Cracked Earth.json 3.5 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "hazard",
  4. "complexity": "Simple",
  5. "disable": "DC 16 Survival (untrained) to collapse safely; DC 20 Crafting (trained) to shore it up enough to pass over without collapsing it",
  6. "exclude_from_search": false,
  7. "hazard_type": "Environmental",
  8. "id": "hazard-304",
  9. "level": 3,
  10. "markdown": "<title level=\"1\" right=\"Hazard 3\" pfs=\"\">[Cracked Earth](/Hazards.aspx?ID=304)</title>\r\n\r\n<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 231</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nThis 20-foot-by-20-foot patch of ground is cobwebbed with cracks and fissures that crumble when a creature steps on it.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 22 (trained)\r\n\r\n**Disable**\r\nDC 16 [Survival](/Skills.aspx?ID=16) (untrained) to collapse safely; DC 20 [Crafting](/Skills.aspx?ID=4) (trained) to shore it up enough to pass over without collapsing it\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n**Long Fall** <actions string=\"Reaction\" /> **Trigger** A creature steps onto the cracked earth; **Effect** The creature fractures the thin crust of earth and falls through. That creature can use the [Grab an Edge](/Actions.aspx?ID=95) reaction to avoid falling, as long as it is adjacent to an edge. Otherwise it takes [falling damage](/Rules.aspx?ID=402) (typically 25 bludgeoning damage for a 50-foot drop). Some of these rifts eventually lead to the Darklands.",
  11. "name": "Cracked Earth",
  12. "rarity": "common",
  13. "release_date": "2022-11-16",
  14. "resistance": {},
  15. "search_markdown": "<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 231</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis 20-foot-by-20-foot patch of ground is cobwebbed with cracks and fissures that crumble when a creature steps on it.\r\n</summary>",
  16. "source": [
  17. "Impossible Lands"
  18. ],
  19. "source_raw": [
  20. "Impossible Lands pg. 231"
  21. ],
  22. "source_category": "Lost Omens",
  23. "source_markdown": "<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 231</row>",
  24. "speed": {},
  25. "stealth": "DC 22 (trained)",
  26. "summary": "This 20-foot-by-20-foot patch of ground is cobwebbed with cracks and fissures that crumble when a creature steps on it.",
  27. "summary_markdown": "This 20-foot-by-20-foot patch of ground is cobwebbed with cracks and fissures that crumble when a creature steps on it.",
  28. "text": " Cracked Earth Source Impossible Lands pg. 231 Complexity Simple This 20-foot-by-20-foot patch of ground is cobwebbed with cracks and fissures that crumble when a creature steps on it. --- Stealth DC 22 (trained) Disable DC 16 Survival (untrained) to collapse safely; DC 20 Crafting (trained) to shore it up enough to pass over without collapsing it Long Fall Reaction Trigger A creature steps onto the cracked earth; Effect The creature fractures the thin crust of earth and falls through. That creature can use the Grab an Edge reaction to avoid falling, as long as it is adjacent to an edge. Otherwise it takes falling damage (typically 25 bludgeoning damage for a 50-foot drop). Some of these rifts eventually lead to the Darklands.",
  29. "trait": [
  30. "Environmental"
  31. ],
  32. "trait_markdown": "[Environmental](/Traits.aspx?ID=62)",
  33. "trait_raw": [
  34. "Environmental"
  35. ],
  36. "type": "Hazard",
  37. "url": "/Hazards.aspx?ID=304",
  38. "weakness": {}
  39. }