Corpse Disposal.json 4.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. {
  2. "ac": 18,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Simple",
  6. "disable": "DC 18 Thievery (trained) to jam the trapdoor open",
  7. "exclude_from_search": false,
  8. "fortitude_save": 7,
  9. "hardness": 9,
  10. "hardness_raw": "9 Trapdoor Hardness",
  11. "hazard_type": "Trap",
  12. "hp": 30,
  13. "hp_raw": "30",
  14. "id": "hazard-353",
  15. "immunity": [
  16. "critical hits",
  17. "object immunities",
  18. "precision damage"
  19. ],
  20. "immunity_markdown": "critical hits, object immunities, precision damage",
  21. "level": 2,
  22. "markdown": "<title level=\"1\" right=\"Hazard 2\" pfs=\"\">[Corpse Disposal](/Hazards.aspx?ID=353)</title>\r\n\r\n<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #187: The Seventh Arch](/Sources.aspx?ID=192) pg. 38</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nA wooden trapdoor conceals a spike-flled pit 10 feet square and 20 feet deep. The DC to Climb out of the pit is 10.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 21 (or 0 if the trapdoor is disabled or broken)\r\n\r\n**Disable**\r\nDC 18 [Thievery](/Skills.aspx?ID=17) (trained) to jam the trapdoor open\n\n<column gap=\"tiny\">\r\n\r\n**AC** 18, **Fort** +7, **Ref** +7\r\n\r\n**Trapdoor Hardness**\r\n9\r\n\r\n**Trapdoor HP**\r\n30\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Dispose** <actions string=\"Reaction\" /> **Trigger** A creature steps onto the trapdoor (marked “T” on the map); **Effect** The triggering creature falls into the pit. The creature can use the Grab an Edge reaction to avoid falling. Failing that, the creature falls 20 feet (taking 10 bludgeoning damage from the fall) and takes 3d6 piercing damage from the metal spikes jutting up from the pit's floor. A creature who takes damage from the spikes is exposed to tetanus.<br /> **Tetanus** (disease) **Saving Throw** DC 14 Fortitude; **Onset** 10 days; **Stage 1** clumsy 1 (1 week); **Stage 2** clumsy 2 and can't speak (1 day); **Stage 3** paralyzed with spasms (1 day); **Stage 4** death",
  23. "name": "Corpse Disposal",
  24. "rarity": "common",
  25. "reflex_save": 7,
  26. "release_date": "2023-01-25",
  27. "resistance": {},
  28. "search_markdown": "<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #187: The Seventh Arch](/Sources.aspx?ID=192) pg. 38</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA wooden trapdoor conceals a spike-flled pit 10 feet square and 20 feet deep. The DC to Climb out of the pit is 10.\r\n</summary>",
  29. "source": [
  30. "Pathfinder #187: The Seventh Arch"
  31. ],
  32. "source_raw": [
  33. "Pathfinder #187: The Seventh Arch pg. 38"
  34. ],
  35. "source_category": "Adventure Paths",
  36. "source_group": "Gatewalkers",
  37. "source_markdown": "<row gap=\"tiny\">[Pathfinder #187: The Seventh Arch](/Sources.aspx?ID=192) pg. 38</row>",
  38. "speed": {},
  39. "stealth": "DC 21 (or 0 if the trapdoor is disabled or broken)",
  40. "summary": "A wooden trapdoor conceals a spike-flled pit 10 feet square and 20 feet deep. The DC to Climb out of the pit is 10.",
  41. "summary_markdown": "A wooden trapdoor conceals a spike-flled pit 10 feet square and 20 feet deep. The DC to Climb out of the pit is 10.",
  42. "text": " Corpse Disposal Source Pathfinder #187: The Seventh Arch pg. 38 Complexity Simple A wooden trapdoor conceals a spike-flled pit 10 feet square and 20 feet deep. The DC to Climb out of the pit is 10. --- Stealth DC 21 (or 0 if the trapdoor is disabled or broken) Disable DC 18 Thievery (trained) to jam the trapdoor open AC 18, Fort +7, Ref +7 Trapdoor Hardness 9 Trapdoor HP 30 Immunities critical hits, object immunities, precision damage Dispose Reaction Trigger A creature steps onto the trapdoor (marked “T” on the map); Effect The triggering creature falls into the pit. The creature can use the Grab an Edge reaction to avoid falling. Failing that, the creature falls 20 feet (taking 10 bludgeoning damage from the fall) and takes 3d6 piercing damage from the metal spikes jutting up from the pit's floor. A creature who takes damage from the spikes is exposed to tetanus. Tetanus (disease) Saving Throw DC 14 Fortitude; Onset 10 days; Stage 1 clumsy 1 (1 week); Stage 2 clumsy 2 and can't speak (1 day); Stage 3 paralyzed with spasms (1 day); Stage 4 death",
  43. "trait": [
  44. "Mechanical",
  45. "Trap"
  46. ],
  47. "trait_markdown": "[Mechanical](/Traits.aspx?ID=105), [Trap](/Traits.aspx?ID=158)",
  48. "trait_raw": [
  49. "Mechanical",
  50. "Trap"
  51. ],
  52. "type": "Hazard",
  53. "url": "/Hazards.aspx?ID=353",
  54. "weakness": {}
  55. }