Clone Mirrors.json 5.1 KB

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  1. {
  2. "ac": 21,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Complex",
  6. "disable": "DC 28 Thievery (expert) to reposition each mirror, or dispel magic (3rd level; counteract DC 25) to counteract each mirror",
  7. "exclude_from_search": false,
  8. "fortitude_save": 17,
  9. "hardness": 13,
  10. "hardness_raw": "13 per mirror",
  11. "hazard_type": "Trap",
  12. "hp": 54,
  13. "hp_raw": "54 (BT 27)",
  14. "id": "hazard-190",
  15. "immunity": [
  16. "object immunities"
  17. ],
  18. "immunity_markdown": "object immunities",
  19. "level": 6,
  20. "markdown": "<title level=\"1\" right=\"Hazard 6\" pfs=\"\">[Clone Mirrors](/Hazards.aspx?ID=190)</title>\r\n\r\n<traits>\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 124</row>\n\n**Complexity** Complex\r\n\r\n</column>\r\n\r\nTwo opposing mirrors spawn illusory duplicates of creatures in the hall in an unending tide.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 21\r\n\r\n**Disable**\r\nDC 28 [Thievery](/Skills.aspx?ID=17) (expert) to reposition each mirror, or [_dispel magic_](/Spells.aspx?ID=78) (3rd level; [counteract](/Rules.aspx?ID=371) DC 25) to counteract each mirror\n\n<column gap=\"tiny\">\r\n\r\n**AC** 21, **Fort** +17, **Ref** +11\r\n\r\n**Hardness**\r\n13\r\n\r\n**HP**\r\n54 (BT 27)\r\n\r\n**Immunities**\r\nobject immunities\n\n</column>\r\n\r\n**Spawn Reflection** <actions string=\"Reaction\" /> ([illusion](/Traits.aspx?ID=92)) **Trigger** A creature is reflected in the mirror; **Effect** The mirror creates a reflection of the triggering creature, which Steps out of the mirror and into the hall. The trap then rolls initiative.\n\n---\r\n**Routine**\r\n(2 actions) This trap loses 1 action for each mirror disabled. Each mirror uses 1 action to Spawn a Reflection of a creature reflected in the mirror. The hazard can have a maximum of four reflections spawned at once.\n\n---\n\n **Reflection** AC 24; **Fort** +11, **Ref** +17<br /> **Reflection** **HP** 30; **Immunities** object immunities<br /> **Reflection Routine** (2 actions) Each reflection has 2 actions which it uses to Step, Stride, or Strike (in any combination). Reflections can act on the same turn they're created.<br /> **Reflection Speed** 50 feet<br /> **Melee** <actions string=\"Single Action\" /> reflected weapon +17 ([versatile P](/Traits.aspx?ID=200), versatile S), **Damage** 2d6+8 bludgeoning\r\n\r\n---\r\n**Reset**\r\n1 day",
  21. "name": "Clone Mirrors",
  22. "rarity": "common",
  23. "reflex_save": 11,
  24. "release_date": "2022-07-27",
  25. "reset": "1 day",
  26. "resistance": {},
  27. "search_markdown": "<traits>\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 124</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTwo opposing mirrors spawn illusory duplicates of creatures in the hall in an unending tide.\r\n</summary>",
  28. "source": [
  29. "Dark Archive"
  30. ],
  31. "source_raw": [
  32. "Dark Archive pg. 124"
  33. ],
  34. "source_category": "Rulebooks",
  35. "source_markdown": "<row gap=\"tiny\">[Dark Archive](/Sources.aspx?ID=129) pg. 124</row>",
  36. "speed": {},
  37. "stealth": "DC 21",
  38. "summary": "Two opposing mirrors spawn illusory duplicates of creatures in the hall in an unending tide.",
  39. "summary_markdown": "Two opposing mirrors spawn illusory duplicates of creatures in the hall in an unending tide.",
  40. "text": " Clone Mirrors Source Dark Archive pg. 124 Complexity Complex Two opposing mirrors spawn illusory duplicates of creatures in the hall in an unending tide. --- Stealth DC 21 Disable DC 28 Thievery (expert) to reposition each mirror, or dispel magic (3rd level; counteract DC 25) to counteract each mirror AC 21, Fort +17, Ref +11 Hardness 13 HP 54 (BT 27) Immunities object immunities Spawn Reflection Reaction (illusion) Trigger A creature is reflected in the mirror; Effect The mirror creates a reflection of the triggering creature, which Steps out of the mirror and into the hall. The trap then rolls initiative. --- Routine (2 actions) This trap loses 1 action for each mirror disabled. Each mirror uses 1 action to Spawn a Reflection of a creature reflected in the mirror. The hazard can have a maximum of four reflections spawned at once. --- Reflection AC 24; Fort +11, Ref +17 Reflection HP 30; Immunities object immunities Reflection Routine (2 actions) Each reflection has 2 actions which it uses to Step, Stride, or Strike (in any combination). Reflections can act on the same turn they're created. Reflection Speed 50 feet Melee Single Action reflected weapon +17 (versatile P, versatile S), Damage 2d6+8 bludgeoning --- Reset 1 day",
  41. "trait": [
  42. "Complex",
  43. "Magical",
  44. "Trap"
  45. ],
  46. "trait_markdown": "[Complex](/Traits.aspx?ID=30), [Magical](/Traits.aspx?ID=103), [Trap](/Traits.aspx?ID=158)",
  47. "trait_raw": [
  48. "Complex",
  49. "Magical",
  50. "Trap"
  51. ],
  52. "type": "Hazard",
  53. "url": "/Hazards.aspx?ID=190",
  54. "weakness": {}
  55. }