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- {
- "ac": 31,
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 33 Thievery (master) or DC 35 Survival (master) to know where to Strike a specific crystal perfectly on a facet to cause it to shatter harmlessly",
- "exclude_from_search": false,
- "fortitude_save": 18,
- "hardness": 20,
- "hardness_raw": "20",
- "hazard_type": "Environmental",
- "hp": 80,
- "hp_raw": "80 (BT 40)",
- "id": "hazard-260",
- "immunity": [
- "critical hits",
- "object immunities",
- "precision damage"
- ],
- "immunity_markdown": "critical hits, object immunities, precision damage",
- "level": 11,
- "markdown": "<title level=\"1\" right=\"Hazard 11\" pfs=\"\">[Crystalized Agony](/Hazards.aspx?ID=260)</title>\r\n\r\n<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 23</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nA violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 10\r\n\r\n**Disable**\r\nDC 33 [Thievery](/Skills.aspx?ID=17) (master) or DC 35 [Survival](/Skills.aspx?ID=16) (master) to know where to Strike a specific crystal perfectly on a facet to cause it to shatter harmlessly\n\n<column gap=\"tiny\">\r\n\r\n**AC** 31, **Fort** +18, **Ref** +23\r\n\r\n**Hardness**\r\n20\r\n\r\n**HP**\r\n80 (BT 40)\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Emit Agnoy** <actions string=\"Reaction\" /> ([divine](/Traits.aspx?ID=48), [necromancy](/Traits.aspx?ID=117)) **Trigger** The crystallized agony is struck hard enough to take damage; **Effect** A shimmering mote of violet light flashes from the point of origin from the triggering action, unerringly striking the triggering creature. This bolt of agony deals 10d10 mental damage (DC 30 [basic](/Rules.aspx?ID=329) Fortitude save).\n\n---\r\n**Reset**\r\nA crystallized agony resets automatically and can be triggered again the next round.",
- "name": "Crystalized Agony",
- "rarity": "common",
- "reflex_save": 23,
- "release_date": "2022-10-26",
- "reset": "A crystallized agony resets automatically and can be triggered again the next round.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 23</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy.\r\n</summary>",
- "source": [
- "Pathfinder #184: The Ghouls Hunger"
- ],
- "source_raw": [
- "Pathfinder #184: The Ghouls Hunger pg. 23"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Blood Lords",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 23</row>",
- "speed": {},
- "stealth": "DC 10",
- "summary": "A violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy.",
- "summary_markdown": "A violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy.",
- "text": " Crystalized Agony Source Pathfinder #184: The Ghouls Hunger pg. 23 Complexity Simple A violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy. --- Stealth DC 10 Disable DC 33 Thievery (master) or DC 35 Survival (master) to know where to Strike a specific crystal perfectly on a facet to cause it to shatter harmlessly AC 31, Fort +18, Ref +23 Hardness 20 HP 80 (BT 40) Immunities critical hits, object immunities, precision damage Emit Agnoy Reaction (divine, necromancy) Trigger The crystallized agony is struck hard enough to take damage; Effect A shimmering mote of violet light flashes from the point of origin from the triggering action, unerringly striking the triggering creature. This bolt of agony deals 10d10 mental damage (DC 30 basic Fortitude save). --- Reset A crystallized agony resets automatically and can be triggered again the next round.",
- "trait": [
- "Environmental"
- ],
- "trait_markdown": "[Environmental](/Traits.aspx?ID=62)",
- "trait_raw": [
- "Environmental"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=260",
- "weakness": {}
- }
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