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- {
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 17 Thievery to disarm the trap through a cracked-open door, or Interact to open the door slowly without triggering the trap",
- "exclude_from_search": false,
- "hazard_type": "Trap",
- "id": "hazard-245",
- "level": 1,
- "markdown": "<title level=\"1\" right=\"Hazard 1\" pfs=\"\">[Falling Debris](/Hazards.aspx?ID=245)</title>\r\n\r\n<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Crown of the Kobold King](/Sources.aspx?ID=148) pg. 33</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nA net filled with stones and a small anvil crashes down on someone who steps into the room.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 20\r\n\r\n**Disable**\r\nDC 17 [Thievery](/Skills.aspx?ID=17) to disarm the trap through a cracked-open door, or <actions string=\"Three Actions\" /> Interact to open the door slowly without triggering the trap\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Drop Debris** <actions string=\"Reaction\" /> **Trigger** A creature opens the door without taking care to avoid triggering the trap; **Effect** The net drops a dozen hefty stones and a small but quite hard anvil onto the creature, inflicting 3d6 bludgeoning damage (DC 17 [basic](/Rules.aspx?ID=329) Reflex save). The sound of this trap going off alerts Gurtlekep in area C8.",
- "name": "Falling Debris",
- "rarity": "common",
- "release_date": "2022-10-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Crown of the Kobold King](/Sources.aspx?ID=148) pg. 33</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA net filled with stones and a small anvil crashes down on someone who steps into the room.\r\n</summary>",
- "source": [
- "Crown of the Kobold King"
- ],
- "source_raw": [
- "Crown of the Kobold King pg. 33"
- ],
- "source_category": "Adventures",
- "source_group": "Crown of the Kobold King",
- "source_markdown": "<row gap=\"tiny\">[Crown of the Kobold King](/Sources.aspx?ID=148) pg. 33</row>",
- "speed": {},
- "stealth": "DC 20",
- "summary": "A net filled with stones and a small anvil crashes down on someone who steps into the room.",
- "summary_markdown": "A net filled with stones and a small anvil crashes down on someone who steps into the room.",
- "text": " Falling Debris Source Crown of the Kobold King pg. 33 Complexity Simple A net filled with stones and a small anvil crashes down on someone who steps into the room. --- Stealth DC 20 Disable DC 17 Thievery to disarm the trap through a cracked-open door, or Three Actions Interact to open the door slowly without triggering the trap Drop Debris Reaction Trigger A creature opens the door without taking care to avoid triggering the trap; Effect The net drops a dozen hefty stones and a small but quite hard anvil onto the creature, inflicting 3d6 bludgeoning damage (DC 17 basic Reflex save). The sound of this trap going off alerts Gurtlekep in area C8.",
- "trait": [
- "Mechanical",
- "Trap"
- ],
- "trait_markdown": "[Mechanical](/Traits.aspx?ID=105), [Trap](/Traits.aspx?ID=158)",
- "trait_raw": [
- "Mechanical",
- "Trap"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=245",
- "weakness": {}
- }
|