Flensing Chute.json 4.1 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "hazard",
  4. "complexity": "Simple",
  5. "disable": "Thievery DC 35 (master) to decouple several mechanisms barely accessible through gaps between the shifting risers, or Perception DC 38 to note which stairs have slightly different wear patterns to know which ones are safe to step on",
  6. "exclude_from_search": false,
  7. "hazard_type": "Trap",
  8. "id": "hazard-104",
  9. "level": 12,
  10. "markdown": "<title level=\"1\" right=\"Hazard 12\" pfs=\"\">[Flensing Chute](/Hazards.aspx?ID=104)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #173: Doorway to the Red Star](/Sources.aspx?ID=103) pg. 29</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nThe stairs collapse into a downward spiral.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 35 (master)\r\n\r\n**Disable**\r\n[Thievery](/Skills.aspx?ID=17) DC 35 (master) to decouple several mechanisms barely accessible through gaps between the shifting risers, or Perception DC 38 to note which stairs have slightly different wear patterns to know which ones are safe to step on\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Change to Chute** <actions string=\"Reaction\" /> **Trigger** A Small or larger creature approaches within 20 feet of the top of the stairs; **Reaction** The stair risers shift downward, forming a steep ramp while exposing lines of razor-sharp blades. All creatures on the stairs must succeed at a DC 32 Reflex save or tumble down the chute, taking 2d6 bludgeoning damage, 4d12+26 slashing damage, and landing prone in area A4.\n\n---\r\n**Reset**\r\nThe flensing chute resets automatically",
  11. "name": "Flensing Chute",
  12. "rarity": "uncommon",
  13. "release_date": "2021-11-10",
  14. "reset": "The flensing chute resets automatically",
  15. "resistance": {},
  16. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #173: Doorway to the Red Star](/Sources.aspx?ID=103) pg. 29</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe stairs collapse into a downward spiral.\r\n</summary>",
  17. "source": [
  18. "Pathfinder #173: Doorway to the Red Star"
  19. ],
  20. "source_raw": [
  21. "Pathfinder #173: Doorway to the Red Star pg. 29"
  22. ],
  23. "source_category": "Adventure Paths",
  24. "source_group": "Strength of Thousands",
  25. "source_markdown": "<row gap=\"tiny\">[Pathfinder #173: Doorway to the Red Star](/Sources.aspx?ID=103) pg. 29</row>",
  26. "speed": {},
  27. "spoilers": "Strength of Thousands",
  28. "stealth": "DC 35 (master)",
  29. "summary": "The stairs collapse into a downward spiral.",
  30. "summary_markdown": "The stairs collapse into a downward spiral.",
  31. "text": " Flensing Chute Source Pathfinder #173: Doorway to the Red Star pg. 29 Complexity Simple The stairs collapse into a downward spiral. --- Stealth DC 35 (master) Disable Thievery DC 35 (master) to decouple several mechanisms barely accessible through gaps between the shifting risers, or Perception DC 38 to note which stairs have slightly different wear patterns to know which ones are safe to step on Change to Chute Reaction Trigger A Small or larger creature approaches within 20 feet of the top of the stairs; Reaction The stair risers shift downward, forming a steep ramp while exposing lines of razor-sharp blades. All creatures on the stairs must succeed at a DC 32 Reflex save or tumble down the chute, taking 2d6 bludgeoning damage, 4d12+26 slashing damage, and landing prone in area A4. --- Reset The flensing chute resets automatically",
  32. "trait": [
  33. "Mechanical",
  34. "Trap",
  35. "Uncommon"
  36. ],
  37. "trait_markdown": "[Mechanical](/Traits.aspx?ID=105), [Trap](/Traits.aspx?ID=158), [Uncommon](/Traits.aspx?ID=159)",
  38. "trait_raw": [
  39. "Mechanical",
  40. "Trap",
  41. "Uncommon"
  42. ],
  43. "type": "Hazard",
  44. "url": "/Hazards.aspx?ID=104",
  45. "weakness": {}
  46. }