Low-Light Vision.json 1.7 KB

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  3. "Chapter 9: Playing the Game",
  4. "General Rules",
  5. "Perception",
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  12. "markdown": "<title level=\"1\" right=\"Rules\">[Low-Light Vision](/Rules.aspx?ID=416)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 465 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nA creature with low-light vision can see in dim light as though it were bright light, so it ignores the concealed condition due to dim light.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Low-Light Vision",
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  19. "label": "Darkvision and Greater Darkvision",
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  22. "rarity": "common",
  23. "release_date": "2019-08-01",
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  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 465 <sup>4.0</sup></row>\r\n\r\nChapter 9: Playing the Game / General Rules / Perception / Special Senses\r\n</additional-info>",
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  30. "Core Rulebook pg. 465"
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  33. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 465 <sup>4.0</sup></row>",
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  35. "text": " Low-Light Vision Source Core Rulebook pg. 465 4.0 A creature with low-light vision can see in dim light as though it were bright light, so it ignores the concealed condition due to dim light. ",
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