Falling on a Creature.json 2.4 KB

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  1. {
  2. "breadcrumbs": [
  3. "Chapter 9: Playing the Game",
  4. "General Rules",
  5. "Movement",
  6. "Falling"
  7. ],
  8. "breadcrumbs_spa": [],
  9. "category": "rules",
  10. "exclude_from_search": false,
  11. "id": "rules-403",
  12. "markdown": "<title level=\"1\" right=\"Rules\">[Falling on a Creature](/Rules.aspx?ID=403)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 464 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nIf you land on a creature, that creature must attempt a DC 15 Reflex save. Landing exactly on a creature after a long fall is almost impossible.\n\n **Critical Success** The creature takes no damage.<br />**Success** The creature takes bludgeoning damage equal to one-quarter the falling damage you took.<br />**Failure** The creature takes bludgeoning damage equal to half the falling damage you took.<br />**Critical Failure** The creature takes the same amount of bludgeoning damage you took from the fall.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Falling on a Creature",
  14. "next_link": {
  15. "label": "Falling Objects",
  16. "url": "/Rules.aspx?ID=404"
  17. },
  18. "previous_link": {
  19. "label": "Movement Types",
  20. "url": "/Rules.aspx?ID=396"
  21. },
  22. "rarity": "common",
  23. "release_date": "2019-08-01",
  24. "resistance": {},
  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 464 <sup>4.0</sup></row>\r\n\r\nChapter 9: Playing the Game / General Rules / Movement / Falling\r\n</additional-info>",
  26. "source": [
  27. "Core Rulebook"
  28. ],
  29. "source_raw": [
  30. "Core Rulebook pg. 464"
  31. ],
  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 464 <sup>4.0</sup></row>",
  34. "speed": {},
  35. "text": " Falling on a Creature Source Core Rulebook pg. 464 4.0 If you land on a creature, that creature must attempt a DC 15 Reflex save. Landing exactly on a creature after a long fall is almost impossible. Critical Success The creature takes no damage. Success The creature takes bludgeoning damage equal to one-quarter the falling damage you took. Failure The creature takes bludgeoning damage equal to half the falling damage you took. Critical Failure The creature takes the same amount of bludgeoning damage you took from the fall. ",
  36. "type": "Rules",
  37. "url": "/Rules.aspx?ID=403",
  38. "weakness": {}
  39. }