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- {
- "breadcrumbs": [
- "Chapter 2: Ancestries & Backgrounds",
- "Languages",
- "Regional Languages"
- ],
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- "id": "rules-1461",
- "markdown": "<title level=\"1\" right=\"Rules\">[Regional Languages](/Rules.aspx?ID=1461)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 432 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nThese languages are uncommon outside the region of their genesis. A character hailing from one of the regions listed below automatically has access to that language. In the Inner Sea region, the language referred to as Common elsewhere in the rules is the same as Taldane—a result of Taldor's legacy of control and influence over the whole region. Nearly every language listed here is spoken on the melting-pot streets of Absalom.\n\n## Table 8-1: Regional Languages\n<row gap=\"tiny\">\n<table><tr><td>Language</td><td>Regions</td></tr> <tr><td>Hallit</td><td>Irrisen, Mendev, Numeria, Realm of the Mammoth Lords, Sarkoris, Ustalav</td></tr> <tr><td>Kelish</td><td>Katapesh, Kelesh, Osirion, Qadira</td></tr> <tr><td>Mwangi</td><td>Mwangi Expanse, the Shackles, Thuvia, Vidrian</td></tr> <tr><td>Osiriani</td><td>Geb, Katapesh, Mana Wastes, Nex, Osirion, Rahadoum, Thuvia</td></tr> <tr><td>Shoanti</td><td>Hold of Belkzen, Varisia</td></tr> <tr><td>Skald</td><td>Irrisen, Lands of the Linnorm Kings</td></tr> <tr><td>Tien</td><td>Lands of the Linnorm Kings, Realm of the Mammoth Lords, Tian Xia</td></tr> <tr><td>Varisian</td><td>Brevoy, the Gravelands, Nidal, Nirmathas, Ustalav, Varisia</td></tr> <tr><td>Vudrani</td><td>Jalmeray, Katapesh, Nex, Vudra</td></tr>\r\n</table></row>\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Regional Languages",
- "next_link": {
- "label": "Sign Language and Reading Lips",
- "url": "/Rules.aspx?ID=133"
- },
- "previous_link": {
- "label": "Backgrounds",
- "url": "/Rules.aspx?ID=130"
- },
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 432 <sup>4.0</sup></row>\r\n\r\nChapter 2: Ancestries & Backgrounds / Languages / Regional Languages\r\n</additional-info>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 432"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 432 <sup>4.0</sup></row>",
- "speed": {},
- "text": " Regional Languages Source Core Rulebook pg. 432 4.0 These languages are uncommon outside the region of their genesis. A character hailing from one of the regions listed below automatically has access to that language. In the Inner Sea region, the language referred to as Common elsewhere in the rules is the same as Taldane—a result of Taldor's legacy of control and influence over the whole region. Nearly every language listed here is spoken on the melting-pot streets of Absalom. ## Table 8-1: Regional Languages Language Regions Hallit Irrisen, Mendev, Numeria, Realm of the Mammoth Lords, Sarkoris, Ustalav Kelish Katapesh, Kelesh, Osirion, Qadira Mwangi Mwangi Expanse, the Shackles, Thuvia, Vidrian Osiriani Geb, Katapesh, Mana Wastes, Nex, Osirion, Rahadoum, Thuvia Shoanti Hold of Belkzen, Varisia Skald Irrisen, Lands of the Linnorm Kings Tien Lands of the Linnorm Kings, Realm of the Mammoth Lords, Tian Xia Varisian Brevoy, the Gravelands, Nidal, Nirmathas, Ustalav, Varisia Vudrani Jalmeray, Katapesh, Nex, Vudra ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=1461",
- "weakness": {}
- }
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