Cave-In.json 3.7 KB

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  1. {
  2. "ac": 21,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Simple",
  6. "disable": "DC 25 Survival (trained) to prop up the tunnel ceiling without triggering a collapse",
  7. "exclude_from_search": false,
  8. "fortitude_save": 14,
  9. "hardness": 13,
  10. "hardness_raw": "13",
  11. "hazard_type": "Environmental",
  12. "hp": 46,
  13. "hp_raw": "46 (BT 23)",
  14. "id": "hazard-117",
  15. "immunity": [
  16. "critical hits",
  17. "object immunities",
  18. "precision damage"
  19. ],
  20. "immunity_markdown": "critical hits, object immunities, precision damage",
  21. "level": 4,
  22. "markdown": "<title level=\"1\" right=\"Hazard 4\" pfs=\"\">[Cave-In](/Hazards.aspx?ID=117)</title>\r\n\r\n<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 6</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nThe tunel collapses, filling the passage with stone\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 22 (trained)\r\n\r\n**Disable**\r\nDC 25 [Survival](/Skills.aspx?ID=16) (trained) to prop up the tunnel ceiling without triggering a collapse\n\n<column gap=\"tiny\">\r\n\r\n**AC** 21, **Fort** +14, **Ref** +14\r\n\r\n**Hardness**\r\n13\r\n\r\n**HP**\r\n46 (BT 23)\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Collapse** <actions string=\"Reaction\" /> **Trigger** A creature moves into the unstable tunnel; **Effect** The tunnel collapses in a cave-in that deals 4d8+10 bludgeoning damage to the triggering creature and all creatures in area A2 (DC 21 [basic](/Rules.aspx?ID=329) Reflex save). On a failed save, the triggering creature is [immobilized](/Conditions.aspx?ID=24) (Escape DC 21). This collapse fully blocks the tunnel (area A2), making it impassable.",
  23. "name": "Cave-In",
  24. "rarity": "common",
  25. "reflex_save": 14,
  26. "release_date": "2022-02-23",
  27. "resistance": {},
  28. "search_markdown": "<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 6</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe tunel collapses, filling the passage with stone\r\n</summary>",
  29. "source": [
  30. "Pathfinder #176: Lost Mammoth Valley"
  31. ],
  32. "source_raw": [
  33. "Pathfinder #176: Lost Mammoth Valley pg. 6"
  34. ],
  35. "source_category": "Adventure Paths",
  36. "source_group": "Quest for the Frozen Flame",
  37. "source_markdown": "<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 6</row>",
  38. "speed": {},
  39. "stealth": "DC 22 (trained)",
  40. "summary": "The tunel collapses, filling the passage with stone",
  41. "summary_markdown": "The tunel collapses, filling the passage with stone",
  42. "text": " Cave-In Source Pathfinder #176: Lost Mammoth Valley pg. 6 Complexity Simple The tunel collapses, filling the passage with stone --- Stealth DC 22 (trained) Disable DC 25 Survival (trained) to prop up the tunnel ceiling without triggering a collapse AC 21, Fort +14, Ref +14 Hardness 13 HP 46 (BT 23) Immunities critical hits, object immunities, precision damage Collapse Reaction Trigger A creature moves into the unstable tunnel; Effect The tunnel collapses in a cave-in that deals 4d8+10 bludgeoning damage to the triggering creature and all creatures in area A2 (DC 21 basic Reflex save). On a failed save, the triggering creature is immobilized (Escape DC 21). This collapse fully blocks the tunnel (area A2), making it impassable.",
  43. "trait": [
  44. "Environmental"
  45. ],
  46. "trait_markdown": "[Environmental](/Traits.aspx?ID=62)",
  47. "trait_raw": [
  48. "Environmental"
  49. ],
  50. "type": "Hazard",
  51. "url": "/Hazards.aspx?ID=117",
  52. "weakness": {}
  53. }