Ghost Stampede.json 6.3 KB

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  1. {
  2. "ac": 40,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Complex",
  6. "disable": "DC 36 Nature (master) to calm one of the four aurochs or DC 40 Religion (trained) to exorcise them",
  7. "exclude_from_search": false,
  8. "fortitude_save": 23,
  9. "hardness": 25,
  10. "hardness_raw": "25",
  11. "hazard_type": "Haunt",
  12. "hp": 20,
  13. "hp_raw": "20 per aurochs skull",
  14. "id": "hazard-155",
  15. "immunity": [
  16. "death effects",
  17. "disease",
  18. "paralyzed",
  19. "poison"
  20. ],
  21. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126)",
  22. "level": 15,
  23. "markdown": "<title level=\"1\" right=\"Hazard 15\" pfs=\"\">[Ghost Stampede](/Hazards.aspx?ID=155)</title>\r\n\r\n<traits>\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Haunt\" url=\"/Traits.aspx?ID=88\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 68</row>\n\n**Complexity** Complex\r\n\r\n</column>\r\n\r\nFour massive skulls of aurochs, enormous wild cattle, rise into the air, each trailing its ghostly body behind it. \r\n\r\n---\r\n\r\n**Stealth**\r\n+30 (master)\r\n\r\n**Disable**\r\nDC 36 [Nature](/Skills.aspx?ID=10) (master) to calm one of the four aurochs or DC 40 [Religion](/Skills.aspx?ID=13) (trained) to exorcise them\n\n<column gap=\"tiny\">\r\n\r\n**AC** 40, **Fort** +23, **Ref** +29\r\n\r\n**Hardness**\r\n25\r\n\r\n**HP**\r\n20 per aurochs skull\r\n\r\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126)\r\n\r\n**Weaknesses**\r\n[positive](/Traits.aspx?ID=128) 5\n\n</column>\r\n\r\n**Defend Territory** <actions string=\"Reaction\" /> ([emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106), [occult](/Traits.aspx?ID=120)) **Trigger** A creature approaches within 10 feet of an aurochs skull; **Effect** The skulls rise into the air, form ghostly bodies, and bellow in rage. Each creature within 60 feet of an aurochs skull must attempt a DC 36 Will saving throw. The haunt then rolls initiative.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** The creature is [frightened 1](/Conditions.aspx?ID=19).<br />\r\n**Failure** The creature takes 1d12+6 mental damage and is frightened 2.<br />\r\n**Critical Failure** The creature takes 2d12+12 mental damage and is frightened 4.\r\n\r\n---\r\n**Routine**\r\n(4 actions) For each aurochs skull disabled or destroyed, the haunt has 1 fewer action. On each action, a different aurochs moves up to 60 feet and attempts a horn Strike against a different living creature. A creature critically hit by a horn Strike also takes 2d6 **persistent bleed damage** and is knocked [prone](/Conditions.aspx?ID=31).<br /> **Melee** horn +30, **Damage** 3d12+17 piercing; no multiple attack penalty\r\n\r\n---\r\n**Reset**\r\nThe haunt deactivates 1 minute after all living creatures leave the area or after all four aurochs skulls are destroyed. After 1 hour, if at least one aurochs skull remains, the haunt reactivates.",
  24. "name": "Ghost Stampede",
  25. "rarity": "common",
  26. "reflex_save": 29,
  27. "release_date": "2022-04-27",
  28. "reset": "The haunt deactivates 1 minute after all living creatures leave the area or after all four aurochs skulls are destroyed. After 1 hour, if at least one aurochs skull remains, the haunt reactivates.",
  29. "resistance": {},
  30. "search_markdown": "<traits>\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Haunt\" url=\"/Traits.aspx?ID=88\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 68</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFour massive skulls of aurochs, enormous wild cattle, rise into the air, each trailing its ghostly body behind it. \r\n</summary>",
  31. "source": [
  32. "Book of the Dead"
  33. ],
  34. "source_raw": [
  35. "Book of the Dead pg. 68"
  36. ],
  37. "source_category": "Rulebooks",
  38. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 68</row>",
  39. "speed": {},
  40. "stealth": "+30 (master)",
  41. "summary": "Four massive skulls of aurochs, enormous wild cattle, rise into the air, each trailing its ghostly body behind it. ",
  42. "summary_markdown": "Four massive skulls of aurochs, enormous wild cattle, rise into the air, each trailing its ghostly body behind it. ",
  43. "text": " Ghost Stampede Source Book of the Dead pg. 68 Complexity Complex Four massive skulls of aurochs, enormous wild cattle, rise into the air, each trailing its ghostly body behind it. --- Stealth +30 (master) Disable DC 36 Nature (master) to calm one of the four aurochs or DC 40 Religion (trained) to exorcise them AC 40, Fort +23, Ref +29 Hardness 25 HP 20 per aurochs skull Immunities death effects, disease, paralyzed, poison Weaknesses positive 5 Defend Territory Reaction (emotion, fear, mental, occult) Trigger A creature approaches within 10 feet of an aurochs skull; Effect The skulls rise into the air, form ghostly bodies, and bellow in rage. Each creature within 60 feet of an aurochs skull must attempt a DC 36 Will saving throw. The haunt then rolls initiative. Critical Success The creature is unaffected. Success The creature is frightened 1. Failure The creature takes 1d12+6 mental damage and is frightened 2. Critical Failure The creature takes 2d12+12 mental damage and is frightened 4. --- Routine (4 actions) For each aurochs skull disabled or destroyed, the haunt has 1 fewer action. On each action, a different aurochs moves up to 60 feet and attempts a horn Strike against a different living creature. A creature critically hit by a horn Strike also takes 2d6 persistent bleed damage and is knocked prone. Melee horn +30, Damage 3d12+17 piercing; no multiple attack penalty --- Reset The haunt deactivates 1 minute after all living creatures leave the area or after all four aurochs skulls are destroyed. After 1 hour, if at least one aurochs skull remains, the haunt reactivates.",
  44. "trait": [
  45. "Complex",
  46. "Haunt"
  47. ],
  48. "trait_markdown": "[Complex](/Traits.aspx?ID=30), [Haunt](/Traits.aspx?ID=88)",
  49. "trait_raw": [
  50. "Complex",
  51. "Haunt"
  52. ],
  53. "type": "Hazard",
  54. "url": "/Hazards.aspx?ID=155",
  55. "weakness": {
  56. "positive": 5
  57. },
  58. "weakness_markdown": "[positive](/Traits.aspx?ID=128) 5",
  59. "weakness_raw": " positive 5"
  60. }