. 164 Sometimes it’s crucial to know how groups of people feel about the PCs. That’s where reputation comes into play. The reputation subsystem is a simple way to use Victory Points to determine how the PCs stand with such groups. Reputation is a mid- to long-term subsystem wherein the PCs accumulate or lose Reputation Points with a particular group of people, whether it be a guild, a government, a church, a village, or anything else you can think of. The PCs gain Reputation Points by performing favors for the organization, to a maximum of 50 Reputation Points, and lose Reputation Points by doing disservices, to a minimum of –50 Reputation Points. Reputation in Pathfinder Society Organized Play Pathfinder Society Organized Play uses a version of the reputation subsystem with various factions to offer unique benefits for different characters, with different Reputation Point thresholds that adapted to the Organized Play structure. Check it out for inspiration for reputation in your own game! ",
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