Mechanics.json 2.6 KB

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  3. "Chapter 1: Gamemastery Basics",
  4. "Adventure Design",
  5. "Adventure Recipes"
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  11. "markdown": "<title level=\"1\" right=\"Rules\">[Mechanics](/Rules.aspx?ID=968)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 45</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nLast of all, you’ll fill out specific encounters, NPCs, treasure hoards, maps, and so on. For many games, you can save most of this work for between later sessions, spreading out your preparations over the course of the game.\n\n You can find more detail on these in the _Core Rulebook_: \n<ul><li>[Treasure guidelines](/Rules.aspx?ID=580) </li><li>[Accomplishment XP](/Rules.aspx?ID=577) </li><li>[Environments](/Rules.aspx?ID=590) </li><li>[Building Encounters](/Rules.aspx?ID=497) </li><li>[Hazards](/Rules.aspx?ID=668)</li></ul> You can also find more information on these in this book: \n<ul><li>[Building your own creatures](/Rules.aspx?ID=995) </li><li>[Building your own hazards](/Rules.aspx?ID=1043) </li><li>[Building encounters](/Rules.aspx?ID=969)</li></ul>\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Mechanics",
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  14. "label": "Encounter Design",
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  18. "label": "NPCs and Organizations",
  19. "url": "/Rules.aspx?ID=967"
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  21. "rarity": "common",
  22. "release_date": "2020-02-26",
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  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 45</row>\r\n\r\nChapter 1: Gamemastery Basics / Adventure Design / Adventure Recipes\r\n</additional-info>",
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  26. "Gamemastery Guide"
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  29. "Gamemastery Guide pg. 45"
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  32. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 45</row>",
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  34. "text": " Mechanics Source Gamemastery Guide pg. 45 Last of all, you’ll fill out specific encounters, NPCs, treasure hoards, maps, and so on. For many games, you can save most of this work for between later sessions, spreading out your preparations over the course of the game. You can find more detail on these in the Core Rulebook : Treasure guidelines Accomplishment XP Environments Building Encounters Hazards You can also find more information on these in this book: Building your own creatures Building your own hazards Building encounters ",
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