Bounding Hounds.json 5.4 KB

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  1. {
  2. "ac": 34,
  3. "breadcrumbs_spa": [],
  4. "category": "hazard",
  5. "complexity": "Complex",
  6. "disable": "DC 36 Nature (expert) to calm each hound, or DC 38 Occultism (master) to banish each hound",
  7. "exclude_from_search": false,
  8. "fortitude_save": 20,
  9. "hazard_type": "Haunt",
  10. "hp": 60,
  11. "hp_raw": "60 per hound",
  12. "id": "hazard-193",
  13. "level": 13,
  14. "markdown": "<title level=\"1\" right=\"Hazard 13\" pfs=\"\">[Bounding Hounds](/Hazards.aspx?ID=193)</title>\r\n\r\n<traits>\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Haunt\" url=\"/Traits.aspx?ID=88\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 125</row>\n\n**Complexity** Complex\r\n\r\n</column>\r\n\r\nThree phantom hounds chase down intruders, damaging any they pass through.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 37\r\n\r\n**Disable**\r\nDC 36 [Nature](/Skills.aspx?ID=10) (expert) to calm each hound, or DC 38 [Occultism](/Skills.aspx?ID=11) (master) to banish each hound\n\n<column gap=\"tiny\">\r\n\r\n**AC** 34, **Fort** +20, **Ref** +26, **Will** +20\n\n**HP**\r\n60 per hound\n\n**Resistances**\r\nall damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance to non-[magical](/Traits.aspx?ID=103))\r\n\r\n</column>\r\n\r\n**Bay** <actions string=\"Reaction\" /> ([evocation](/Traits.aspx?ID=65), [sonic](/Traits.aspx?ID=147)) **Trigger** A creature enters the area; **Effect** The hounds manifest and bay loudly, dealing 3d10+16 sonic damage to all creatures within 30 feet of the hounds (DC 33 [basic](/Rules.aspx?ID=329) Fortitude save). On a failed check, a creature is additionally [frightened 2](/Conditions.aspx?ID=19). The trap then rolls initiative.\n\n---\r\n**Routine**\r\n(9 actions) The trap loses 3 actions each round for each hound disabled. Each hound uses three actions to Stride 40 feet after creatures in the room, passing through corporeal creatures during this movement if possible. Each creature the hound moves through during its movement takes 2d8+7 negative damage (DC 37 Reflex negates). A creature can only be damaged by each hound once each round, no matter how many times the hound moves through their space.\r\n\r\n---\r\n**Reset**\r\n1 hour",
  15. "name": "Bounding Hounds",
  16. "rarity": "common",
  17. "reflex_save": 26,
  18. "release_date": "2022-07-27",
  19. "reset": "1 hour",
  20. "resistance": {
  21. "acid": 10,
  22. "all": 10,
  23. "area": 10,
  24. "bleed": 10,
  25. "bludgeoning": 10,
  26. "chaotic": 10,
  27. "cold": 10,
  28. "cold_iron": 10,
  29. "electricity": 10,
  30. "evil": 10,
  31. "fire": 10,
  32. "good": 10,
  33. "lawful": 10,
  34. "mental": 10,
  35. "negative": 10,
  36. "orichalcum": 10,
  37. "physical": 10,
  38. "piercing": 10,
  39. "poison": 10,
  40. "precision": 10,
  41. "silver": 10,
  42. "slashing": 10,
  43. "sonic": 10,
  44. "splash": 10
  45. },
  46. "resistance_markdown": "all damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance to non-[magical](/Traits.aspx?ID=103))",
  47. "resistance_raw": "all damage 10 (except force , ghost touch , or positive ; double resistance to non- magical )",
  48. "search_markdown": "<traits>\r\n<trait label=\"Complex\" url=\"/Traits.aspx?ID=30\" />\r\n<trait label=\"Haunt\" url=\"/Traits.aspx?ID=88\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 125</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThree phantom hounds chase down intruders, damaging any they pass through.\r\n</summary>",
  49. "source": [
  50. "Dark Archive"
  51. ],
  52. "source_raw": [
  53. "Dark Archive pg. 125"
  54. ],
  55. "source_category": "Rulebooks",
  56. "source_markdown": "<row gap=\"tiny\">[Dark Archive](/Sources.aspx?ID=129) pg. 125</row>",
  57. "speed": {},
  58. "stealth": "DC 37",
  59. "summary": "Three phantom hounds chase down intruders, damaging any they pass through.",
  60. "summary_markdown": "Three phantom hounds chase down intruders, damaging any they pass through.",
  61. "text": " Bounding Hounds Source Dark Archive pg. 125 Complexity Complex Three phantom hounds chase down intruders, damaging any they pass through. --- Stealth DC 37 Disable DC 36 Nature (expert) to calm each hound, or DC 38 Occultism (master) to banish each hound AC 34, Fort +20, Ref +26, Will +20 HP 60 per hound Resistances all damage 10 (except force, ghost touch , or positive; double resistance to non-magical) Bay Reaction (evocation, sonic) Trigger A creature enters the area; Effect The hounds manifest and bay loudly, dealing 3d10+16 sonic damage to all creatures within 30 feet of the hounds (DC 33 basic Fortitude save). On a failed check, a creature is additionally frightened 2. The trap then rolls initiative. --- Routine (9 actions) The trap loses 3 actions each round for each hound disabled. Each hound uses three actions to Stride 40 feet after creatures in the room, passing through corporeal creatures during this movement if possible. Each creature the hound moves through during its movement takes 2d8+7 negative damage (DC 37 Reflex negates). A creature can only be damaged by each hound once each round, no matter how many times the hound moves through their space. --- Reset 1 hour",
  62. "trait": [
  63. "Complex",
  64. "Haunt"
  65. ],
  66. "trait_markdown": "[Complex](/Traits.aspx?ID=30), [Haunt](/Traits.aspx?ID=88)",
  67. "trait_raw": [
  68. "Complex",
  69. "Haunt"
  70. ],
  71. "type": "Hazard",
  72. "url": "/Hazards.aspx?ID=193",
  73. "weakness": {},
  74. "will_save": 20
  75. }