Choosing Creatures.json 4.3 KB

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  3. "Chapter 10: Game Mastering",
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  12. "markdown": "<title level=\"1\" right=\"Rules\">[Choosing Creatures](/Rules.aspx?ID=499)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 489 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nIn all but the most unusual circumstances, you’ll select creatures for your encounter that range from 4 levels lower than the PCs’ level to 4 levels higher (see Table 10–2: Creature XP and Role). Each creature has a part to play in your encounter, from a lowly lackey to a boss so mighty it could defeat the entire party single-handedly.\n\n Each creature costs some of the XP from your XP budget for the encounter, based on its level compared to the levels of the characters in your party. For instance, if the PCs are 5th level, a 2nd-level creature is a “party level – 3” creature, a lackey appropriate for a low- to-moderate-threat encounter, and it costs 15 XP in an encounter’s XP budget. Party level is explained in detail on page 508.\n\n## Table 10-2: Creature XP and Role\n<row gap=\"tiny\">\n<table> <tr><td>**Creature Level**</td><td>**XP**</td><td>**Suggested Role**</td></tr> <tr><td>Party Level -4</td><td>10</td><td>Low-threat lackey</td></tr> <tr><td>Party Level -3</td><td>15</td><td>Low- or moderate-threat lackey</td></tr> <tr><td>Party Level -2</td><td>20</td><td>Any lackey or standard creature</td></tr> <tr><td>Party Level -1</td><td>30</td><td>Any standard creature</td></tr> <tr><td>Party Level</td><td>40</td><td>Any standard creature or low-threat boss</td></tr> <tr><td>Party Level +1</td><td>60</td><td>Low- or moderate-threat boss</td></tr> <tr><td>Party Level +2</td><td>80</td><td>Moderate- or severe-threat boss</td></tr> <tr><td>Party Level +3</td><td>120</td><td>Severe- or extreme-threat boss</td></tr> <tr><td>Party Level +4</td><td>160</td><td>Extreme-threat solo boss</td></tr> </table></row>\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Choosing Creatures",
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  15. "label": "Different Party Sizes",
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  19. "label": "XP Budget",
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  22. "rarity": "common",
  23. "release_date": "2019-08-01",
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  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 489 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering / Game Mastering / Preparing an Adventure / Building Encounters\r\n</additional-info>",
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  30. "Core Rulebook pg. 489"
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  33. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 489 <sup>4.0</sup></row>",
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  35. "text": " Choosing Creatures Source Core Rulebook pg. 489 4.0 In all but the most unusual circumstances, you’ll select creatures for your encounter that range from 4 levels lower than the PCs’ level to 4 levels higher (see Table 10–2: Creature XP and Role). Each creature has a part to play in your encounter, from a lowly lackey to a boss so mighty it could defeat the entire party single-handedly. Each creature costs some of the XP from your XP budget for the encounter, based on its level compared to the levels of the characters in your party. For instance, if the PCs are 5th level, a 2nd-level creature is a “party level – 3” creature, a lackey appropriate for a low- to-moderate-threat encounter, and it costs 15 XP in an encounter’s XP budget. Party level is explained in detail on page 508. ## Table 10-2: Creature XP and Role Creature Level XP Suggested Role Party Level -4 10 Low-threat lackey Party Level -3 15 Low- or moderate-threat lackey Party Level -2 20 Any lackey or standard creature Party Level -1 30 Any standard creature Party Level 40 Any standard creature or low-threat boss Party Level +1 60 Low- or moderate-threat boss Party Level +2 80 Moderate- or severe-threat boss Party Level +3 120 Severe- or extreme-threat boss Party Level +4 160 Extreme-threat solo boss ",
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