Button Mash.json 8.1 KB

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  1. {
  2. "ac": 40,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Complex",
  6. "disable": "DC 40 Arcana (master) to disenchant each sigil (can be done from either side of the reception desk), DC 43 Thievery (master) twice to disable the console (can only be done while behind the reception desk), or dispel magic (8th level; counteract DC 40) to counteract each sigil; prevent Noph from pressing the buttons by gaining access to the reception desk or other methods",
  7. "exclude_from_search": false,
  8. "fortitude_save": 32,
  9. "hardness": 28,
  10. "hardness_raw": "28 Console Hardness",
  11. "hazard_type": "Trap",
  12. "hp": 110,
  13. "hp_raw": "110 (BT 55)",
  14. "id": "hazard-310",
  15. "immunity": [
  16. "critical hits",
  17. "object immunities",
  18. "precision damage"
  19. ],
  20. "immunity_markdown": "critical hits, object immunities, precision damage",
  21. "level": 17,
  22. "markdown": "<title level=\"1\" right=\"Hazard 17\" pfs=\"\">[Button Mash](/Hazards.aspx?ID=310)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 20</row>\n\n**Complexity** Complex\r\n\r\n</column>\r\n\r\nThe room floods with harmful effects by pressing a magic sigil on a console. Each sigil causes different results. There are six sigils on the console.\r\n\r\n---\r\n\r\n**Stealth**\r\n+24 (master)\r\n\r\n**Disable**\r\nDC 40 [Arcana](/Skills.aspx?ID=2) (master) to disenchant each sigil (can be done from either side of the reception desk), DC 43 [Thievery](/Skills.aspx?ID=17) (master) twice to disable the console (can only be done while behind the reception desk), or [_dispel magic_](/Spells.aspx?ID=78) (8th level; counteract DC 40) to [counteract](/Rules.aspx?ID=371) each sigil; prevent Noph from pressing the buttons by gaining access to the reception desk or other methods\n\n<column gap=\"tiny\">\r\n\r\n**AC** 40, **Fort** +32, **Ref** +26\r\n\r\n**Console Hardness**\r\n28\r\n\r\n**Console HP**\r\n110 (BT 55)\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Lockdown** <actions string=\"Reaction\" /> ([abjuration](/Traits.aspx?ID=2), [force](/Traits.aspx?ID=75)) **Trigger** Noph or another creature arms the trap by pressing a sigil on the console; **Effect** A barrier of force forms from floor to ceiling surrounding the reception desk. The DC to counteract this barrier with dispel magic is 43. The trap then rolls initiative.\n\n---\r\n**Routine**\r\n(2 actions) Noph frantically pecks and stomps on the console, using each action to press a random sigil. Roll 1d6 to determine which sigil Noph presses. Psychopomps are immune to the effects of these sigils. <ol><li>The area is flooded with holy light, dealing 3d12+19 positive damage to each creature in the area (DC 43 [basic](/Rules.aspx?ID=329) Reflex save).</li><li>The area is flooded with unholy darkness, dealing 3d12+19 negative damage to each creature in the area (DC 43 [basic](/Rules.aspx?ID=329) Reflex save).</li><li>The area is flooded with blue flames, dealing 3d10+19 fire damage to each creature in the area (DC 43 [basic](/Rules.aspx?ID=329) Reflex save). On a critical failure, a creature additionally takes 1d10 [persistent fire damage](/Conditions.aspx?ID=29).</li><li>A comet streaks through the area, attacking the nearest creature to Noph with a comet Strike.</li><li>Force tethers sprout from the floor, grasping at intruders. Each creature in the area is [immobilized](/Conditions.aspx?ID=24) for 1 round unless they succeed at a DC 43 Fortitude save.</li><li>Ghostly blue mist surrounds each [psychopomp](/MonsterFamilies.aspx?ID=83) in the area, healing them 3d8+19 HP and granting them [concealment](/Conditions.aspx?ID=4) for 1 round.</li></ol> **Ranged** <actions string=\"Single Action\" /> comet +33, **Damage** 3d12+19 bludgeoning",
  23. "name": "Button Mash",
  24. "rarity": "rare",
  25. "reflex_save": 26,
  26. "release_date": "2022-12-14",
  27. "resistance": {},
  28. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 20</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe room floods with harmful effects by pressing a magic sigil on a console. Each sigil causes different results. There are six sigils on the console.\r\n</summary>",
  29. "source": [
  30. "Pathfinder #186: Ghost King's Rage"
  31. ],
  32. "source_raw": [
  33. "Pathfinder #186: Ghost King's Rage pg. 20"
  34. ],
  35. "source_category": "Adventure Paths",
  36. "source_group": "Blood Lords",
  37. "source_markdown": "<row gap=\"tiny\">[Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 20</row>",
  38. "speed": {},
  39. "spoilers": "Blood Lords",
  40. "stealth": "+24 (master)",
  41. "summary": "The room floods with harmful effects by pressing a magic sigil on a console. Each sigil causes different results. There are six sigils on the console.",
  42. "summary_markdown": "The room floods with harmful effects by pressing a magic sigil on a console. Each sigil causes different results. There are six sigils on the console.",
  43. "text": " Button Mash Source Pathfinder #186: Ghost King's Rage pg. 20 Complexity Complex The room floods with harmful effects by pressing a magic sigil on a console. Each sigil causes different results. There are six sigils on the console. --- Stealth +24 (master) Disable DC 40 Arcana (master) to disenchant each sigil (can be done from either side of the reception desk), DC 43 Thievery (master) twice to disable the console (can only be done while behind the reception desk), or dispel magic (8th level; counteract DC 40) to counteract each sigil; prevent Noph from pressing the buttons by gaining access to the reception desk or other methods AC 40, Fort +32, Ref +26 Console Hardness 28 Console HP 110 (BT 55) Immunities critical hits, object immunities, precision damage Lockdown Reaction (abjuration, force) Trigger Noph or another creature arms the trap by pressing a sigil on the console; Effect A barrier of force forms from floor to ceiling surrounding the reception desk. The DC to counteract this barrier with dispel magic is 43. The trap then rolls initiative. --- Routine (2 actions) Noph frantically pecks and stomps on the console, using each action to press a random sigil. Roll 1d6 to determine which sigil Noph presses. Psychopomps are immune to the effects of these sigils. The area is flooded with holy light, dealing 3d12+19 positive damage to each creature in the area (DC 43 basic Reflex save). The area is flooded with unholy darkness, dealing 3d12+19 negative damage to each creature in the area (DC 43 basic Reflex save). The area is flooded with blue flames, dealing 3d10+19 fire damage to each creature in the area (DC 43 basic Reflex save). On a critical failure, a creature additionally takes 1d10 persistent fire damage. A comet streaks through the area, attacking the nearest creature to Noph with a comet Strike. Force tethers sprout from the floor, grasping at intruders. Each creature in the area is immobilized for 1 round unless they succeed at a DC 43 Fortitude save. Ghostly blue mist surrounds each psychopomp in the area, healing them 3d8+19 HP and granting them concealment for 1 round. Ranged Single Action comet +33, Damage 3d12+19 bludgeoning",
  44. "trait": [
  45. "Complex",
  46. "Magical",
  47. "Mechanical",
  48. "Rare",
  49. "Trap"
  50. ],
  51. "trait_markdown": "[Complex](/Traits.aspx?ID=30), [Magical](/Traits.aspx?ID=103), [Mechanical](/Traits.aspx?ID=105), [Rare](/Traits.aspx?ID=137), [Trap](/Traits.aspx?ID=158)",
  52. "trait_raw": [
  53. "Complex",
  54. "Magical",
  55. "Mechanical",
  56. "Rare",
  57. "Trap"
  58. ],
  59. "type": "Hazard",
  60. "url": "/Hazards.aspx?ID=310",
  61. "weakness": {}
  62. }