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- {
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 21 Thievery (trained) to concoct a mechanism for indirectly harvesting the water from a safe distance",
- "exclude_from_search": false,
- "hazard_type": "Environmental",
- "id": "hazard-357",
- "level": 3,
- "markdown": "<title level=\"1\" right=\"Hazard 3\" pfs=\"\">[Sacred Geyser](/Hazards.aspx?ID=357)</title>\r\n\r\n<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #187: The Seventh Arch](/Sources.aspx?ID=192) pg. 60</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nA geyser of boiling water erupts at any character who attempts to take water from the oasis.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 19 (trained)\r\n\r\n**Disable**\r\nDC 21 [Thievery](/Skills.aspx?ID=17) (trained) to concoct a mechanism for indirectly harvesting the water from a safe distance\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Boiling Geyser** <actions string=\"Reaction\" /> **Trigger** A creature dips a vessel or otherwise attempts to remove water from the oasis; **Effect** A jet of magical boiling water targets the triggering creature and affects all creatures within 5 feet of the target. Creatures caught in the burst take 2d10+13 fire damage (basic DC 23 Refex save).\n\n---\r\n**Reset**\r\nThe geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.",
- "name": "Sacred Geyser",
- "rarity": "common",
- "release_date": "2023-01-25",
- "reset": "The geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #187: The Seventh Arch](/Sources.aspx?ID=192) pg. 60</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA geyser of boiling water erupts at any character who attempts to take water from the oasis.\r\n</summary>",
- "source": [
- "Pathfinder #187: The Seventh Arch"
- ],
- "source_raw": [
- "Pathfinder #187: The Seventh Arch pg. 60"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Gatewalkers",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #187: The Seventh Arch](/Sources.aspx?ID=192) pg. 60</row>",
- "speed": {},
- "stealth": "DC 19 (trained)",
- "summary": "A geyser of boiling water erupts at any character who attempts to take water from the oasis.",
- "summary_markdown": "A geyser of boiling water erupts at any character who attempts to take water from the oasis.",
- "text": " Sacred Geyser Source Pathfinder #187: The Seventh Arch pg. 60 Complexity Simple A geyser of boiling water erupts at any character who attempts to take water from the oasis. --- Stealth DC 19 (trained) Disable DC 21 Thievery (trained) to concoct a mechanism for indirectly harvesting the water from a safe distance Boiling Geyser Reaction Trigger A creature dips a vessel or otherwise attempts to remove water from the oasis; Effect A jet of magical boiling water targets the triggering creature and affects all creatures within 5 feet of the target. Creatures caught in the burst take 2d10+13 fire damage (basic DC 23 Refex save). --- Reset The geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.",
- "trait": [
- "Environmental",
- "Fire",
- "Water"
- ],
- "trait_markdown": "[Environmental](/Traits.aspx?ID=62), [Fire](/Traits.aspx?ID=72), [Water](/Traits.aspx?ID=165)",
- "trait_raw": [
- "Environmental",
- "Fire",
- "Water"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=357",
- "weakness": {}
- }
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