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- {
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 21 Thievery (trained) to jam the scales built into the floor",
- "exclude_from_search": false,
- "hazard_type": "Trap",
- "id": "hazard-183",
- "level": 2,
- "markdown": "<title level=\"1\" right=\"Hazard 2\" pfs=\"\">[Shrinking Hall](/Hazards.aspx?ID=183)</title>\r\n\r\n<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 123</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nThis hallway is designed to shrink as creatures traverse it, making access to the door at the hall's end impossible.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 18\r\n\r\n**Disable**\r\nDC 21 [Thievery](/Skills.aspx?ID=17) (trained) to jam the scales built into the floor\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Shrink** <actions string=\"Reaction\" /> **Trigger** 100 pounds of weight or more is placed on the hallway's floor; **Effect** The hall's last 40 feet of walls angle inward, causing the hall to shrink and contract down, reaching 6 inches in height and width at the hall's far end and completely blocking access to the hall's exit door for anything but a Tiny creature [Squeezing](/Actions.aspx?ID=31).\n\n---\r\n**Reset**\r\nAfter 10 minutes without weight being placed on this hall's floor, this trap resets, returning the hall to its original size.",
- "name": "Shrinking Hall",
- "rarity": "common",
- "release_date": "2022-07-27",
- "reset": "After 10 minutes without weight being placed on this hall's floor, this trap resets, returning the hall to its original size.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 123</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis hallway is designed to shrink as creatures traverse it, making access to the door at the hall's end impossible.\r\n</summary>",
- "source": [
- "Dark Archive"
- ],
- "source_raw": [
- "Dark Archive pg. 123"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Dark Archive](/Sources.aspx?ID=129) pg. 123</row>",
- "speed": {},
- "stealth": "DC 18",
- "summary": "This hallway is designed to shrink as creatures traverse it, making access to the door at the hall's end impossible.",
- "summary_markdown": "This hallway is designed to shrink as creatures traverse it, making access to the door at the hall's end impossible.",
- "text": " Shrinking Hall Source Dark Archive pg. 123 Complexity Simple This hallway is designed to shrink as creatures traverse it, making access to the door at the hall's end impossible. --- Stealth DC 18 Disable DC 21 Thievery (trained) to jam the scales built into the floor Shrink Reaction Trigger 100 pounds of weight or more is placed on the hallway's floor; Effect The hall's last 40 feet of walls angle inward, causing the hall to shrink and contract down, reaching 6 inches in height and width at the hall's far end and completely blocking access to the hall's exit door for anything but a Tiny creature Squeezing. --- Reset After 10 minutes without weight being placed on this hall's floor, this trap resets, returning the hall to its original size.",
- "trait": [
- "Mechanical",
- "Trap"
- ],
- "trait_markdown": "[Mechanical](/Traits.aspx?ID=105), [Trap](/Traits.aspx?ID=158)",
- "trait_raw": [
- "Mechanical",
- "Trap"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=183",
- "weakness": {}
- }
|