Potions.json 2.0 KB

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  3. "Chapter 2: Tools\r\n",
  4. "Building Items",
  5. "Designing by Type"
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  11. "markdown": "<title level=\"1\" right=\"Rules\">[Potions](/Rules.aspx?ID=1069)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nPotions are consumables in the truest sense; you literally consume them. Since the action of drinking isn’t easy to split up, they take only a single action to activate. This advantage makes potions that replicate spell effects incredibly powerful, and it’s the reason potions are nearly always higher level than scrolls with similar effects.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Potions",
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  18. "label": "Oils",
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  21. "rarity": "common",
  22. "release_date": "2020-02-26",
  23. "resistance": {},
  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>\r\n\r\nChapter 2: Tools\r\n/ Building Items / Designing by Type\r\n</additional-info>",
  25. "source": [
  26. "Gamemastery Guide"
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  28. "source_raw": [
  29. "Gamemastery Guide pg. 84"
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  32. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>",
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  34. "text": " Potions Source Gamemastery Guide pg. 84 Potions are consumables in the truest sense; you literally consume them. Since the action of drinking isn’t easy to split up, they take only a single action to activate. This advantage makes potions that replicate spell effects incredibly powerful, and it’s the reason potions are nearly always higher level than scrolls with similar effects. ",
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