NPC Gallery.json 3.2 KB

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  6. "markdown": "<title level=\"1\" right=\"Rules\">[NPC Gallery](/Rules.aspx?ID=1387)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 116 <sup>2.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nThis section provides a number of stat blocks for members of the five organizations presented previously in this book. Each entry contains two NPCs whom you, as the GM, can use in your game.one representing a lowerranking member and one representing a higher-ranking member.as well as some flavor to help guide their use in play. These lower. and higher-ranking members are designed to represent typical and generic members of the organization. If you wish to present specific higherups or reoccurring characters of an organization, you are encouraged to create a unique NPC with their own abilities, backstory, traits, and statistics. However, if you need a unique persona on short notice, each of these provided NPCs also has a sample background and personality that is appropriate for the organization they are meant to represent. If you quickly need a character, you can use these backgrounds for that purpose, as well as to inform tactical and roleplaying decisions made by these NPCs.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\n\n<document level=\"2\" id=\"rules-797\" />",
  7. "name": "NPC Gallery",
  8. "next_link": {
  9. "label": "Chapter 5: NPC Gallery",
  10. "url": "/Rules.aspx?ID=1394"
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  13. "label": "Chapter 4: Variant Rules",
  14. "url": "/Rules.aspx?ID=1297"
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  16. "rarity": "common",
  17. "release_date": "2019-10-16",
  18. "resistance": {},
  19. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 116 <sup>2.0</sup></row>\n\n</additional-info>",
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  21. "Character Guide"
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  24. "Character Guide pg. 116"
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  26. "source_category": "Lost Omens",
  27. "source_markdown": "<row gap=\"tiny\">[Character Guide](/Sources.aspx?ID=12) pg. 116 <sup>2.0</sup></row>",
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  29. "text": " NPC Gallery Source Character Guide pg. 116 2.0 This section provides a number of stat blocks for members of the five organizations presented previously in this book. Each entry contains two NPCs whom you, as the GM, can use in your game.one representing a lowerranking member and one representing a higher-ranking member.as well as some flavor to help guide their use in play. These lower. and higher-ranking members are designed to represent typical and generic members of the organization. If you wish to present specific higherups or reoccurring characters of an organization, you are encouraged to create a unique NPC with their own abilities, backstory, traits, and statistics. However, if you need a unique persona on short notice, each of these provided NPCs also has a sample background and personality that is appropriate for the organization they are meant to represent. If you quickly need a character, you can use these backgrounds for that purpose, as well as to inform tactical and roleplaying decisions made by these NPCs. ",
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