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- "markdown": "<title level=\"1\" right=\"Rules\">[Movement in Encounters](/Rules.aspx?ID=443)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 473 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nYour movement during encounter mode depends on the actions and other abilities you use. Whether you Stride, Step, Swim, or Climb, the maximum distance you can move is based on your Speed. Certain feats or magic items can grant you other movement types, allowing you to swiftly burrow, climb, fly, or swim (page 463).\n\n When the rules refer to a “movement cost” or “spending movement,” they are describing how many feet of your Speed you must use to move from one point to another. Normally, movement costs 5 feet per square when you’re moving on a grid, or it costs the number of feet you move if you’re not using a grid. However, sometimes it’s harder to move a certain distance due to difficult terrain (page 475) or other factors. In such a case, you might have to spend a different amount of movement to move from one place to another. For example, a form of movement might require 10 feet of movement to move 1 square, and moving through some types of terrain costs an extra 5 feet of movement per square.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\n\n<document level=\"2\" id=\"rules-444\" />\r\n\r\n<document level=\"2\" id=\"rules-445\" />\r\n\r\n<document level=\"2\" id=\"rules-446\" />\r\n\r\n<document level=\"2\" id=\"rules-447\" />\r\n\r\n<document level=\"2\" id=\"rules-451\" />\r\n\r\n<document level=\"2\" id=\"rules-452\" />\r\n\r\n<document level=\"2\" id=\"rules-458\" />\r\n\r\n<document level=\"2\" id=\"rules-459\" />",
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- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 473 <sup>4.0</sup></row>\r\n\r\nChapter 9: Playing the Game / Encounter Mode\r\n</additional-info>",
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- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 473 <sup>4.0</sup></row>",
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- "text": " Movement in Encounters Source Core Rulebook pg. 473 4.0 Your movement during encounter mode depends on the actions and other abilities you use. Whether you Stride, Step, Swim, or Climb, the maximum distance you can move is based on your Speed. Certain feats or magic items can grant you other movement types, allowing you to swiftly burrow, climb, fly, or swim (page 463). When the rules refer to a “movement cost” or “spending movement,” they are describing how many feet of your Speed you must use to move from one point to another. Normally, movement costs 5 feet per square when you’re moving on a grid, or it costs the number of feet you move if you’re not using a grid. However, sometimes it’s harder to move a certain distance due to difficult terrain (page 475) or other factors. In such a case, you might have to spend a different amount of movement to move from one place to another. For example, a form of movement might require 10 feet of movement to move 1 square, and moving through some types of terrain costs an extra 5 feet of movement per square. ",
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