| 1234567891011121314151617181920212223242526272829303132333435363738 |
- {
- "breadcrumbs": [
- "Chapter 3: Subsystems",
- "Duels",
- "Setting Up a Duel"
- ],
- "breadcrumbs_spa": [],
- "category": "rules",
- "exclude_from_search": false,
- "id": "rules-1251",
- "markdown": "<title level=\"1\" right=\"Rules\">[Adjudication](/Rules.aspx?ID=1251)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 166</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nMost duels are overseen by a third party who ensures the duelists don’t break the duel’s rules—inadvertently or by cheating. Where duels are legal, this is typically a constable or magistrate. In other places, a cleric or other respected figure serves as judge. Typically the GM plays the judge.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Adjudication",
- "next_link": {
- "label": "Combat Duels",
- "url": "/Rules.aspx?ID=1252"
- },
- "previous_link": {
- "label": "Duration",
- "url": "/Rules.aspx?ID=1250"
- },
- "rarity": "common",
- "release_date": "2020-02-26",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 166</row>\r\n\r\nChapter 3: Subsystems / Duels / Setting Up a Duel\r\n</additional-info>",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 166"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 166</row>",
- "speed": {},
- "text": " Adjudication Source Gamemastery Guide pg. 166 Most duels are overseen by a third party who ensures the duelists don’t break the duel’s rules—inadvertently or by cheating. Where duels are legal, this is typically a constable or magistrate. In other places, a cleric or other respected figure serves as judge. Typically the GM plays the judge. ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=1251",
- "weakness": {}
- }
|