Hidden Chute.json 3.9 KB

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  1. {
  2. "ac": 12,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Simple",
  6. "disable": "DC 20 Thievery (trained) to remove the trapdoor or lock it in position using a catch hidden inside the room's doorframe",
  7. "exclude_from_search": false,
  8. "fortitude_save": 10,
  9. "hardness": 5,
  10. "hardness_raw": "5 Trapdoor Hardness",
  11. "hazard_type": "Trap",
  12. "hp": 30,
  13. "hp_raw": "30 (BT 15)",
  14. "id": "hazard-370",
  15. "immunity": [
  16. "critical hits",
  17. "object immunities",
  18. "precision damage"
  19. ],
  20. "immunity_markdown": "critical hits, object immunities, precision damage",
  21. "level": 3,
  22. "markdown": "<title level=\"1\" right=\"Hazard 3\" pfs=\"\">[Hidden Chute](/Hazards.aspx?ID=370)</title>\r\n\r\n<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 48</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nA trapdoor in the floor conceals a stone chute.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 23 (trained)\r\n\r\n**Disable**\r\nDC 20 [Thievery](/Skills.aspx?ID=17) (trained) to remove the trapdoor or lock it in position using a catch hidden inside the room's doorframe\n\n<column gap=\"tiny\">\r\n\r\n**AC** 12, **Fort** +10, **Ref** +6\r\n\r\n**Trapdoor Hardness**\r\n5\r\n\r\n**Trapdoor HP**\r\n30 (BT 15)\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Pitfall** <actions string=\"Reaction\" /> **Trigger** A creature walks onto the trapdoor; **Effect** The triggering creature falls 30 feet down the shaft to area **E33**, taking 15 bludgeoning damage and landing prone in the ochre jelly's pit. The creature can [Grab an Edge](/Actions.aspx?ID=95) to avoid falling. The DC to [Climb](/Actions.aspx?ID=33) the walls or Grab an Edge is 22.",
  23. "name": "Hidden Chute",
  24. "rarity": "common",
  25. "reflex_save": 6,
  26. "release_date": "2020-07-30",
  27. "resistance": {},
  28. "search_markdown": "<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 48</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA trapdoor in the floor conceals a stone chute.\r\n</summary>",
  29. "source": [
  30. "Pathfinder #157: Devil at the Dreaming Palace"
  31. ],
  32. "source_raw": [
  33. "Pathfinder #157: Devil at the Dreaming Palace pg. 48"
  34. ],
  35. "source_category": "Adventure Paths",
  36. "source_group": "Agents of Edgewatch",
  37. "source_markdown": "<row gap=\"tiny\">[Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 48</row>",
  38. "speed": {},
  39. "stealth": "DC 23 (trained)",
  40. "summary": "A trapdoor in the floor conceals a stone chute.",
  41. "summary_markdown": "A trapdoor in the floor conceals a stone chute.",
  42. "text": " Hidden Chute Source Pathfinder #157: Devil at the Dreaming Palace pg. 48 Complexity Simple A trapdoor in the floor conceals a stone chute. --- Stealth DC 23 (trained) Disable DC 20 Thievery (trained) to remove the trapdoor or lock it in position using a catch hidden inside the room's doorframe AC 12, Fort +10, Ref +6 Trapdoor Hardness 5 Trapdoor HP 30 (BT 15) Immunities critical hits, object immunities, precision damage Pitfall Reaction Trigger A creature walks onto the trapdoor; Effect The triggering creature falls 30 feet down the shaft to area E33 , taking 15 bludgeoning damage and landing prone in the ochre jelly's pit. The creature can Grab an Edge to avoid falling. The DC to Climb the walls or Grab an Edge is 22.",
  43. "trait": [
  44. "Mechanical",
  45. "Trap"
  46. ],
  47. "trait_markdown": "[Mechanical](/Traits.aspx?ID=105), [Trap](/Traits.aspx?ID=158)",
  48. "trait_raw": [
  49. "Mechanical",
  50. "Trap"
  51. ],
  52. "type": "Hazard",
  53. "url": "/Hazards.aspx?ID=370",
  54. "weakness": {}
  55. }