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- "Appendix 3: Warfare"
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- "markdown": "<title level=\"1\" right=\"Rules\">[Basic War Actions](/Rules.aspx?ID=1876)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 579</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nBasic war actions are available to all armies.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Key Terms</title>\r\n\r\nYou'll see the following traits in some war actions.\n\n Army Type Trait: A war action that lists an army type trait ([Infantry](/Traits.aspx?ID=455), [Cavalry](/Traits.aspx?ID=458), [Skirmisher](/Traits.aspx?ID=456), or [Siege](/Traits.aspx?ID=457)) can be used only by army units that have that trait.\n\n **Attack**: An attack war action functions as any other attack action. They resolve against an enemy unit's AC, and each attack action made in a round increases the army's [multiple attack penalty](/Rules.aspx?ID=332).\n\n **Maneuver**: This war action pits one army's mobility against another's. When an army attempts such an action, it must attempt a Maneuver check against the opposing army's Maneuver DC.\n\n **Morale**: This war action pits one army's conviction and bravery against another's. When an army attempts such an action, it must attempt a Morale check against the opposing army's Morale DC.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"rules-1877\" />",
- "name": "Basic War Actions",
- "next_link": {
- "label": "Army Conditions",
- "url": "/Rules.aspx?ID=1878"
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- "previous_link": {
- "label": "War Encounters",
- "url": "/Rules.aspx?ID=1864"
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- "rarity": "common",
- "release_date": "2022-10-26",
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- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 579</row>\r\n\r\nAppendix 3: Warfare\r\n</additional-info>",
- "source": [
- "Kingmaker Adventure Path"
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- "source_raw": [
- "Kingmaker Adventure Path pg. 579"
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- "source_category": "Adventure Paths",
- "source_group": "Kingmaker",
- "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 579</row>",
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- "text": " Basic War Actions Source Kingmaker Adventure Path pg. 579 Basic war actions are available to all armies. Key Terms You'll see the following traits in some war actions. Army Type Trait: A war action that lists an army type trait (Infantry, Cavalry, Skirmisher, or Siege) can be used only by army units that have that trait. Attack : An attack war action functions as any other attack action. They resolve against an enemy unit's AC, and each attack action made in a round increases the army's multiple attack penalty. Maneuver : This war action pits one army's mobility against another's. When an army attempts such an action, it must attempt a Maneuver check against the opposing army's Maneuver DC. Morale : This war action pits one army's conviction and bravery against another's. When an army attempts such an action, it must attempt a Morale check against the opposing army's Morale DC. ",
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- "url": "/Rules.aspx?ID=1876",
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