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- "markdown": "<title level=\"1\" right=\"Rules\">[Number Encounter Areas](/Rules.aspx?ID=992)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 52</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nThe next step is to number the encounter areas. You can then use that numbering system in your encounter notes. If you are designing multiple sites, or many levels of a massive dungeon, consider adding a letter designation before your numbering. The first area of your first site can be A1, while the first area of your next site can be B1, and so on.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
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- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 52</row>\r\n\r\nChapter 1: Gamemastery Basics / Drawing Maps\r\n</additional-info>",
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- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 52</row>",
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- "text": " Number Encounter Areas Source Gamemastery Guide pg. 52 The next step is to number the encounter areas. You can then use that numbering system in your encounter notes. If you are designing multiple sites, or many levels of a massive dungeon, consider adding a letter designation before your numbering. The first area of your first site can be A1, while the first area of your next site can be B1, and so on. ",
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