| 12345678910111213141516171819202122232425262728293031323334353637 |
- {
- "breadcrumbs": [
- "Book of Unlimited Magic",
- "Cathartic Magic"
- ],
- "breadcrumbs_spa": [],
- "category": "rules",
- "exclude_from_search": false,
- "id": "rules-1514",
- "markdown": "<title level=\"1\" right=\"Rules\">[Gamemastering](/Rules.aspx?ID=1514)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 194 <sup>1.1</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nOne of the reasons cathartic magic is uncommon has to do with the adjustments the GM must make to incorporate it in the game. Some situations that would normally be detrimental for PCs, like becoming controlled or critically failing at a roll, can be a trigger for powering up instead! Some emotions require a PC or NPC to be an emotional focus, making the ability largely useless if the PC is separated from that person.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\n\n<document level=\"2\" id=\"rules-1515\" />",
- "name": "Gamemastering",
- "next_link": {
- "label": "Elementalism",
- "url": "/Rules.aspx?ID=1516"
- },
- "previous_link": {
- "label": "Roleplaying",
- "url": "/Rules.aspx?ID=1513"
- },
- "rarity": "common",
- "release_date": "2021-09-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 194 <sup>1.1</sup></row>\r\n\r\nBook of Unlimited Magic / Cathartic Magic\r\n</additional-info>",
- "source": [
- "Secrets of Magic"
- ],
- "source_raw": [
- "Secrets of Magic pg. 194"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 194 <sup>1.1</sup></row>",
- "speed": {},
- "text": " Gamemastering Source Secrets of Magic pg. 194 1.1 One of the reasons cathartic magic is uncommon has to do with the adjustments the GM must make to incorporate it in the game. Some situations that would normally be detrimental for PCs, like becoming controlled or critically failing at a roll, can be a trigger for powering up instead! Some emotions require a PC or NPC to be an emotional focus, making the ability largely useless if the PC is separated from that person. ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=1514",
- "weakness": {}
- }
|