Diminishing Rolls.json 2.6 KB

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  3. "Chapter 3: Subsystems",
  4. "Victory Points",
  5. "Victory Point Subsystem Structure",
  6. "Diminishing Victory Points"
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  12. "markdown": "<title level=\"1\" right=\"Rules\">[Diminishing Rolls](/Rules.aspx?ID=1195)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 149</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nUsing this structure, the PCs typically lose Victory Points as a result of failed checks, though they can still lose them for making particularly poor decisions or behaving recklessly. Once again, you can use any scaling consequences that make sense, but the default degrees of success are as follows. \n\n**Critical Success** If regaining ground is possible, the PCs gain 1 Victory Point. Otherwise, as success.<br />\n**Success** The PCs avoid losing any Victory Points.<br />\n**Failure** The PCs lose 1 Victory Point.<br />\n**Critical Failure** The PCs lose 2 Victory Points. \r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Diminishing Rolls",
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  15. "label": "Multiple Point Subsystems",
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  19. "label": "Accumulating Victory Points",
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  22. "rarity": "common",
  23. "release_date": "2020-02-26",
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  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 149</row>\r\n\r\nChapter 3: Subsystems / Victory Points / Victory Point Subsystem Structure / Diminishing Victory Points\r\n</additional-info>",
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  27. "Gamemastery Guide"
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  30. "Gamemastery Guide pg. 149"
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  33. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 149</row>",
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  35. "text": " Diminishing Rolls Source Gamemastery Guide pg. 149 Using this structure, the PCs typically lose Victory Points as a result of failed checks, though they can still lose them for making particularly poor decisions or behaving recklessly. Once again, you can use any scaling consequences that make sense, but the default degrees of success are as follows. Critical Success If regaining ground is possible, the PCs gain 1 Victory Point. Otherwise, as success. Success The PCs avoid losing any Victory Points. Failure The PCs lose 1 Victory Point. Critical Failure The PCs lose 2 Victory Points. ",
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