Navigating an Urban Grid.json 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. {
  2. "breadcrumbs": [
  3. "Appendix 2: Kingdoms",
  4. "Settlements",
  5. "The Urban Grid"
  6. ],
  7. "breadcrumbs_spa": [],
  8. "category": "rules",
  9. "exclude_from_search": false,
  10. "id": "rules-1822",
  11. "markdown": "<title level=\"1\" right=\"Rules\">[Navigating an Urban Grid](/Rules.aspx?ID=1822)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 541</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nYou can simulate travel in a settlement using the Urban Grid to approximate distances. Since moving through a settlement requires a character to follow twisting roads, navigate crowds, or endure minor distractions along the way, it takes 15 minutes to move from one lot to an adjacent lot, or to cross a border (including exiting the settlement). If the settlement has [Paved Streets](/KMStructures.aspx?ID=47), this travel time is reduced to 5 minutes. Crossing a Water Border that doesn't have a [Bridge](/Rules.aspx?ID=8) takes an hour.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Navigating an Urban Grid",
  13. "next_link": {
  14. "label": "Settlement Types",
  15. "url": "/Rules.aspx?ID=1823"
  16. },
  17. "previous_link": {
  18. "label": "Urban Grid Borders",
  19. "url": "/Rules.aspx?ID=1821"
  20. },
  21. "rarity": "common",
  22. "release_date": "2022-10-26",
  23. "resistance": {},
  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 541</row>\r\n\r\nAppendix 2: Kingdoms / Settlements / The Urban Grid\r\n</additional-info>",
  25. "source": [
  26. "Kingmaker Adventure Path"
  27. ],
  28. "source_raw": [
  29. "Kingmaker Adventure Path pg. 541"
  30. ],
  31. "source_category": "Adventure Paths",
  32. "source_group": "Kingmaker",
  33. "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 541</row>",
  34. "speed": {},
  35. "text": " Navigating an Urban Grid Source Kingmaker Adventure Path pg. 541 You can simulate travel in a settlement using the Urban Grid to approximate distances. Since moving through a settlement requires a character to follow twisting roads, navigate crowds, or endure minor distractions along the way, it takes 15 minutes to move from one lot to an adjacent lot, or to cross a border (including exiting the settlement). If the settlement has Paved Streets, this travel time is reduced to 5 minutes. Crossing a Water Border that doesn't have a Bridge takes an hour. ",
  36. "type": "Rules",
  37. "url": "/Rules.aspx?ID=1822",
  38. "weakness": {}
  39. }