Electrified Gate.json 4.3 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "hazard",
  4. "complexity": "Complex",
  5. "disable": "DC 47 Thievery (legendary) to destroy the ward, dispel magic (8th level; counteract DC 47) to counteract the ward, or press the bypass button",
  6. "exclude_from_search": false,
  7. "hazard_type": "Trap",
  8. "id": "hazard-313",
  9. "level": 19,
  10. "markdown": "<title level=\"1\" right=\"Hazard 19\" pfs=\"\">[Electrified Gate](/Hazards.aspx?ID=313)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 32</row>\n\n**Complexity** Complex\r\n\r\n</column>\r\n\r\nA warded metal gate electrocutes anyone who touches the gate without pressing the bypass button.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 47 (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket\r\n\r\n**Disable**\r\nDC 47 [Thievery](/Skills.aspx?ID=17) (legendary) to destroy the ward, [_dispel magic_](/Spells.aspx?ID=78) (8th level; [counteract](/Rules.aspx?ID=371) DC 47) to counteract the ward, or press the bypass button\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Electrocution** <actions string=\"Reaction\" /> ([divine](/Traits.aspx?ID=48), [electricity](/Traits.aspx?ID=56), [evocation](/Equipment.aspx?ID=1671)) **Trigger** A creature touches the gate directly or with a tool; **Effect** The trap deals 8d10+40 electricity damage to the triggering creature (DC 46 [basic](/Rules.aspx?ID=329) Reflex save).\n\n---\r\n**Reset**\r\nThe trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.",
  11. "name": "Electrified Gate",
  12. "rarity": "uncommon",
  13. "release_date": "2022-12-14",
  14. "reset": "The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.",
  15. "resistance": {},
  16. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 32</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA warded metal gate electrocutes anyone who touches the gate without pressing the bypass button.\r\n</summary>",
  17. "source": [
  18. "Pathfinder #186: Ghost King's Rage"
  19. ],
  20. "source_raw": [
  21. "Pathfinder #186: Ghost King's Rage pg. 32"
  22. ],
  23. "source_category": "Adventure Paths",
  24. "source_group": "Blood Lords",
  25. "source_markdown": "<row gap=\"tiny\">[Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 32</row>",
  26. "speed": {},
  27. "spoilers": "Blood Lords",
  28. "stealth": "DC 47 (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket",
  29. "summary": "A warded metal gate electrocutes anyone who touches the gate without pressing the bypass button.",
  30. "summary_markdown": "A warded metal gate electrocutes anyone who touches the gate without pressing the bypass button.",
  31. "text": " Electrified Gate Source Pathfinder #186: Ghost King's Rage pg. 32 Complexity Complex A warded metal gate electrocutes anyone who touches the gate without pressing the bypass button. --- Stealth DC 47 (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket Disable DC 47 Thievery (legendary) to destroy the ward, dispel magic (8th level; counteract DC 47) to counteract the ward, or press the bypass button Electrocution Reaction (divine, electricity, evocation) Trigger A creature touches the gate directly or with a tool; Effect The trap deals 8d10+40 electricity damage to the triggering creature (DC 46 basic Reflex save). --- Reset The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.",
  32. "trait": [
  33. "Magical",
  34. "Trap",
  35. "Uncommon"
  36. ],
  37. "trait_markdown": "[Magical](/Traits.aspx?ID=103), [Trap](/Traits.aspx?ID=158), [Uncommon](/Traits.aspx?ID=159)",
  38. "trait_raw": [
  39. "Magical",
  40. "Trap",
  41. "Uncommon"
  42. ],
  43. "type": "Hazard",
  44. "url": "/Hazards.aspx?ID=313",
  45. "weakness": {}
  46. }