Spirit Window.json 3.6 KB

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  1. {
  2. "ac": 45,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Simple",
  6. "disable": "DC 48 Occultism (legendary) to free the spirits from the mirror, or DC 48 Religion (legendary) to banish the spirits",
  7. "exclude_from_search": false,
  8. "fortitude_save": 36,
  9. "hardness": 35,
  10. "hardness_raw": "35 (window)",
  11. "hazard_type": "Haunt",
  12. "hp": 132,
  13. "hp_raw": "132 (BT 66)",
  14. "id": "hazard-189",
  15. "immunity": [
  16. "object immunities"
  17. ],
  18. "immunity_markdown": "object immunities",
  19. "level": 20,
  20. "markdown": "<title level=\"1\" right=\"Hazard 20\" pfs=\"\">[Spirit Window](/Hazards.aspx?ID=189)</title>\r\n\r\n<traits>\r\n<trait label=\"Haunt\" url=\"/Traits.aspx?ID=88\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 124</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nSpirits trapped inside a haunted window harm those who touch the window.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 51\r\n\r\n**Disable**\r\nDC 48 [Occultism](/Skills.aspx?ID=11) (legendary) to free the spirits from the mirror, or DC 48 [Religion](/Skills.aspx?ID=13) (legendary) to banish the spirits\n\n<column gap=\"tiny\">\r\n\r\n**AC** 45, **Fort** +36, **Ref** +30\r\n\r\n**Hardness**\r\n35\r\n\r\n**HP**\r\n132 (BT 66)\r\n\r\n**Immunities**\r\nobject immunities\n\n</column>\r\n\r\n**Siphon Soul** <actions string=\"Reaction\" /> ([evil](/Traits.aspx?ID=64), [necromancy](/Traits.aspx?ID=117), [negative](/Traits.aspx?ID=118), [occult](/Traits.aspx?ID=120)) **Trigger** A creature touches the window; **Effect** The triggering creature takes 8d10+44 negative damage (DC 42 [basic](/Rules.aspx?ID=329) Will save) as the window attempts to steal their soul. If this damage would kill the target, its soul is trapped inside the window with the effects of [_bind soul_](/Spells.aspx?ID=21).\n\n---\r\n**Reset**\r\n1 round",
  21. "name": "Spirit Window",
  22. "rarity": "common",
  23. "reflex_save": 30,
  24. "release_date": "2022-07-27",
  25. "reset": "1 round",
  26. "resistance": {},
  27. "search_markdown": "<traits>\r\n<trait label=\"Haunt\" url=\"/Traits.aspx?ID=88\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 124</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSpirits trapped inside a haunted window harm those who touch the window.\r\n</summary>",
  28. "source": [
  29. "Dark Archive"
  30. ],
  31. "source_raw": [
  32. "Dark Archive pg. 124"
  33. ],
  34. "source_category": "Rulebooks",
  35. "source_markdown": "<row gap=\"tiny\">[Dark Archive](/Sources.aspx?ID=129) pg. 124</row>",
  36. "speed": {},
  37. "stealth": "DC 51",
  38. "summary": "Spirits trapped inside a haunted window harm those who touch the window.",
  39. "summary_markdown": "Spirits trapped inside a haunted window harm those who touch the window.",
  40. "text": " Spirit Window Source Dark Archive pg. 124 Complexity Simple Spirits trapped inside a haunted window harm those who touch the window. --- Stealth DC 51 Disable DC 48 Occultism (legendary) to free the spirits from the mirror, or DC 48 Religion (legendary) to banish the spirits AC 45, Fort +36, Ref +30 Hardness 35 HP 132 (BT 66) Immunities object immunities Siphon Soul Reaction (evil, necromancy, negative, occult) Trigger A creature touches the window; Effect The triggering creature takes 8d10+44 negative damage (DC 42 basic Will save) as the window attempts to steal their soul. If this damage would kill the target, its soul is trapped inside the window with the effects of bind soul . --- Reset 1 round",
  41. "trait": [
  42. "Haunt"
  43. ],
  44. "trait_markdown": "[Haunt](/Traits.aspx?ID=88)",
  45. "trait_raw": [
  46. "Haunt"
  47. ],
  48. "type": "Hazard",
  49. "url": "/Hazards.aspx?ID=189",
  50. "weakness": {}
  51. }