Heroic Recovery.json 2.2 KB

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  1. {
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  3. "Chapter 9: Playing the Game",
  4. "General Rules",
  5. "Hit Points, Healing, and Dying"
  6. ],
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  11. "markdown": "<title level=\"1\" right=\"Rules\">[Heroic Recovery](/Rules.aspx?ID=382)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 460 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nIf you have at least 1 Hero Point (page 467), you can spend all of your remaining Hero Points at the start of your turn or when your dying value would increase. You lose the dying condition entirely and stabilize with 0 Hit Points. You don’t gain the wounded condition or increase its value from losing the dying condition in this way, but if you already had that condition, you don’t lose it or decrease its value.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Heroic Recovery",
  13. "next_link": {
  14. "label": "Death Effects and Instant Death",
  15. "url": "/Rules.aspx?ID=383"
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  18. "label": "Death",
  19. "url": "/Rules.aspx?ID=381"
  20. },
  21. "rarity": "common",
  22. "release_date": "2019-08-01",
  23. "resistance": {},
  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 460 <sup>4.0</sup></row>\r\n\r\nChapter 9: Playing the Game / General Rules / Hit Points, Healing, and Dying\r\n</additional-info>",
  25. "source": [
  26. "Core Rulebook"
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  28. "source_raw": [
  29. "Core Rulebook pg. 460"
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  31. "source_category": "Rulebooks",
  32. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 460 <sup>4.0</sup></row>",
  33. "speed": {},
  34. "text": " Heroic Recovery Source Core Rulebook pg. 460 4.0 If you have at least 1 Hero Point (page 467), you can spend all of your remaining Hero Points at the start of your turn or when your dying value would increase. You lose the dying condition entirely and stabilize with 0 Hit Points. You don’t gain the wounded condition or increase its value from losing the dying condition in this way, but if you already had that condition, you don’t lose it or decrease its value. ",
  35. "type": "Rules",
  36. "url": "/Rules.aspx?ID=382",
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