Existing Activities.json 2.4 KB

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  1. {
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  3. "Chapter 3: Subsystems",
  4. "Hexploration",
  5. "Running Hexploration",
  6. "Individual Activities"
  7. ],
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  9. "category": "rules",
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  11. "id": "rules-1275",
  12. "markdown": "<title level=\"1\" right=\"Rules\">[Existing Activities](/Rules.aspx?ID=1275)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 173</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nCharacters can use the Subsist downtime activity, which follows the same rules but assumes they’re using it after 8 hours or less of exploration. Any skill feats or other abilities that apply to Subsist normally still apply here. In general, the various exploration activities found in the sidebar on page 498 of the _Core Rulebook_ (except Hustle) can be used as individual hexploration activities, as can skill actions in Chapter 4 of the _Core Rulebook_, at the GM’s discretion.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Existing Activities",
  14. "next_link": {
  15. "label": "Random Encounters",
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  19. "label": "Group Activities",
  20. "url": "/Rules.aspx?ID=1273"
  21. },
  22. "rarity": "common",
  23. "release_date": "2020-02-26",
  24. "resistance": {},
  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 173</row>\r\n\r\nChapter 3: Subsystems / Hexploration / Running Hexploration / Individual Activities\r\n</additional-info>",
  26. "source": [
  27. "Gamemastery Guide"
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  30. "Gamemastery Guide pg. 173"
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  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 173</row>",
  34. "speed": {},
  35. "text": " Existing Activities Source Gamemastery Guide pg. 173 Characters can use the Subsist downtime activity, which follows the same rules but assumes they’re using it after 8 hours or less of exploration. Any skill feats or other abilities that apply to Subsist normally still apply here. In general, the various exploration activities found in the sidebar on page 498 of the Core Rulebook (except Hustle) can be used as individual hexploration activities, as can skill actions in Chapter 4 of the Core Rulebook , at the GM’s discretion. ",
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  38. "weakness": {}
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