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- {
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 50 Arcana (legendary) to stymie the psychic energy before it manifests",
- "exclude_from_search": false,
- "hazard_type": "Trap",
- "id": "hazard-326",
- "level": 21,
- "markdown": "<title level=\"1\" right=\"Hazard 21\" pfs=\"\">[Psychic Wave](/Hazards.aspx?ID=326)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 60</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nA wave of psychic energy ripples through the room, violently prying into the minds of creatures in the area and alerting Kemnebi to the presence of intruders.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 53 (legendary)\r\n\r\n**Disable**\r\nDC 50 [Arcana](/Skills.aspx?ID=2) (legendary) to stymie the psychic energy before it manifests\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Psychic Assault** <actions string=\"Reaction\" /> ([arcane](/Traits.aspx?ID=11), [evocation](/Equipment.aspx?ID=1671), [mental](/Traits.aspx?ID=106)) **Trigger** A creature has been in the room for more than 1 round; **Effect** A wave of psychic energy slams into the minds of creatures in the chamber, dealing 8d10+48 mental damage (DC 44 [basic](/Rules.aspx?ID=329) Will save). On a failed save, a creature is also stunned 3.\n\n---\r\n**Reset**\r\n1 hour.",
- "name": "Psychic Wave",
- "rarity": "uncommon",
- "release_date": "2022-12-14",
- "reset": "1 hour.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 60</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA wave of psychic energy ripples through the room, violently prying into the minds of creatures in the area and alerting Kemnebi to the presence of …\r\n</summary>",
- "source": [
- "Pathfinder #186: Ghost King's Rage"
- ],
- "source_raw": [
- "Pathfinder #186: Ghost King's Rage pg. 60"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Blood Lords",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 60</row>",
- "speed": {},
- "spoilers": "Blood Lords",
- "stealth": "DC 53 (legendary)",
- "summary": "A wave of psychic energy ripples through the room, violently prying into the minds of creatures in the area and alerting Kemnebi to the presence of …",
- "summary_markdown": "A wave of psychic energy ripples through the room, violently prying into the minds of creatures in the area and alerting Kemnebi to the presence of …",
- "text": " Psychic Wave Source Pathfinder #186: Ghost King's Rage pg. 60 Complexity Simple A wave of psychic energy ripples through the room, violently prying into the minds of creatures in the area and alerting Kemnebi to the presence of intruders. --- Stealth DC 53 (legendary) Disable DC 50 Arcana (legendary) to stymie the psychic energy before it manifests Psychic Assault Reaction (arcane, evocation, mental) Trigger A creature has been in the room for more than 1 round; Effect A wave of psychic energy slams into the minds of creatures in the chamber, dealing 8d10+48 mental damage (DC 44 basic Will save). On a failed save, a creature is also stunned 3. --- Reset 1 hour.",
- "trait": [
- "Magical",
- "Trap",
- "Uncommon"
- ],
- "trait_markdown": "[Magical](/Traits.aspx?ID=103), [Trap](/Traits.aspx?ID=158), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Magical",
- "Trap",
- "Uncommon"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=326",
- "weakness": {}
- }
|