| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- {
- "ac": 15,
- "breadcrumbs_spa": [],
- "category": "hazard",
- "complexity": "Simple",
- "disable": "DC 21 Thievery (trained) to disable each pressure plate, DC 16 to jam each fountain, or DC 18 to deflect a fountain's spray",
- "exclude_from_search": false,
- "fortitude_save": 8,
- "hardness": 8,
- "hardness_raw": "8 Fountain Hardness",
- "hazard_type": "Trap",
- "hp": 30,
- "hp_raw": "30 (BT 15)",
- "id": "hazard-367",
- "immunity": [
- "critical hits",
- "object immunities",
- "precision damage"
- ],
- "immunity_markdown": "critical hits, object immunities, precision damage",
- "level": 2,
- "markdown": "<title level=\"1\" right=\"Hazard 2\" pfs=\"\">[Boiling Fountains](/Hazards.aspx?ID=367)</title>\r\n\r\n<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 24</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nFour pressure plates beneath the floorboards activate dragon-headed fountains on either side of the room, which spray boiling water across the area between them.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 18 (trained) to spot the pressure plates\r\n\r\n**Disable**\r\nDC 21 [Thievery](/Skills.aspx?ID=17) (trained) to disable each pressure plate, DC 16 to jam each fountain, or DC 18 to deflect a fountain's spray\n\n<column gap=\"tiny\">\r\n\r\n**AC** 15, **Fort** +8, **Ref** +5\r\n\r\n**Fountain Hardness**\r\n8\r\n\r\n**Fountain HP**\r\n30 (BT 15)\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Scalding Spray** <actions string=\"Reaction\" /> ([fire](/Traits.aspx?ID=72), [water](/Traits.aspx?ID=165)) **Trigger** Weight is placed on one of the squares marked with “T” on the map, triggering a pressure plate; **Effect** The fountains spray boiling water across their own squares and the 10-foot-by-20-foot area between them (marked with dotted lines), dealing 4d6+4 fire damage to any creatures in the area (DC 22 [basic](/Rules.aspx?ID=329) Reflex save).\n\n---\r\n**Reset**\r\nOnce a pressure plate has been activated, it must be reset manually",
- "name": "Boiling Fountains",
- "rarity": "common",
- "reflex_save": 5,
- "release_date": "2020-07-30",
- "reset": "Once a pressure plate has been activated, it must be reset manually",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Mechanical\" url=\"/Traits.aspx?ID=105\" />\r\n<trait label=\"Trap\" url=\"/Traits.aspx?ID=158\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 24</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFour pressure plates beneath the floorboards activate dragon-headed fountains on either side of the room, which spray boiling water across the area …\r\n</summary>",
- "source": [
- "Pathfinder #157: Devil at the Dreaming Palace"
- ],
- "source_raw": [
- "Pathfinder #157: Devil at the Dreaming Palace pg. 24"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Agents of Edgewatch",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 24</row>",
- "speed": {},
- "stealth": "DC 18 (trained) to spot the pressure plates",
- "summary": "Four pressure plates beneath the floorboards activate dragon-headed fountains on either side of the room, which spray boiling water across the area …",
- "summary_markdown": "Four pressure plates beneath the floorboards activate dragon-headed fountains on either side of the room, which spray boiling water across the area …",
- "text": " Boiling Fountains Source Pathfinder #157: Devil at the Dreaming Palace pg. 24 Complexity Simple Four pressure plates beneath the floorboards activate dragon-headed fountains on either side of the room, which spray boiling water across the area between them. --- Stealth DC 18 (trained) to spot the pressure plates Disable DC 21 Thievery (trained) to disable each pressure plate, DC 16 to jam each fountain, or DC 18 to deflect a fountain's spray AC 15, Fort +8, Ref +5 Fountain Hardness 8 Fountain HP 30 (BT 15) Immunities critical hits, object immunities, precision damage Scalding Spray Reaction (fire, water) Trigger Weight is placed on one of the squares marked with “T” on the map, triggering a pressure plate; Effect The fountains spray boiling water across their own squares and the 10-foot-by-20-foot area between them (marked with dotted lines), dealing 4d6+4 fire damage to any creatures in the area (DC 22 basic Reflex save). --- Reset Once a pressure plate has been activated, it must be reset manually",
- "trait": [
- "Mechanical",
- "Trap"
- ],
- "trait_markdown": "[Mechanical](/Traits.aspx?ID=105), [Trap](/Traits.aspx?ID=158)",
- "trait_raw": [
- "Mechanical",
- "Trap"
- ],
- "type": "Hazard",
- "url": "/Hazards.aspx?ID=367",
- "weakness": {}
- }
|