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- {
- "ac": 33,
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 34 Thievery (master) to disrupt the rune without triggering it or dispel magic (6th level; counteract DC 31) to magically counteract the rune",
- "exclude_from_search": false,
- "fortitude_save": 25,
- "hardness": 21,
- "hardness_raw": "21",
- "hazard_type": "Trap",
- "hp": 84,
- "hp_raw": "84 (BT 42)",
- "id": "hazard-229",
- "immunity": [
- "critical hits",
- "object immunities",
- "precision damage"
- ],
- "immunity_markdown": "critical hits, object immunities, precision damage",
- "level": 13,
- "markdown": "<title level=\"1\" right=\"Hazard 13\" pfs=\"\">[Buzzing Latch Rune](/Hazards.aspx?ID=229)</title>\r\n\r\n<traits>\r\n<trait label=\"Electricity\" url=\"/Traits.aspx?ID=56\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Sonic\" url=\"/Traits.aspx?ID=147\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 21</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nAn invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 32 (master)\r\n\r\n**Disable**\r\nDC 34 [Thievery](/Skills.aspx?ID=17) (master) to disrupt the rune without triggering it or [_dispel magic_](/Spells.aspx?ID=78) (6th level; [counteract](/Rules.aspx?ID=371) DC 31) to magically counteract the rune\n\n<column gap=\"tiny\">\r\n\r\n**AC** 33, **Fort** +25, **Ref** +19\r\n\r\n**Hardness**\r\n21\r\n\r\n**HP**\r\n84 (BT 42)\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Jolting Buzz** <actions string=\"Reaction\" /> ([electricity](/Traits.aspx?ID=56), [evocation](/Traits.aspx?ID=65), [primal](/Traits.aspx?ID=134), [sonic](/Traits.aspx?ID=147)) **Trigger** A creature attempts to open the door without using the key; **Effect** The trap makes a loud buzz and deals 5d10 electricity damage and 5d10 sonic damage to the triggering creature (DC 32 [basic](/Rules.aspx?ID=329) Reflex save; this save applies to both the electricity damage and the sonic damage). Further, the creature must attempt a DC 32 Fortitude save.\r\n\r\n**Critical Success** No effect.<br />\r\n**Success** The target is [paralyzed](/Conditions.aspx?ID=28) for 1 round.<br />\r\n**Failure** The target is paralyzed for 1d4 rounds. At the end of each of its turns, it can attempt a new DC 32 Fortitude save to reduce the remaining duration by 1 round, or end it entirely on a critical success.<br />\r\n**Critical Failure** The target is paralyzed for 1 minute. At the end of each of its turns, it can attempt a new Fortitude save to reduce the remaining duration by 1 round, or end it entirely on a critical success.\n\n---\r\n**Reset**\r\nThe trap resets after 1 hour.",
- "name": "Buzzing Latch Rune",
- "rarity": "common",
- "reflex_save": 19,
- "release_date": "2020-04-29",
- "reset": "The trap resets after 1 hour.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Electricity\" url=\"/Traits.aspx?ID=56\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Sonic\" url=\"/Traits.aspx?ID=147\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 21</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAn invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder.\r\n</summary>",
- "source": [
- "Pathfinder #154: Siege of the Dinosaurs"
- ],
- "source_raw": [
- "Pathfinder #154: Siege of the Dinosaurs pg. 21"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Extinction Curse",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 21</row>",
- "speed": {},
- "stealth": "DC 32 (master)",
- "summary": "An invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder.",
- "summary_markdown": "An invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder.",
- "text": " Buzzing Latch Rune Source Pathfinder #154: Siege of the Dinosaurs pg. 21 Complexity Simple An invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder. --- Stealth DC 32 (master) Disable DC 34 Thievery (master) to disrupt the rune without triggering it or dispel magic (6th level; counteract DC 31) to magically counteract the rune AC 33, Fort +25, Ref +19 Hardness 21 HP 84 (BT 42) Immunities critical hits, object immunities, precision damage Jolting Buzz Reaction (electricity, evocation, primal, sonic) Trigger A creature attempts to open the door without using the key; Effect The trap makes a loud buzz and deals 5d10 electricity damage and 5d10 sonic damage to the triggering creature (DC 32 basic Reflex save; this save applies to both the electricity damage and the sonic damage). Further, the creature must attempt a DC 32 Fortitude save. Critical Success No effect. Success The target is paralyzed for 1 round. Failure The target is paralyzed for 1d4 rounds. At the end of each of its turns, it can attempt a new DC 32 Fortitude save to reduce the remaining duration by 1 round, or end it entirely on a critical success. Critical Failure The target is paralyzed for 1 minute. At the end of each of its turns, it can attempt a new Fortitude save to reduce the remaining duration by 1 round, or end it entirely on a critical success. --- Reset The trap resets after 1 hour.",
- "trait": [
- "Electricity",
- "Magical",
- "Sonic",
- "Trap"
- ],
- "trait_markdown": "[Electricity](/Traits.aspx?ID=56), [Magical](/Traits.aspx?ID=103), [Sonic](/Traits.aspx?ID=147), [Trap](/Traits.aspx?ID=158)",
- "trait_raw": [
- "Electricity",
- "Magical",
- "Sonic",
- "Trap"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=229",
- "weakness": {}
- }
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